File: CallFrame.h

package info (click to toggle)
webkit2gtk 2.6.2%2Bdfsg1-4
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 115,572 kB
  • ctags: 216,388
  • sloc: cpp: 1,164,175; ansic: 18,422; perl: 16,884; python: 11,608; ruby: 9,409; xml: 8,376; asm: 4,765; yacc: 2,292; lex: 891; sh: 650; makefile: 79
file content (316 lines) | stat: -rw-r--r-- 12,872 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
/*
 *  Copyright (C) 1999-2001 Harri Porten (porten@kde.org)
 *  Copyright (C) 2001 Peter Kelly (pmk@post.com)
 *  Copyright (C) 2003, 2007, 2008, 2011, 2013, 2014 Apple Inc. All rights reserved.
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Library General Public
 *  License as published by the Free Software Foundation; either
 *  version 2 of the License, or (at your option) any later version.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Library General Public License for more details.
 *
 *  You should have received a copy of the GNU Library General Public License
 *  along with this library; see the file COPYING.LIB.  If not, write to
 *  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 *  Boston, MA 02110-1301, USA.
 *
 */

#ifndef CallFrame_h
#define CallFrame_h

#include "AbstractPC.h"
#include "VM.h"
#include "JSStack.h"
#include "MacroAssemblerCodeRef.h"
#include "Register.h"
#include "StackVisitor.h"
#include "VMEntryRecord.h"

namespace JSC  {

    class Arguments;
    class JSLexicalEnvironment;
    class Interpreter;
    class JSScope;

    // Represents the current state of script execution.
    // Passed as the first argument to most functions.
    class ExecState : private Register {
    public:
        JSValue calleeAsValue() const { return this[JSStack::Callee].jsValue(); }
        JSObject* callee() const { return this[JSStack::Callee].function(); }
        CodeBlock* codeBlock() const { return this[JSStack::CodeBlock].Register::codeBlock(); }
        JSScope* scope() const
        {
            ASSERT(this[JSStack::ScopeChain].Register::scope());
            return this[JSStack::ScopeChain].Register::scope();
        }

        bool hasActivation() const { return !!uncheckedActivation(); }
        JSLexicalEnvironment* lexicalEnvironment() const;
        JSValue uncheckedActivation() const;

        // Global object in which execution began.
        JS_EXPORT_PRIVATE JSGlobalObject* vmEntryGlobalObject();

        // Global object in which the currently executing code was defined.
        // Differs from vmEntryGlobalObject() during function calls across web browser frames.
        JSGlobalObject* lexicalGlobalObject() const;

        // Differs from lexicalGlobalObject because this will have DOM window shell rather than
        // the actual DOM window, which can't be "this" for security reasons.
        JSObject* globalThisValue() const;

        VM& vm() const;

        // Convenience functions for access to global data.
        // It takes a few memory references to get from a call frame to the global data
        // pointer, so these are inefficient, and should be used sparingly in new code.
        // But they're used in many places in legacy code, so they're not going away any time soon.

        void clearException() { vm().clearException(); }
        void clearSupplementaryExceptionInfo()
        {
            vm().clearExceptionStack();
        }

        JSValue exception() const { return vm().exception(); }
        bool hadException() const { return !vm().exception().isEmpty(); }

        AtomicStringTable* atomicStringTable() const { return vm().atomicStringTable(); }
        const CommonIdentifiers& propertyNames() const { return *vm().propertyNames; }
        const MarkedArgumentBuffer& emptyList() const { return *vm().emptyList; }
        Interpreter* interpreter() { return vm().interpreter; }
        Heap* heap() { return &vm().heap; }


        static CallFrame* create(Register* callFrameBase) { return static_cast<CallFrame*>(callFrameBase); }
        Register* registers() { return this; }
        const Register* registers() const { return this; }

        CallFrame& operator=(const Register& r) { *static_cast<Register*>(this) = r; return *this; }

        CallFrame* callerFrame() const { return static_cast<CallFrame*>(callerFrameOrVMEntryFrame()); }

        JS_EXPORT_PRIVATE CallFrame* callerFrame(VMEntryFrame*&);

        static ptrdiff_t callerFrameOffset() { return OBJECT_OFFSETOF(CallerFrameAndPC, callerFrame); }

