File: BlockLayoutState.h

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/*
 * Copyright (C) 2022 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#pragma once

#include <WebCore/Font.h>
#include <WebCore/PlacedFloats.h>
#include <WebCore/StyleTextBoxEdge.h>
#include <algorithm>

namespace WebCore {
namespace Layout {

class BlockFormattingContext;

// This class holds block level information shared across child inline formatting contexts.
class BlockLayoutState {
public:
    struct LineClamp {
        size_t maximumLines { 0 };
        bool shouldDiscardOverflow { false };
        bool isLegacy { true };
    };
    enum class TextBoxTrimSide : uint8_t {
        Start = 1 << 0,
        End   = 1 << 1
    };
    using TextBoxTrim = OptionSet<TextBoxTrimSide>;

    struct LineGrid {
        LayoutSize layoutOffset;
        LayoutSize gridOffset;
        InlineLayoutUnit columnWidth;
        LayoutUnit rowHeight;
        LayoutUnit topRowOffset;
        Ref<const Font> primaryFont;
        std::optional<LayoutSize> paginationOrigin;
        LayoutUnit pageLogicalTop;
    };

    struct MarginState {
        void resetBeforeSideOfBlock()
        {
            ASSERT(atBeforeSideOfBlock);
            atBeforeSideOfBlock = { };
        }

        void resetMarginValues()
        {
            positiveMargin = { };
            negativeMargin = { };
            contentOffsetAfterSelfCollapsingBlock = { };
        }

        LayoutUnit margin() const { return positiveMargin - negativeMargin; }

        // FIXME: This tracks RenderBlockFlow's MarginInfo for now.
        bool canCollapseWithChildren : 1 { false };
        bool canCollapseMarginBeforeWithChildren : 1 { false };
        bool canCollapseMarginAfterWithChildren : 1 { false };
        bool quirkContainer : 1 { false };
        bool atBeforeSideOfBlock : 1 { true };
        bool atAfterSideOfBlock : 1 { false };
        bool hasMarginBeforeQuirk : 1 { false };
        bool hasMarginAfterQuirk : 1 { false };
        bool determinedMarginBeforeQuirk : 1 { false };
        LayoutUnit positiveMargin;
        LayoutUnit negativeMargin;
        // This tracks the offset initiated by a self collapsing block when "next line top position" diverges from "current line's bottom".
        // See the last paragraph at https://www.w3.org/TR/CSS22/box.html#collapsing-margins
        LayoutUnit contentOffsetAfterSelfCollapsingBlock;
    };

    BlockLayoutState(PlacedFloats&, MarginState, std::optional<LineClamp> = { }, TextBoxTrim = { }, Style::TextBoxEdge = CSS::Keyword::Auto { }, std::optional<LayoutUnit> intrusiveInitialLetterLogicalBottom = { }, std::optional<LineGrid> lineGrid = { });

    PlacedFloats& placedFloats() { return m_placedFloats; }
    const PlacedFloats& placedFloats() const { return m_placedFloats; }

    std::optional<LineClamp> lineClamp() const { return m_lineClamp; }
    TextBoxTrim textBoxTrim() const { return m_textBoxTrim; }
    Style::TextBoxEdge textBoxEdge() const { return m_textBoxEdge; }

    std::optional<LayoutUnit> intrusiveInitialLetterLogicalBottom() const { return m_intrusiveInitialLetterLogicalBottom; }
    const std::optional<LineGrid>& lineGrid() const { return m_lineGrid; }

    MarginState& marginState() { return m_marginState; }
    const MarginState& marginState() const { return m_marginState; }

private:
    PlacedFloats& m_placedFloats;
    std::optional<LineClamp> m_lineClamp;
    TextBoxTrim m_textBoxTrim;
    Style::TextBoxEdge m_textBoxEdge;
    std::optional<LayoutUnit> m_intrusiveInitialLetterLogicalBottom;
    std::optional<LineGrid> m_lineGrid;
    MarginState m_marginState;
};

inline BlockLayoutState::BlockLayoutState(PlacedFloats& placedFloats, MarginState marginState, std::optional<LineClamp> lineClamp, TextBoxTrim textBoxTrim, Style::TextBoxEdge textBoxEdge, std::optional<LayoutUnit> intrusiveInitialLetterLogicalBottom, std::optional<LineGrid> lineGrid)
    : m_placedFloats(placedFloats)
    , m_lineClamp(lineClamp)
    , m_textBoxTrim(textBoxTrim)
    , m_textBoxEdge(textBoxEdge)
    , m_intrusiveInitialLetterLogicalBottom(intrusiveInitialLetterLogicalBottom)
    , m_lineGrid(lineGrid)
    , m_marginState(marginState)
{
}

}
}