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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2003-2025 Apple Inc. All rights reserved.
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#pragma once
#include "RenderElement.h"
namespace WebCore {
class RenderInline;
class RenderListBox;
struct PaintInfo;
class OutlinePainter {
public:
OutlinePainter(const PaintInfo&);
void paintOutline(const RenderElement&, const LayoutRect& paintRect) const;
void paintOutline(const RenderInline&, const LayoutPoint& paintOffset) const;
static Vector<LayoutRect> collectFocusRingRects(const RenderElement&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer);
private:
void paintOutlineWithLineRects(const RenderInline&, const LayoutPoint& paintOffset, const Vector<LayoutRect>& lineRects) const;
void paintFocusRing(const RenderElement&, const Vector<LayoutRect>&) const;
static void collectFocusRingRects(const RenderElement&, Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer);
static void collectFocusRingRectsForInline(const RenderInline&, Vector<LayoutRect>&, const LayoutPoint&, const RenderLayerModelObject*);
static bool collectFocusRingRectsForListBox(const RenderListBox&, Vector<LayoutRect>&, const LayoutPoint&, const RenderLayerModelObject*);
static bool collectFocusRingRectsForBlock(const RenderBlock&, Vector<LayoutRect>&, const LayoutPoint&, const RenderLayerModelObject*);
static void collectFocusRingRectsForInlineChildren(const RenderBlockFlow&, Vector<LayoutRect>&, const LayoutPoint&, const RenderLayerModelObject*);
static void collectFocusRingRectsForChildBox(const RenderBox&, Vector<LayoutRect>&, const LayoutPoint&, const RenderLayerModelObject*);
void addPDFURLAnnotationForLink(const RenderElement&, const LayoutPoint& paintOffset) const;
const PaintInfo& m_paintInfo;
};
}
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