        ReturnAddressPtr returnPC() const { return ReturnAddressPtr(callerFrameAndPC().pc); }
        bool hasReturnPC() const { return !!callerFrameAndPC().pc; }
        void clearReturnPC() { callerFrameAndPC().pc = 0; }
        static ptrdiff_t returnPCOffset() { return OBJECT_OFFSETOF(CallerFrameAndPC, pc); }
        AbstractPC abstractReturnPC(VM& vm) { return AbstractPC(vm, this); }

        class Location {
        public:
            static inline uint32_t decode(uint32_t bits);

            static inline bool isBytecodeLocation(uint32_t bits);
#if USE(JSVALUE64)
            static inline uint32_t encodeAsBytecodeOffset(uint32_t bits);
#else
            static inline uint32_t encodeAsBytecodeInstruction(Instruction*);
#endif

            static inline bool isCodeOriginIndex(uint32_t bits);
            static inline uint32_t encodeAsCodeOriginIndex(uint32_t bits);

        private:
            enum TypeTag {
                BytecodeLocationTag = 0,
                CodeOriginIndexTag = 1,
            };

            static inline uint32_t encode(TypeTag, uint32_t bits);

            static const uint32_t s_mask = 0x1;
#if USE(JSVALUE64)
            static const uint32_t s_shift = 31;
            static const uint32_t s_shiftedMask = s_mask << s_shift;
#else
            static const uint32_t s_shift = 1;
#endif
        };

        bool hasLocationAsBytecodeOffset() const;
        bool hasLocationAsCodeOriginIndex() const;

        unsigned locationAsRawBits() const;
        unsigned locationAsBytecodeOffset() const;
        unsigned locationAsCodeOriginIndex() const;

        void setLocationAsRawBits(unsigned);
        void setLocationAsBytecodeOffset(unsigned);

#if ENABLE(DFG_JIT)
        unsigned bytecodeOffsetFromCodeOriginIndex();
#endif
        
        // This will try to get you the bytecode offset, but you should be aware that
        // this bytecode offset may be bogus in the presence of inlining. This will
        // also return 0 if the call frame has no notion of bytecode offsets (for
        // example if it's native code).
        // https://bugs.webkit.org/show_bug.cgi?id=121754
        unsigned bytecodeOffset();
        
        // This will get you a CodeOrigin. It will always succeed. May return
        // CodeOrigin(0) if we're in native code.
        CodeOrigin codeOrigin();

        Register* topOfFrame()
        {
            if (!codeBlock())
                return registers();
            return topOfFrameInternal();
        }
    
#if USE(JSVALUE32_64)
        Instruction* currentVPC() const
        {
            return bitwise_cast<Instruction*>(this[JSStack::ArgumentCount].tag());
        }
        void setCurrentVPC(Instruction* vpc)
        {
            this[JSStack::ArgumentCount].tag() = bitwise_cast<int32_t>(vpc);
        }
#else
        Instruction* currentVPC() const;
        void setCurrentVPC(Instruction* vpc);
#endif

        void setCallerFrame(CallFrame* frame) { callerFrameAndPC().callerFrame = frame; }
        void setScope(JSScope* scope) { static_cast<Register*>(this)[JSStack::ScopeChain] = scope; }
        void setActivation(JSLexicalEnvironment*);

        ALWAYS_INLINE void init(CodeBlock* codeBlock, Instruction* vPC, JSScope* scope,
            CallFrame* callerFrame, int argc, JSObject* callee)
        {
            ASSERT(callerFrame == noCaller() || callerFrame->stack()->containsAddress(this));

            setCodeBlock(codeBlock);
            setScope(scope);
            setCallerFrame(callerFrame);
            setReturnPC(vPC); // This is either an Instruction* or a pointer into JIT generated code stored as an Instruction*.
            setArgumentCountIncludingThis(argc); // original argument count (for the sake of the "arguments" object)
            setCallee(callee);
        }

        // Read a register from the codeframe (or constant from the CodeBlock).
        Register& r(int);
        // Read a register for a non-constant
        Register& uncheckedR(int);

