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/*
* Copyright (C) 2025 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <stdint.h>
namespace WebCore {
// Note: sorted alphabetically, including prefixes first, uppercases first.
enum class GCGLExtension : uint8_t {
ANGLE_base_vertex_base_instance,
ANGLE_clip_cull_distance,
ANGLE_compressed_texture_etc,
ANGLE_depth_texture,
ANGLE_instanced_arrays,
ANGLE_multi_draw,
ANGLE_pack_reverse_row_order,
ANGLE_polygon_mode,
ANGLE_provoking_vertex,
ANGLE_stencil_texturing,
ANGLE_texture_compression_dxt3,
ANGLE_texture_compression_dxt5,
ANGLE_translated_shader_source,
CHROMIUM_color_buffer_float_rgb,
CHROMIUM_color_buffer_float_rgba,
EXT_blend_func_extended,
EXT_blend_minmax,
EXT_clip_control,
EXT_color_buffer_float,
EXT_color_buffer_half_float,
EXT_conservative_depth,
EXT_depth_clamp,
EXT_disjoint_timer_query,
EXT_draw_buffers,
EXT_float_blend,
EXT_frag_depth,
EXT_polygon_offset_clamp,
EXT_render_snorm,
EXT_sRGB,
EXT_shader_texture_lod,
EXT_texture_compression_bptc,
EXT_texture_compression_dxt1,
EXT_texture_compression_rgtc,
EXT_texture_compression_s3tc_srgb,
EXT_texture_filter_anisotropic,
EXT_texture_mirror_clamp_to_edge,
EXT_texture_norm16,
IMG_texture_compression_pvrtc,
KHR_parallel_shader_compile,
KHR_texture_compression_astc_hdr,
KHR_texture_compression_astc_ldr,
NV_shader_noperspective_interpolation,
OES_compressed_ETC1_RGB8_texture,
OES_depth_texture,
OES_draw_buffers_indexed,
OES_element_index_uint,
OES_fbo_render_mipmap,
OES_packed_depth_stencil,
OES_sample_variables,
OES_shader_multisample_interpolation,
OES_standard_derivatives,
OES_texture_float,
OES_texture_float_linear,
OES_texture_half_float,
OES_texture_half_float_linear,
OES_vertex_array_object,
QCOM_render_shared_exponent,
HighestEnumValue = QCOM_render_shared_exponent
};
}
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