1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483
|
/*
* Copyright (C) 2005-2025 Apple Inc. All rights reserved.
* Copyright (C) 2025 Samuel Weinig <sam@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#pragma once
#include <WebCore/ColorHash.h>
#include <WebCore/GraphicsContext.h>
#include <WebCore/PaintInfo.h>
#include <WebCore/PopupMenuStyle.h>
#include <WebCore/ScrollTypes.h>
#include <WebCore/StyleColor.h>
#include <WebCore/StyleMinimumSize.h>
#include <WebCore/StylePreferredSize.h>
#include <WebCore/SwitchTrigger.h>
#include <WebCore/ThemeTypes.h>
#include <wtf/HashMap.h>
namespace WebCore {
enum class DocumentMarkerLineStyleMode : uint8_t;
struct AttachmentLayout;
class BorderData;
class Element;
class FileList;
class HTMLInputElement;
class HTMLMeterElement;
class Icon;
class Page;
class RenderAttachment;
class RenderBox;
class RenderMeter;
class RenderElement;
class RenderProgress;
class RenderStyle;
class Settings;
template<typename> struct MinimallySerializingSpaceSeparatedRectEdges;
namespace Style {
struct LineWidth;
struct PaddingEdge;
using LineWidthBox = MinimallySerializingSpaceSeparatedRectEdges<LineWidth>;
using PaddingBox = MinimallySerializingSpaceSeparatedRectEdges<PaddingEdge>;
}
class RenderTheme {
protected:
RenderTheme();
virtual ~RenderTheme();
public:
// This function is to be implemented in platform-specific theme implementations to hand back the
// appropriate platform theme.
WEBCORE_EXPORT static RenderTheme& singleton();
virtual void purgeCaches();
// This method is called whenever style has been computed for an element and the appearance
// property has been set to a value other than "none". The theme should map in all of the appropriate
// metrics and defaults given the contents of the style. This includes sophisticated operations like
// selection of control size based off the font, the disabling of appearance when CSS properties that
// disable native appearance are set, or if the appearance is not supported by the theme.
void adjustStyle(RenderStyle&, const RenderStyle& parentStyle, const Element*);
virtual bool canCreateControlPartForRenderer(const RenderElement&) const { return false; }
virtual bool canCreateControlPartForBorderOnly(const RenderElement&) const { return false; }
virtual bool canCreateControlPartForDecorations(const RenderElement&) const { return false; }
RefPtr<ControlPart> createControlPart(const RenderElement&) const;
void updateControlPartForRenderer(ControlPart&, const RenderElement&) const;
// These methods are called to paint the widget as a background of the RenderElement. A widget's foreground, e.g., the
// text of a button, is always rendered by the engine itself. The boolean return value indicates
// whether the CSS border/background should also be painted.
bool paint(const RenderBox&, ControlPart&, const PaintInfo&, const LayoutRect&);
bool paint(const RenderBox&, const PaintInfo&, const LayoutRect&);
bool paintBorderOnly(const RenderBox&, const PaintInfo&);
void paintDecorations(const RenderBox&, const PaintInfo&, const LayoutRect&);
// The remaining methods should be implemented by the platform-specific portion of the theme, e.g.,
// RenderThemeMac.cpp for macOS.
virtual String extraDefaultStyleSheet() { return String(); }
#if ENABLE(VIDEO)
virtual Vector<String, 2> mediaControlsStyleSheets(const HTMLMediaElement&) { return { }; }
virtual Vector<String, 2> mediaControlsScripts() { return { }; }
virtual RefPtr<FragmentedSharedBuffer> mediaControlsImageDataForIconNameAndType(const String&, const String&) { return nullptr; }
virtual String mediaControlsBase64StringForIconNameAndType(const String&, const String&) { return String(); }
virtual String mediaControlsFormattedStringForDuration(double) { return String(); }
#endif // ENABLE(VIDEO)
#if ENABLE(ATTACHMENT_ELEMENT)
virtual String attachmentStyleSheet() const;
#endif
virtual LayoutRect adjustedPaintRect(const RenderBox&, const LayoutRect& paintRect) const { return paintRect; }
// A method to obtain the baseline position for a "leaf" control. This will only be used if a baseline
// position cannot be determined by examining child content. Checkboxes and radio buttons are examples of
// controls that need to do this.
