1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231
|
/*
* Copyright (c) 2021-2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#import "BindableResource.h"
#import "CommandBuffer.h"
#import "CommandsMixin.h"
#import "Device.h"
#import <WebGPU/WebGPU.h>
#import <WebGPU/WebGPUExt.h>
#import <wtf/FastMalloc.h>
#import <wtf/Function.h>
#import <wtf/Ref.h>
#import <wtf/RefCountedAndCanMakeWeakPtr.h>
#import <wtf/RetainReleaseSwift.h>
#import <wtf/SwiftCXXThunk.h>
#import <wtf/TZoneMalloc.h>
#import <wtf/TaggedPtr.h>
#import <wtf/Vector.h>
#import <wtf/WeakPtr.h>
IGNORE_CLANG_WARNINGS_BEGIN("nullability-completeness")
@interface TextureAndClearColor : NSObject
- (instancetype)initWithTexture:(id<MTLTexture> _Nonnull)texture NS_DESIGNATED_INITIALIZER;
- (instancetype)init NS_UNAVAILABLE;
@property (nonatomic) id<MTLTexture> texture;
@property (nonatomic) MTLClearColor clearColor;
@property (nonatomic) NSUInteger depthPlane;
@end
struct WGPUCommandEncoderImpl {
};
namespace WebGPU {
class BindGroup;
class Buffer;
class CommandBuffer;
class ComputePassEncoder;
class ExternalTexture;
class QuerySet;
class RenderPassEncoder;
class Sampler;
class Texture;
class TextureView;
// https://gpuweb.github.io/gpuweb/#gpucommandencoder
class CommandEncoder : public CommandsMixin, public RefCountedAndCanMakeWeakPtr<CommandEncoder>, public WGPUCommandEncoderImpl {
WTF_MAKE_TZONE_ALLOCATED(CommandEncoder);
public:
static Ref<CommandEncoder> create(id<MTLCommandBuffer> commandBuffer, Device& device, uint64_t uniqueId)
{
return adoptRef(*new CommandEncoder(commandBuffer, device, uniqueId));
}
static Ref<CommandEncoder> createInvalid(Device& device)
{
return adoptRef(*new CommandEncoder(device));
}
#if ENABLE(WEBGPU_SWIFT)
inline Ref<CommandBuffer> createCommandBuffer(id<MTLCommandBuffer> commandBuffer, Device& device, id<MTLSharedEvent> sharedEvent, uint64_t sharedEventSignalValue)
{
return CommandBuffer::create(commandBuffer, device, sharedEvent, sharedEventSignalValue, WTF::move(m_onCommitHandlers), *this);
}
#endif
~CommandEncoder();
Ref<ComputePassEncoder> beginComputePass(const WGPUComputePassDescriptor&) HAS_SWIFTCXX_THUNK;
Ref<RenderPassEncoder> beginRenderPass(const WGPURenderPassDescriptor&) HAS_SWIFTCXX_THUNK;
void copyBufferToBuffer(const Buffer& source, uint64_t sourceOffset, Buffer& destination, uint64_t destinationOffset, uint64_t size) HAS_SWIFTCXX_THUNK;
void copyBufferToTexture(const WGPUImageCopyBuffer& source, const WGPUImageCopyTexture& destination, const WGPUExtent3D& copySize) HAS_SWIFTCXX_THUNK;
void copyTextureToBuffer(const WGPUImageCopyTexture& source, const WGPUImageCopyBuffer& destination, const WGPUExtent3D& copySize) HAS_SWIFTCXX_THUNK;
void copyTextureToTexture(const WGPUImageCopyTexture& source, const WGPUImageCopyTexture& destination, const WGPUExtent3D& copySize) HAS_SWIFTCXX_THUNK;
void runClearEncoder(NSMutableDictionary<NSNumber*, TextureAndClearColor*> *attachmentsToClear, id<MTLTexture> depthStencilAttachmentToClear, bool depthAttachmentToClear, bool stencilAttachmentToClear, float depthClearValue = 0, uint32_t stencilClearValue = 0, id<MTLRenderCommandEncoder> existingEncoder = nil) HAS_SWIFTCXX_THUNK;
void clearBuffer(Buffer&, uint64_t offset, uint64_t size);
