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/*
* Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
* Copyright (C) 2026 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <WebCore/FloatSize.h>
#include <WebCore/LayoutRoundedRect.h>
#include <wtf/TZoneMalloc.h>
namespace WebCore {
class CornerRadii {
WTF_MAKE_TZONE_ALLOCATED(CornerRadii);
public:
CornerRadii() = default;
CornerRadii(const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight)
: m_topLeft(topLeft)
, m_topRight(topRight)
, m_bottomLeft(bottomLeft)
, m_bottomRight(bottomRight)
{
}
CornerRadii(const LayoutRoundedRect::Radii& intRadii)
: m_topLeft(intRadii.topLeft())
, m_topRight(intRadii.topRight())
, m_bottomLeft(intRadii.bottomLeft())
, m_bottomRight(intRadii.bottomRight())
{
}
explicit CornerRadii(float uniformRadius)
: m_topLeft(uniformRadius, uniformRadius)
, m_topRight(uniformRadius, uniformRadius)
, m_bottomLeft(uniformRadius, uniformRadius)
, m_bottomRight(uniformRadius, uniformRadius)
{
}
explicit CornerRadii(float uniformRadiusWidth, float uniformRadiusHeight)
: m_topLeft(uniformRadiusWidth, uniformRadiusHeight)
, m_topRight(uniformRadiusWidth, uniformRadiusHeight)
, m_bottomLeft(uniformRadiusWidth, uniformRadiusHeight)
, m_bottomRight(uniformRadiusWidth, uniformRadiusHeight)
{
}
void setTopLeft(const FloatSize& size) { m_topLeft = size; }
void setTopRight(const FloatSize& size) { m_topRight = size; }
void setBottomLeft(const FloatSize& size) { m_bottomLeft = size; }
void setBottomRight(const FloatSize& size) { m_bottomRight = size; }
const FloatSize& topLeft() const { return m_topLeft; }
const FloatSize& topRight() const { return m_topRight; }
const FloatSize& bottomLeft() const { return m_bottomLeft; }
const FloatSize& bottomRight() const { return m_bottomRight; }
bool isZero() const { return m_topLeft.isZero() && m_topRight.isZero() && m_bottomLeft.isZero() && m_bottomRight.isZero(); }
bool hasEvenCorners() const;
bool isUniformCornerRadius() const; // Including no radius.
void scale(float factor);
void scale(float horizontalFactor, float verticalFactor);
void expandEvenIfZero(float size);
void expand(float topWidth, float bottomWidth, float leftWidth, float rightWidth);
void expand(float size) { expand(size, size, size, size); }
void shrink(float topWidth, float bottomWidth, float leftWidth, float rightWidth) { expand(-topWidth, -bottomWidth, -leftWidth, -rightWidth); }
void shrink(float size) { shrink(size, size, size, size); }
friend bool operator==(const CornerRadii&, const CornerRadii&) = default;
private:
FloatSize m_topLeft;
FloatSize m_topRight;
FloatSize m_bottomLeft;
FloatSize m_bottomRight;
};
WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, const CornerRadii&);
} // namespace WebCore
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