virtual int baselinePosition(const RenderBox&) const;
// A method for asking if a control is a container or not. Leaf controls have to have some special behavior (like
// the baseline position API above).
bool isControlContainer(StyleAppearance) const;
// A method asking if the control changes its tint when the window has focus or not.
virtual bool controlSupportsTints(const RenderElement&) const { return false; }
// Whether or not the control has been styled enough by the author to disable the native appearance.
virtual bool isControlStyled(const RenderStyle&) const;
// A general method asking if any control tinting is supported at all.
virtual bool supportsControlTints() const { return false; }
// Some controls may spill out of their containers (e.g., the check on a macOS checkbox). When these controls repaint,
// the theme needs to communicate this inflated rect to the engine so that it can invalidate the whole control.
virtual void inflateRectForControlRenderer(const RenderElement&, FloatRect&) { }
virtual void adjustRepaintRect(const RenderBox&, FloatRect&) { }
// A method asking if the theme is able to draw the focus ring.
virtual bool supportsFocusRing(const RenderElement&, const RenderStyle&) const;
// A method asking if the theme's controls actually care about redrawing when hovered.
virtual bool supportsHover() const { return false; }
virtual bool supportsBoxShadow(const RenderStyle&) const { return false; }
bool useFormSemanticContext() const { return m_useFormSemanticContext; }
void setUseFormSemanticContext(bool value) { m_useFormSemanticContext = value; }
virtual bool supportsLargeFormControls() const { return false; }
virtual bool searchFieldShouldAppearAsTextField(const RenderStyle&, const Settings&) const { return false; }
// Text selection colors.
WEBCORE_EXPORT Color activeSelectionBackgroundColor(OptionSet<StyleColorOptions>) const;
WEBCORE_EXPORT Color inactiveSelectionBackgroundColor(OptionSet<StyleColorOptions>) const;
virtual Color transformSelectionBackgroundColor(const Color&, OptionSet<StyleColorOptions>) const;
Color activeSelectionForegroundColor(OptionSet<StyleColorOptions>) const;
Color inactiveSelectionForegroundColor(OptionSet<StyleColorOptions>) const;
// List box selection colors
WEBCORE_EXPORT Color activeListBoxSelectionBackgroundColor(OptionSet<StyleColorOptions>) const;
WEBCORE_EXPORT Color activeListBoxSelectionForegroundColor(OptionSet<StyleColorOptions>) const;
Color inactiveListBoxSelectionBackgroundColor(OptionSet<StyleColorOptions>) const;
Color inactiveListBoxSelectionForegroundColor(OptionSet<StyleColorOptions>) const;
// Highlighting color for search matches.
Color textSearchHighlightColor(OptionSet<StyleColorOptions>) const;
// Default highlighting color for app highlights.
Color annotationHighlightBackgroundColor(OptionSet<StyleColorOptions>) const;
Color annotationHighlightForegroundColor(OptionSet<StyleColorOptions>) const;
Color defaultButtonTextColor(OptionSet<StyleColorOptions>) const;
Color datePlaceholderTextColor(const Color& textColor, const Color& backgroundColor) const;
Color documentMarkerLineColor(const RenderText&, DocumentMarkerLineStyleMode) const;
WEBCORE_EXPORT Color focusRingColor(OptionSet<StyleColorOptions>) const;
virtual Color platformFocusRingColor(OptionSet<StyleColorOptions>) const { return Color::black; }
static float platformFocusRingWidth() { return 3; }
static float platformFocusRingOffset(float outlineWidth) { return std::max<float>(outlineWidth - platformFocusRingWidth(), 0); }
#if ENABLE(TOUCH_EVENTS)
static Color tapHighlightColor();
virtual Color platformTapHighlightColor() const;
#endif
virtual void platformColorsDidChange();
virtual std::optional<Seconds> caretBlinkInterval() const { return { 500_ms }; }
// System fonts and colors for CSS.
