File: EGL_ANGLE_memory_usage_report.txt

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Name

   ANGLE_memory_usage_report

Name Strings

   EGL_ANGLE_memory_usage_report

Contact

   Le Hoang Quyen, Google (lehoangquyen 'at' google.com)

Status

   Draft.

Version

   Version 1, 2024-12-10

Number

   ???

Dependencies

   The extension is written against the EGL 1.3 Specification, although it
   should work on other versions of these specifications.

Overview

   This extension provides a function that reports memory allocated for live
   GL objects. The memory usage only accounts for buffers, textures and renderbuffers.

Issues

   None.

IP Status

   No known issues.

New Procedures and Functions

   None

New Tokens
   Accepted by the <attribute> parameter of eglQueryContext

   EGL_CONTEXT_MEMORY_USAGE_ANGLE   0x3462

Additions to the EGL 1.3 Specification

   If <attribute>=EGL_CONTEXT_MEMORY_USAGE_ANGLE is passed to eglQueryContext, then the
   <value> pointer is expected to point to an array of 2 32-bit values. Upon a successful
   return, value[0] and value[1]  will contain the low and high 32-bit parts of a 64-bit
   value. This 64-bit value is the estimated memory usage of all live GL objects belonging
   to the given context's shared group.

New Implementation Dependent State

   None

Revision History

    Version 1, 2024-12-10 (Le Hoang Quyen)
       - Initial draft