File: EGL_ANGLE_create_context_client_arrays.txt

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Name

    ANGLE_create_context_client_arrays

Name Strings

    EGL_ANGLE_create_context_client_arrays

Contributors

    Geoff Lang

Contacts

    Geoff Lang (geofflang 'at' google.com)

Status

    Draft

Version

    Version 1, February 13, 2016

Number

    EGL Extension #??

Dependencies

    Requires EGL 1.4.

    Written against the EGL 1.4 specification.

    An OpenGL ES implementation supporting GL_ANGLE_client_arrays or equivalent
    functionality is required.

Overview

    This extension allows the creation of an OpenGL or OpenGL ES context that
    allows or disallows drawing with client-side vertex or index data.

New Types

    None

New Procedures and Functions

    None

New Tokens

    Accepted as an attribute name in the <*attrib_list> argument to
    eglCreateContext:

        EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE 0x3452

Additions to the EGL 1.4 Specification

    Add the following to section 3.7.1 "Creating Rendering Contexts":

    EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE indicates whether the context
    should be created with the GL_CLIENT_ARRAYS_ANGLE state initialized to
    GL_TRUE or GL_FALSE. The default value of
    EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE is EGL_FALSE.

Errors

    None

New State

    None

Conformance Tests

    TBD

Issues

    None

Revision History

    Rev.    Date         Author     Changes
    ----  -------------  ---------  ----------------------------------------
      1   Feb 13, 2016   geofflang  Initial version