virtual Color systemColor(CSSValueID, OptionSet<StyleColorOptions>) const;
virtual int minimumMenuListSize(const RenderStyle&) const { return 0; }
virtual void adjustSliderThumbSize(RenderStyle&, const Element*) const { }
virtual Style::PaddingBox popupInternalPaddingBox(const RenderStyle&) const;
virtual PopupMenuStyle::Size popupMenuSize(const RenderStyle&, IntRect&) const { return PopupMenuStyle::Size::Normal; }
virtual ScrollbarWidth scrollbarWidthStyleForPart(StyleAppearance) { return ScrollbarWidth::Auto; }
virtual Seconds animationRepeatIntervalForProgressBar(const RenderProgress&) const { return 0_s; }
virtual Seconds animationDurationForProgressBar() const { return 0_s; }
virtual IntRect progressBarRectForBounds(const RenderProgress&, const IntRect& bounds) const { return bounds; }
virtual FloatSize meterSizeForBounds(const RenderMeter&, const FloatRect&) const;
virtual bool supportsMeter(StyleAppearance) const { return false; }
// Returns the threshold distance for snapping to a slider tick mark.
virtual LayoutUnit sliderTickSnappingThreshold() const { return 0; }
// Returns size of one slider tick mark for a horizontal track.
// For vertical tracks we rotate it and use it. i.e. Width is always length along the track.
virtual IntSize sliderTickSize() const { return IntSize(); };
// Returns the distance of slider tick origin from the slider track center.
virtual int sliderTickOffsetFromTrackCenter() const { return 0; };
virtual void paintSliderTicks(const RenderElement&, const PaintInfo&, const FloatRect&);
virtual bool shouldHaveSpinButton(const HTMLInputElement&) const;
virtual bool shouldHaveCapsLockIndicator(const HTMLInputElement&) const { return false; }
virtual void createColorWellSwatchSubtree(HTMLElement&) { }
virtual void setColorWellSwatchBackground(HTMLElement&, Color);
// Functions for <select> elements.
virtual bool delegatesMenuListRendering() const { return false; }
virtual bool popsMenuByArrowKeys() const { return false; }
virtual bool popsMenuBySpaceOrReturn() const { return false; }
virtual String fileListDefaultLabel(bool multipleFilesAllowed) const;
virtual String fileListNameForWidth(const FileList*, const FontCascade&, int width, bool multipleFilesAllowed) const;
enum class FileUploadDecorations : bool { SingleFile, MultipleFiles };
virtual void paintFileUploadIconDecorations(const RenderElement& /*inputRenderer*/, const RenderElement& /*buttonRenderer*/, const PaintInfo&, const FloatRect&, Icon*, FileUploadDecorations) { }
#if ENABLE(SERVICE_CONTROLS)
virtual IntSize imageControlsButtonSize() const { return IntSize(); }
#endif
#if ENABLE(ATTACHMENT_ELEMENT)
virtual LayoutSize attachmentIntrinsicSize(const RenderAttachment&) const { return LayoutSize(); }
virtual int attachmentBaseline(const RenderAttachment&) const { return -1; }
virtual bool attachmentShouldAllowWidthToShrink(const RenderAttachment&) const { return false; }
#endif
enum class InnerSpinButtonLayout { Vertical, HorizontalUpLeft, HorizontalUpRight };
virtual InnerSpinButtonLayout innerSpinButtonLayout(const RenderElement&) const { return InnerSpinButtonLayout::Vertical; }
#if USE(SYSTEM_PREVIEW)
