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/*
* Copyright (C) 2025 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS)
#include "RemoteGraphicsContext.h"
namespace WebKit {
// RemoteGraphicsContext playing back the IPC GraphicsContext drawing commands to a GraphicsContext of an ImageBuffer.
// Used to create renderings to the ImageBuffer.
class RemoteImageBufferGraphicsContext final : public RemoteGraphicsContext {
public:
static Ref<RemoteImageBufferGraphicsContext> create(WebCore::ImageBuffer&, RemoteGraphicsContextIdentifier, RemoteRenderingBackend&);
~RemoteImageBufferGraphicsContext();
void stopListeningForIPC();
private:
RemoteImageBufferGraphicsContext(WebCore::ImageBuffer&, RemoteGraphicsContextIdentifier, RemoteRenderingBackend&);
void startListeningForIPC();
const Ref<WebCore::ImageBuffer> m_imageBuffer;
const RemoteGraphicsContextIdentifier m_identifier;
};
} // namespace WebKit
#endif // ENABLE(GPU_PROCESS)
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