1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137
|
/*
* Copyright (C) 2024 Samuel Weinig <sam@webkit.org>
* Copyright (C) 2025 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "StyleTextShadow.h"
#include "CSSTextShadowPropertyValue.h"
#include "ColorBlending.h"
#include "RenderStyle.h"
#include "StyleBuilderChecking.h"
#include "StylePrimitiveNumericTypes+Blending.h"
#include "StylePrimitiveNumericTypes+Conversions.h"
#include "StylePrimitiveNumericTypes+Evaluation.h"
#include "StylePrimitiveNumericTypes+Serialization.h"
#include "StyleShadowInterpolation.h"
#include <wtf/NeverDestroyed.h>
namespace WebCore {
namespace Style {
// MARK: - Conversion
auto ToCSS<TextShadow>::operator()(const TextShadow& value, const RenderStyle& style) -> CSS::TextShadow
{
return {
.color = toCSS(value.color, style),
.location = toCSS(value.location, style),
.blur = toCSS(value.blur, style),
};
}
auto ToStyle<CSS::TextShadow>::operator()(const CSS::TextShadow& value, const BuilderState& state) -> TextShadow
{
return {
.color = value.color ? toStyle(*value.color, state) : Color::currentColor(),
.location = toStyle(value.location, state),
.blur = value.blur ? toStyle(*value.blur, state) : Length<CSS::NonnegativeUnzoomed> { 0 },
};
}
Ref<CSSValue> CSSValueCreation<TextShadowList>::operator()(CSSValuePool&, const RenderStyle& style, const TextShadowList& value)
{
CSS::TextShadowProperty::List list;
for (const auto& shadow : makeReversedRange(value))
list.value.append(toCSS(shadow, style));
return CSSTextShadowPropertyValue::create(CSS::TextShadowProperty { WTFMove(list) });
}
auto CSSValueConversion<TextShadows>::operator()(BuilderState& state, const CSSValue& value) -> TextShadows
{
if (value.valueID() == CSSValueNone)
return CSS::Keyword::None { };
RefPtr shadow = requiredDowncast<CSSTextShadowPropertyValue>(state, value);
if (!shadow)
return CSS::Keyword::None { };
return WTF::switchOn(shadow->shadow(),
[&](const CSS::Keyword::None&) -> TextShadows {
return CSS::Keyword::None { };
},
[&](const typename CSS::TextShadowProperty::List& list) -> TextShadows {
return TextShadows::List::map(makeReversedRange(list), [&](const CSS::TextShadow& element) {
return toStyle(element, state);
});
}
);
}
// MARK: - Serialization
void Serialize<TextShadowList>::operator()(StringBuilder& builder, const CSS::SerializationContext& context, const RenderStyle& style, const TextShadowList& value)
{
serializationForCSSOnRangeLike(builder, context, style, makeReversedRange(value), SerializationSeparatorString<TextShadowList>);
}
// MARK: - Blending
auto Blending<TextShadow>::blend(const TextShadow& a, const TextShadow& b, const RenderStyle& aStyle, const RenderStyle& bStyle, const BlendingContext& context) -> TextShadow
{
return {
.color = WebCore::blend(aStyle.colorResolvingCurrentColor(a.color), bStyle.colorResolvingCurrentColor(b.color), context),
.location = WebCore::Style::blend(a.location, b.location, context),
.blur = WebCore::Style::blend(a.blur, b.blur, context),
};
}
struct MatchingTextShadows {
static const TextShadow& shadowForInterpolation(const TextShadow&)
{
static NeverDestroyed<const TextShadow> defaultShadowData {
TextShadow {
.color = { WebCore::Color::transparentBlack },
.location = { { 0 }, { 0 } },
.blur = { 0 },
}
};
return defaultShadowData.get();
}
};
auto Blending<TextShadows>::canBlend(const TextShadows& from, const TextShadows& to, CompositeOperation compositeOperation) -> bool
{
return ShadowInterpolation<TextShadows, MatchingTextShadows>::canInterpolate(from, to, compositeOperation);
}
auto Blending<TextShadows>::blend(const TextShadows& from, const TextShadows& to, const RenderStyle& fromStyle, const RenderStyle& toStyle, const BlendingContext& context) -> TextShadows
{
return ShadowInterpolation<TextShadows, MatchingTextShadows>::interpolate(from, to, fromStyle, toStyle, context);
}
} // namespace Style
} // namespace WebCore
|