        // Access to arguments as passed. (After capture, arguments may move to a different location.)
        size_t argumentCount() const { return argumentCountIncludingThis() - 1; }
        size_t argumentCountIncludingThis() const { return this[JSStack::ArgumentCount].payload(); }
        static int argumentOffset(int argument) { return (JSStack::FirstArgument + argument); }
        static int argumentOffsetIncludingThis(int argument) { return (JSStack::ThisArgument + argument); }

        // In the following (argument() and setArgument()), the 'argument'
        // parameter is the index of the arguments of the target function of
        // this frame. The index starts at 0 for the first arg, 1 for the
        // second, etc.
        //
        // The arguments (in this case) do not include the 'this' value.
        // arguments(0) will not fetch the 'this' value. To get/set 'this',
        // use thisValue() and setThisValue() below.

        JSValue argument(size_t argument)
        {
            if (argument >= argumentCount())
                 return jsUndefined();
            return getArgumentUnsafe(argument);
        }
        JSValue uncheckedArgument(size_t argument)
        {
            ASSERT(argument < argumentCount());
            return getArgumentUnsafe(argument);
        }
        void setArgument(size_t argument, JSValue value)
        {
            this[argumentOffset(argument)] = value;
        }

        static int thisArgumentOffset() { return argumentOffsetIncludingThis(0); }
        JSValue thisValue() { return this[thisArgumentOffset()].jsValue(); }
        void setThisValue(JSValue value) { this[thisArgumentOffset()] = value; }

        JSValue argumentAfterCapture(size_t argument);

        static int offsetFor(size_t argumentCountIncludingThis) { return argumentCountIncludingThis + JSStack::ThisArgument - 1; }

        static CallFrame* noCaller() { return 0; }

        void setArgumentCountIncludingThis(int count) { static_cast<Register*>(this)[JSStack::ArgumentCount].payload() = count; }
        void setCallee(JSObject* callee) { static_cast<Register*>(this)[JSStack::Callee] = Register::withCallee(callee); }
        void setCodeBlock(CodeBlock* codeBlock) { static_cast<Register*>(this)[JSStack::CodeBlock] = codeBlock; }
        void setReturnPC(void* value) { callerFrameAndPC().pc = reinterpret_cast<Instruction*>(value); }

        // CallFrame::iterate() expects a Functor that implements the following method:
        //     StackVisitor::Status operator()(StackVisitor&);

        template <typename Functor> void iterate(Functor& functor)
        {
            StackVisitor::visit<Functor>(this, functor);
        }

        void dump(PrintStream&);
        JS_EXPORT_PRIVATE const char* describeFrame();

    private:

#ifndef NDEBUG
        JSStack* stack();
#endif
        ExecState();
        ~ExecState();

        Register* topOfFrameInternal();

        // The following are for internal use in debugging and verification
        // code only and not meant as an API for general usage:

        size_t argIndexForRegister(Register* reg)
        {
            // The register at 'offset' number of slots from the frame pointer
            // i.e.
            //       reg = frame[offset];
            //   ==> reg = frame + offset;
            //   ==> offset = reg - frame;
            int offset = reg - this->registers();

            // The offset is defined (based on argumentOffset()) to be:
            //       offset = JSStack::FirstArgument - argIndex;
            // Hence:
            //       argIndex = JSStack::FirstArgument - offset;
            size_t argIndex = offset - JSStack::FirstArgument;
            return argIndex;
        }

        JSValue getArgumentUnsafe(size_t argIndex)
        {
            // User beware! This method does not verify that there is a valid
            // argument at the specified argIndex. This is used for debugging
            // and verification code only. The caller is expected to know what
            // he/she is doing when calling this method.
            return this[argumentOffset(argIndex)].jsValue();
        }

        void* callerFrameOrVMEntryFrame() const { return callerFrameAndPC().callerFrame; }

        CallerFrameAndPC& callerFrameAndPC() { return *reinterpret_cast<CallerFrameAndPC*>(this); }
        const CallerFrameAndPC& callerFrameAndPC() const { return *reinterpret_cast<const CallerFrameAndPC*>(this); }

        friend class JSStack;
        friend class VMInspector;
    };

} // namespace JSC

#endif // CallFrame_h