virtual void paintSystemPreviewBadge(Image&, const PaintInfo&, const FloatRect&);
#endif
virtual Seconds switchAnimationVisuallyOnDuration() const { return 0_s; }
virtual Seconds switchAnimationHeldDuration() const { return 0_s; }
float switchPointerTrackingMagnitudeProportion() const { return 0.4f; }
virtual bool hasSwitchHapticFeedback(SwitchTrigger) const { return false; }
OptionSet<ControlStyle::State> extractControlStyleStatesForRenderer(const RenderObject&) const;
virtual void paintPlatformResizer(const RenderLayerModelObject&, GraphicsContext&, const LayoutRect&);
virtual void paintPlatformResizerFrame(const RenderLayerModelObject&, GraphicsContext&, const LayoutRect&);
static bool hasAppearanceForElementTypeFromUAStyle(const Element&);
virtual void adjustTextControlInnerContainerStyle(RenderStyle&, const RenderStyle&, const Element*) const { }
virtual void adjustTextControlInnerPlaceholderStyle(RenderStyle&, const RenderStyle&, const Element*) const { }
virtual void adjustTextControlInnerTextStyle(RenderStyle&, const RenderStyle&, const Element*) const { }
virtual Color submitButtonTextColor(const RenderText&) const { return Color::black; }
virtual bool mayNeedBleedAvoidance(const RenderStyle&) const { return true; }
virtual float adjustedMaximumLogicalWidthForControl(const RenderStyle&, const Element&, float maximumLogicalWidth) const { return maximumLogicalWidth; }
protected:
ControlStyle extractControlStyleForRenderer(const RenderElement&) const;
virtual bool canPaint(const PaintInfo&, const Settings&, StyleAppearance) const { return true; }
// The platform selection color.
virtual Color platformActiveSelectionBackgroundColor(OptionSet<StyleColorOptions>) const;
virtual Color platformInactiveSelectionBackgroundColor(OptionSet<StyleColorOptions>) const;
virtual Color platformActiveSelectionForegroundColor(OptionSet<StyleColorOptions>) const;
virtual Color platformInactiveSelectionForegroundColor(OptionSet<StyleColorOptions>) const;
virtual Color platformActiveListBoxSelectionBackgroundColor(OptionSet<StyleColorOptions>) const;
virtual Color platformInactiveListBoxSelectionBackgroundColor(OptionSet<StyleColorOptions>) const;
virtual Color platformActiveListBoxSelectionForegroundColor(OptionSet<StyleColorOptions>) const;
virtual Color platformInactiveListBoxSelectionForegroundColor(OptionSet<StyleColorOptions>) const;
virtual Color platformTextSearchHighlightColor(OptionSet<StyleColorOptions>) const;
virtual Color platformAnnotationHighlightBackgroundColor(OptionSet<StyleColorOptions>) const;
virtual Color platformDefaultButtonTextColor(OptionSet<StyleColorOptions>) const;
virtual Color platformSpellingMarkerColor(OptionSet<StyleColorOptions>) const;
virtual Color platformDictationAlternativesMarkerColor(OptionSet<StyleColorOptions>) const;
virtual Color platformAutocorrectionReplacementMarkerColor(OptionSet<StyleColorOptions>) const;
virtual Color platformGrammarMarkerColor(OptionSet<StyleColorOptions>) const;
virtual bool supportsSelectionForegroundColors(OptionSet<StyleColorOptions>) const { return true; }
virtual bool supportsListBoxSelectionForegroundColors(OptionSet<StyleColorOptions>) const { return true; }
// Methods for each appearance value.