Ref<CommandBuffer> finish(const WGPUCommandBufferDescriptor&) HAS_SWIFTCXX_THUNK;
void insertDebugMarker(String&& markerLabel);
void popDebugGroup();
void pushDebugGroup(String&& groupLabel);
void resolveQuerySet(const QuerySet&, uint32_t firstQuery, uint32_t queryCount, Buffer& destination, uint64_t destinationOffset);
void writeTimestamp(QuerySet&, uint32_t queryIndex);
void setLabel(String&&);
Device& device() const { return m_device; }
Ref<Device> protectedDevice() const { return m_device; }
bool isValid() const { return m_commandBuffer; }
void lock(bool);
bool isLocked() const { return m_state == EncoderState::Locked; }
bool isFinished() const { return m_state == EncoderState::Ended; }
#if ENABLE(WEBGPU_SWIFT)
void setEncoderState(EncoderState state) { m_state = state; }
EncoderState getEncoderState() { return m_state; }
#endif
id<MTLBlitCommandEncoder> ensureBlitCommandEncoder();
void finalizeBlitCommandEncoder();
static void clearTextureIfNeeded(const WGPUImageCopyTexture&, NSUInteger, const Device&, id<MTLBlitCommandEncoder>);
static void clearTextureIfNeeded(Texture&, NSUInteger, NSUInteger, const Device&, id<MTLBlitCommandEncoder>);
void clearTextureIfNeeded(const WGPUImageCopyTexture&, NSUInteger) HAS_SWIFTCXX_THUNK;
void makeInvalid(NSString*);
void makeSubmitInvalid(NSString* = nil);
void incrementBufferMapCount();
void decrementBufferMapCount();
void endEncoding(id<MTLCommandEncoder>);
void setLastError(NSString*);
bool waitForCommandBufferCompletion();
bool encoderIsCurrent(id<MTLCommandEncoder>) const;
bool submitWillBeInvalid() const { return m_makeSubmitInvalid; }
void addBuffer(id<MTLBuffer>);
void addBuffer(id<MTLCounterSampleBuffer>);
void addICB(id<MTLIndirectCommandBuffer>);
void addTexture(id<MTLTexture>);
void addTexture(const Texture&);
void addSampler(const Sampler&);
id<MTLCommandBuffer> _Nullable commandBuffer() const;
void setExistingEncoder(id<MTLCommandEncoder>);
void generateInvalidEncoderStateError();
bool validateClearBuffer(const Buffer&, uint64_t offset, uint64_t size);
void clearTracking();
void trackEncoderForBuffer(const Buffer&, TrackedResourceContainer&);
void trackEncoderForTexture(const Texture&, TrackedResourceContainer&);
void trackEncoderForTextureView(const TextureView&, TrackedResourceContainer&);
void trackEncoderForExternalTexture(const ExternalTexture&, TrackedResourceContainer&);
void trackEncoderForQuerySet(const QuerySet&, TrackedResourceContainer&);
static void trackEncoder(CommandEncoder&, HashSet<uint64_t, DefaultHash<uint64_t>, WTF::UnsignedWithZeroKeyHashTraits<uint64_t>>&);
static size_t computeSize(TrackedResourceContainer&, const Device&);
uint64_t uniqueId() const { return m_uniqueId; }
NSMutableSet<id<MTLCounterSampleBuffer>> * _Nullable timestampBuffers() const { return m_retainedTimestampBuffers; };
void addOnCommitHandler(Function<bool(CommandBuffer&, CommandEncoder&)>&&);
#if ENABLE(WEBGPU_BY_DEFAULT)
bool useResidencySet(id<MTLResidencySet>);
#endif
void skippedDrawIndexedValidation(uint64_t bufferIdentifier, DrawIndexCacheContainerIterator);
void rebindSamplersPreCommit(const BindGroup&);
private:
CommandEncoder(id<MTLCommandBuffer>, Device&, uint64_t uniqueId);
CommandEncoder(Device&);
bool validatePopDebugGroup() const;
NSString * _Nullable validateFinishError() const;
