File: EGL_ANGLE_create_context_backwards_compatible.txt

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Name

    ANGLE_create_context_backwards_compatible

Name Strings

    EGL_ANGLE_create_context_backwards_compatible

Contributors

    Geoff Lang

Contacts

    Geoff Lang (geofflang 'at' google.com)

Status

    Draft

Version

    Version 1, May 8, 2019

Number

    EGL Extension #??

Dependencies

    Requires EGL 1.4.

    Written against the EGL 1.5 specification.

Overview

    This extension allows the user to create a context with exact major and
    minor versions.  By default, a context may be created of any version that
    is backwards-compatible with the requested verion but it is often useful to
    users to request and target a specific version.

New Types

    None

New Procedures and Functions

    None

New Tokens

    Accepted as an attribute name in the <*attrib_list> argument to
    eglCreateContext:

        EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE 0x3483

Additions to the EGL 1.5 Specification

    Modify section 3.7.1.1 "OpenGL and OpenGL ES Context Versions":

    - The context returned must be the specified version, or a later version
    - which is backwards compatible with that version.

    + The context returned must be the specified version, or a later version
    + which is backwards compatible with that version if
    + EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE is EGL_TRUE.

    Append to section 3.7.1.1 "OpenGL and OpenGL ES Context Versions":

    The default value of EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE is
    EGL_TRUE.

Errors

    None

New State

    None

Conformance Tests

    TBD

Issues

    None

Revision History

    Rev.    Date         Author     Changes
    ----  -------------  ---------  ----------------------------------------
      1   May 8, 2019    geofflang  Initial version