virtual void adjustCheckboxStyle(RenderStyle&, const Element*) const;
virtual bool paintCheckbox(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void adjustRadioStyle(RenderStyle&, const Element*) const;
virtual bool paintRadio(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void adjustButtonStyle(RenderStyle&, const Element*) const;
virtual bool paintButton(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void adjustColorWellStyle(RenderStyle&, const Element*) const;
virtual bool paintColorWell(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void paintColorWellDecorations(const RenderElement&, const PaintInfo&, const FloatRect&) { }
virtual void adjustColorWellSwatchStyle(RenderStyle&, const Element*) const { }
virtual void adjustColorWellSwatchOverlayStyle(RenderStyle&, const Element*) const { }
virtual void adjustColorWellSwatchWrapperStyle(RenderStyle&, const Element*) const { }
virtual bool paintColorWellSwatch(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void adjustInnerSpinButtonStyle(RenderStyle&, const Element*) const;
virtual bool paintInnerSpinButton(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void adjustTextFieldStyle(RenderStyle&, const Element*) const { }
virtual bool paintTextField(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void paintTextFieldDecorations(const RenderBox&, const PaintInfo&, const FloatRect&) { }
virtual void adjustTextAreaStyle(RenderStyle&, const Element*) const { }
virtual bool paintTextArea(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void paintTextAreaDecorations(const RenderBox&, const PaintInfo&, const FloatRect&) { }
virtual void adjustMenuListStyle(RenderStyle&, const Element*) const;
virtual bool paintMenuList(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void paintMenuListDecorations(const RenderElement&, const PaintInfo&, const FloatRect&) { }
virtual void adjustMenuListButtonStyle(RenderStyle&, const Element*) const { }
virtual void paintMenuListButtonDecorations(const RenderBox&, const PaintInfo&, const FloatRect&) { }
virtual bool paintMenuListButton(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void adjustMeterStyle(RenderStyle&, const Element*) const;
virtual bool paintMeter(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
#if ENABLE(APPLE_PAY)
virtual void adjustApplePayButtonStyle(RenderStyle&, const Element*) const { }
#endif
#if ENABLE(ATTACHMENT_ELEMENT)
virtual bool paintAttachment(const RenderElement&, const PaintInfo&, const IntRect&) { return false; }
virtual void paintAttachmentText(GraphicsContext&, AttachmentLayout*) { }
#endif
virtual void adjustListButtonStyle(RenderStyle&, const Element*) const { }
virtual bool paintListButton(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
#if ENABLE(SERVICE_CONTROLS)
virtual void adjustImageControlsButtonStyle(RenderStyle&, const Element*) const { }
virtual bool paintImageControlsButton(const RenderElement&, const PaintInfo&, const IntRect&) { return true; }
virtual bool isImageControlsButton(const Element&) const { return false; }
#endif
virtual void adjustProgressBarStyle(RenderStyle&, const Element*) const { }
virtual bool paintProgressBar(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void adjustSliderTrackStyle(RenderStyle&, const Element*) const { }
virtual bool paintSliderTrack(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void adjustSliderThumbStyle(RenderStyle&, const Element*) const;
virtual bool paintSliderThumb(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void adjustSearchFieldStyle(RenderStyle&, const Element*) const { }
virtual bool paintSearchField(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void paintSearchFieldDecorations(const RenderBox&, const PaintInfo&, const FloatRect&) { }
virtual void adjustSearchFieldCancelButtonStyle(RenderStyle&, const Element*) const { }
virtual bool paintSearchFieldCancelButton(const RenderBox&, const PaintInfo&, const FloatRect&) { return true; }
virtual void adjustSearchFieldDecorationPartStyle(RenderStyle&, const Element*) const { }
virtual bool paintSearchFieldDecorationPart(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual void adjustSearchFieldResultsDecorationPartStyle(RenderStyle&, const Element*) const { }
virtual bool paintSearchFieldResultsDecorationPart(const RenderBox&, const PaintInfo&, const FloatRect&) { return true; }
virtual void adjustSearchFieldResultsButtonStyle(RenderStyle&, const Element*) const { }
virtual bool paintSearchFieldResultsButton(const RenderBox&, const PaintInfo&, const FloatRect&) { return true; }
void adjustSwitchStyleDisplay(RenderStyle&) const;
virtual void adjustSwitchStyle(RenderStyle&, const Element*) const;
void adjustSwitchThumbOrSwitchTrackStyle(RenderStyle&) const;
virtual bool paintSwitchThumb(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
virtual bool paintSwitchTrack(const RenderElement&, const PaintInfo&, const FloatRect&) { return true; }
// The font description result should have a zoomed font size.
virtual std::optional<FontCascadeDescription> controlFont(StyleAppearance, const FontCascade&, float) const;
virtual Style::PaddingBox controlPadding(StyleAppearance, const Style::PaddingBox&, float zoomFactor) const;
// The size here is in zoomed coordinates already. If a new size is returned, it also needs to be in zoomed coordinates.
virtual Style::PreferredSizePair controlSize(StyleAppearance, const FontCascade&, const Style::PreferredSizePair&, float zoomFactor) const;
// Returns the minimum size for a control in zoomed coordinates.