NSString * _Nullable errorValidatingCopyBufferToBuffer(const Buffer& source, uint64_t sourceOffset, const Buffer& destination, uint64_t destinationOffset, uint64_t size);
NSString * _Nullable errorValidatingComputePassDescriptor(const WGPUComputePassDescriptor&) const;
NSString * _Nullable errorValidatingRenderPassDescriptor(const WGPURenderPassDescriptor&) const;
NSString * _Nullable errorValidatingImageCopyBuffer(const WGPUImageCopyBuffer&) const;
NSString * _Nullable errorValidatingCopyBufferToTexture(const WGPUImageCopyBuffer&, const WGPUImageCopyTexture&, const WGPUExtent3D&) const;
NSString * _Nullable errorValidatingCopyTextureToBuffer(const WGPUImageCopyTexture&, const WGPUImageCopyBuffer&, const WGPUExtent3D&) const;
NSString * _Nullable errorValidatingCopyTextureToTexture(const WGPUImageCopyTexture& source, const WGPUImageCopyTexture& destination, const WGPUExtent3D& copySize) const;
void trackEncoder(TrackedResourceContainer&);
void discardCommandBuffer();
RefPtr<CommandBuffer> protectedCachedCommandBuffer() const { return m_cachedCommandBuffer.get(); }
void retainTimestampsForOneUpdateLoop();
id<MTLCommandBuffer> _Nullable m_commandBuffer { nil };
id<MTLCommandEncoder> _Nullable m_existingCommandEncoder { nil };
id<MTLBlitCommandEncoder> _Nullable m_blitCommandEncoder { nil };
NSString* _Nullable m_lastErrorString { nil };
uint64_t m_debugGroupStackSize { 0 };
ThreadSafeWeakPtr<CommandBuffer> m_cachedCommandBuffer;
#if CPU(X86_64) && (PLATFORM(MAC) || PLATFORM(MACCATALYST))
NSMutableSet<id<MTLTexture>> * _Nullable m_managedTextures { nil };
NSMutableSet<id<MTLBuffer>> * _Nullable m_managedBuffers { nil };
#endif // CPU(X86_64) && (PLATFORM(MAC) || PLATFORM(MACCATALYST))
private:
NSMutableSet<id<MTLIndirectCommandBuffer>> * _Nullable m_retainedICBs { nil };
NSMutableSet<id<MTLTexture>> * _Nullable m_retainedTextures { nil };
NSMutableSet<id<MTLBuffer>> * _Nullable m_retainedBuffers { nil };
HashSet<RefPtr<const Sampler>> m_retainedSamplers;
NSMutableSet<id<MTLCounterSampleBuffer>> * _Nullable m_retainedTimestampBuffers { nil };
Vector<Function<bool(CommandBuffer&, CommandEncoder&)>> m_onCommitHandlers;
HashMap<uint64_t, Vector<std::pair<DrawIndexCacheContainerValue, uint32_t>>, DefaultHash<uint64_t>, WTF::UnsignedWithZeroKeyHashTraits<uint64_t>> m_skippedDrawIndexedValidationKeys;
Vector<Ref<const BindGroup>> m_bindGroups;
Vector<Ref<const Buffer>> m_trackedBuffers;
Vector<Ref<const Texture>> m_trackedTextures;
Vector<Ref<const TextureView>> m_trackedTextureViews;
Vector<Ref<const ExternalTexture>> m_trackedExternalTextures;
Vector<Ref<const QuerySet>> m_trackedQuerySets;
int m_bufferMapCount { 0 };
bool m_makeSubmitInvalid { false };
id<MTLSharedEvent> _Nullable m_sharedEvent { nil };
uint64_t m_sharedEventSignalValue { 0 };
const Ref<Device> m_device;
uint64_t m_uniqueId;
#if ENABLE(WEBGPU_BY_DEFAULT)
uint32_t m_currentResidencySetCount { 0 };
#endif
} SWIFT_SHARED_REFERENCE(refCommandEncoder, derefCommandEncoder) SWIFT_PRIVATE_FILEID("WebGPU/CommandEncoder.swift");
} // namespace WebGPU
inline void refCommandEncoder(WebGPU::CommandEncoder* obj)
{
WTF::ref(obj);
}
inline void derefCommandEncoder(WebGPU::CommandEncoder* obj)
{
WTF::deref(obj);
}
IGNORE_CLANG_WARNINGS_END
|