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/*
* Copyright (C) 2014 Apple Inc. All rights reserved.
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef InspectorConsoleAgent_h
#define InspectorConsoleAgent_h
#if ENABLE(INSPECTOR)
#include "InspectorJSBackendDispatchers.h"
#include "InspectorJSFrontendDispatchers.h"
#include "inspector/InspectorAgentBase.h"
#include "runtime/ConsoleTypes.h"
#include <wtf/Forward.h>
#include <wtf/HashMap.h>
#include <wtf/Noncopyable.h>
#include <wtf/Vector.h>
#include <wtf/text/StringHash.h>
namespace JSC {
class ExecState;
}
namespace Inspector {
class ConsoleMessage;
class InjectedScriptManager;
class ScriptArguments;
class ScriptCallStack;
typedef String ErrorString;
class JS_EXPORT_PRIVATE InspectorConsoleAgent : public InspectorAgentBase, public InspectorConsoleBackendDispatcherHandler {
WTF_MAKE_NONCOPYABLE(InspectorConsoleAgent);
WTF_MAKE_FAST_ALLOCATED;
public:
InspectorConsoleAgent(InjectedScriptManager*);
virtual ~InspectorConsoleAgent();
virtual void didCreateFrontendAndBackend(InspectorFrontendChannel*, InspectorBackendDispatcher*) override;
virtual void willDestroyFrontendAndBackend(InspectorDisconnectReason) override;
virtual void enable(ErrorString*) override;
virtual void disable(ErrorString*) override;
virtual void clearMessages(ErrorString*) override;
virtual void setMonitoringXHREnabled(ErrorString*, bool enabled) = 0;
virtual void addInspectedNode(ErrorString*, int nodeId) = 0;
virtual bool isWorkerAgent() const = 0;
bool enabled() const { return m_enabled; }
void reset();
void addMessageToConsole(MessageSource, MessageType, MessageLevel, const String& message, JSC::ExecState*, PassRefPtr<ScriptArguments>, unsigned long requestIdentifier = 0);
void addMessageToConsole(MessageSource, MessageType, MessageLevel, const String& message, const String& scriptID, unsigned lineNumber, unsigned columnNumber, JSC::ExecState* = nullptr, unsigned long requestIdentifier = 0);
void addMessageToConsole(MessageSource, MessageType, MessageLevel, const String& message, PassRefPtr<ScriptCallStack>, unsigned long requestIdentifier = 0);
Vector<unsigned> consoleMessageArgumentCounts() const;
void startTiming(const String& title);
void stopTiming(const String& title, PassRefPtr<ScriptCallStack>);
void count(JSC::ExecState*, PassRefPtr<ScriptArguments>);
protected:
void addConsoleMessage(std::unique_ptr<ConsoleMessage>);
InjectedScriptManager* m_injectedScriptManager;
std::unique_ptr<InspectorConsoleFrontendDispatcher> m_frontendDispatcher;
RefPtr<InspectorConsoleBackendDispatcher> m_backendDispatcher;
ConsoleMessage* m_previousMessage;
Vector<std::unique_ptr<ConsoleMessage>> m_consoleMessages;
int m_expiredConsoleMessageCount;
HashMap<String, unsigned> m_counts;
HashMap<String, double> m_times;
bool m_enabled;
};
} // namespace Inspector
#endif // ENABLE(INSPECTOR)
#endif // !defined(InspectorConsoleAgent_h)
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