Style::MinimumSizePair minimumControlSize(StyleAppearance, const FontCascade&, const Style::MinimumSizePair&, const Style::PreferredSizePair&, float zoomFactor) const;
// Allows the theme to modify the existing border.
virtual Style::LineWidthBox controlBorder(StyleAppearance, const FontCascade&, const Style::LineWidthBox& zoomedBox, float zoomFactor, const Element*) const;
// Whether or not whitespace: pre should be forced on always.
virtual bool controlRequiresPreWhiteSpace(StyleAppearance) const { return false; }
private:
OptionSet<ControlStyle::State> extractControlStyleStatesForRendererInternal(const RenderElement&) const;
void adjustButtonOrCheckboxOrColorWellOrInnerSpinButtonOrRadioStyle(RenderStyle&, const Element*) const;
public:
bool isWindowActive(const RenderElement&) const;
bool isChecked(const RenderElement&) const;
bool isIndeterminate(const RenderElement&) const;
bool isEnabled(const RenderElement&) const;
bool isFocused(const RenderElement&) const;
bool isPressed(const RenderElement&) const;
bool isSpinUpButtonPartPressed(const RenderElement&) const;
bool isHovered(const RenderElement&) const;
bool isSpinUpButtonPartHovered(const RenderElement&) const;
bool isPresenting(const RenderElement&) const;
bool isReadOnlyControl(const RenderElement&) const;
bool isDefault(const RenderElement&) const;
bool hasListButton(const RenderElement&) const;
bool hasListButtonPressed(const RenderElement&) const;
protected:
struct ColorCache {
HashMap<int, Color> systemStyleColors;
Color systemLinkColor;
Color systemActiveLinkColor;
Color systemVisitedLinkColor;
Color systemFocusRingColor;
Color systemControlAccentColor;
Color activeSelectionBackgroundColor;
Color inactiveSelectionBackgroundColor;
Color activeSelectionForegroundColor;
Color inactiveSelectionForegroundColor;
Color activeListBoxSelectionBackgroundColor;
Color inactiveListBoxSelectionBackgroundColor;
Color activeListBoxSelectionForegroundColor;
Color inactiveListBoxSelectionForegroundColor;
Color textSearchHighlightColor;
Color annotationHighlightBackgroundColor;
Color annotationHighlightForegroundColor;
Color defaultButtonTextColor;
Color defaultSubmitButtonTextColor;
Color spellingMarkerColor;
Color dictationAlternativesMarkerColor;
Color autocorrectionReplacementMarkerColor;
Color grammarMarkerColor;
};
virtual ColorCache& colorCache(OptionSet<StyleColorOptions>) const;
virtual Color autocorrectionReplacementMarkerColor(const RenderText&) const;
virtual Style::MinimumSizePair minimumControlSize(StyleAppearance, const FontCascade&, const Style::MinimumSizePair&, float zoomFactor) const;
private:
StyleAppearance autoAppearanceForElement(RenderStyle&, const Element*) const;
StyleAppearance adjustAppearanceForElement(RenderStyle&, const RenderStyle& parentStyle, const Element*, StyleAppearance) const;
Color spellingMarkerColor(OptionSet<StyleColorOptions>) const;
Color dictationAlternativesMarkerColor(OptionSet<StyleColorOptions>) const;
Color grammarMarkerColor(OptionSet<StyleColorOptions>) const;
mutable HashMap<uint8_t, ColorCache, DefaultHash<uint8_t>, WTF::UnsignedWithZeroKeyHashTraits<uint8_t>> m_colorCacheMap;
bool m_useFormSemanticContext { false };
};
} // namespace WebCore
|