1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194
|
/*
* Copyright (C) 2008, 2014 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ProfileNode_h
#define ProfileNode_h
#include "CallIdentifier.h"
#include <wtf/HashCountedSet.h>
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>
namespace JSC {
class ExecState;
class ProfileNode;
typedef HashCountedSet<StringImpl*> FunctionCallHashCount;
class ProfileNode : public RefCounted<ProfileNode> {
public:
static PassRefPtr<ProfileNode> create(ExecState* callerCallFrame, const CallIdentifier& callIdentifier, ProfileNode* parentNode)
{
return adoptRef(new ProfileNode(callerCallFrame, callIdentifier, parentNode));
}
static PassRefPtr<ProfileNode> create(ExecState* callerCallFrame, ProfileNode* node)
{
return adoptRef(new ProfileNode(callerCallFrame, node));
}
struct Call {
public:
Call(double startTime, double totalTime = NAN)
: m_startTime(startTime)
, m_totalTime(totalTime)
{
}
double startTime() const { return m_startTime; }
void setStartTime(double time)
{
ASSERT_ARG(time, time >= 0.0);
m_startTime = time;
}
double totalTime() const { return m_totalTime; }
void setTotalTime(double time)
{
ASSERT_ARG(time, time >= 0.0);
m_totalTime = time;
}
private:
double m_startTime;
double m_totalTime;
};
bool operator==(ProfileNode* node) { return m_callIdentifier == node->callIdentifier(); }
ExecState* callerCallFrame() const { return m_callerCallFrame; }
const CallIdentifier& callIdentifier() const { return m_callIdentifier; }
unsigned id() const { return m_callIdentifier.hash(); }
const String& functionName() const { return m_callIdentifier.functionName(); }
const String& url() const { return m_callIdentifier.url(); }
unsigned lineNumber() const { return m_callIdentifier.lineNumber(); }
unsigned columnNumber() const { return m_callIdentifier.columnNumber(); }
ProfileNode* parent() const { return m_parent; }
void setParent(ProfileNode* parent) { m_parent = parent; }
const Vector<Call>& calls() const { return m_calls; }
Call& lastCall() { ASSERT(!m_calls.isEmpty()); return m_calls.last(); }
void appendCall(Call call) { m_calls.append(call); }
const Vector<RefPtr<ProfileNode>>& children() const { return m_children; }
ProfileNode* firstChild() const { return m_children.size() ? m_children.first().get() : nullptr; }
ProfileNode* lastChild() const { return m_children.size() ? m_children.last().get() : nullptr; }
void removeChild(ProfileNode*);
void addChild(PassRefPtr<ProfileNode>);
// Reparent our child nodes to the passed node, and make it a child node of |this|.
void spliceNode(PassRefPtr<ProfileNode>);
#ifndef NDEBUG
struct ProfileSubtreeData {
HashMap<ProfileNode*, std::pair<double, double>> selfAndTotalTimes;
double rootTotalTime;
};
// Use these functions to dump the subtree rooted at this node.
void debugPrint();
void debugPrintSampleStyle();
// These are used to recursively print entire subtrees using precomputed self and total times.
template <typename Functor> void forEachNodePostorder(Functor&);
void debugPrintRecursively(int indentLevel, const ProfileSubtreeData&);
double debugPrintSampleStyleRecursively(int indentLevel, FunctionCallHashCount&, const ProfileSubtreeData&);
#endif
private:
typedef Vector<RefPtr<ProfileNode>>::const_iterator StackIterator;
ProfileNode(ExecState* callerCallFrame, const CallIdentifier&, ProfileNode* parentNode);
ProfileNode(ExecState* callerCallFrame, ProfileNode* nodeToCopy);
#ifndef NDEBUG
ProfileNode* nextSibling() const { return m_nextSibling; }
void setNextSibling(ProfileNode* nextSibling) { m_nextSibling = nextSibling; }
ProfileNode* traverseNextNodePostOrder() const;
#endif
ExecState* m_callerCallFrame;
CallIdentifier m_callIdentifier;
ProfileNode* m_parent;
Vector<Call> m_calls;
Vector<RefPtr<ProfileNode>> m_children;
#ifndef NDEBUG
ProfileNode* m_nextSibling;
#endif
};
#ifndef NDEBUG
template <typename Functor> inline void ProfileNode::forEachNodePostorder(Functor& functor)
{
ProfileNode* currentNode = this;
// Go down to the first node of the traversal, and slowly walk back up.
for (ProfileNode* nextNode = currentNode; nextNode; nextNode = nextNode->firstChild())
currentNode = nextNode;
ProfileNode* endNode = this;
while (currentNode && currentNode != endNode) {
functor(currentNode);
currentNode = currentNode->traverseNextNodePostOrder();
}
functor(endNode);
}
struct CalculateProfileSubtreeDataFunctor {
void operator()(ProfileNode* node)
{
double selfTime = 0.0;
for (const ProfileNode::Call& call : node->calls())
selfTime += call.totalTime();
double totalTime = selfTime;
for (RefPtr<ProfileNode> child : node->children()) {
auto it = m_data.selfAndTotalTimes.find(child.get());
if (it != m_data.selfAndTotalTimes.end())
totalTime += it->value.second;
}
ASSERT(node);
m_data.selfAndTotalTimes.set(node, std::make_pair(selfTime, totalTime));
}
ProfileNode::ProfileSubtreeData returnValue() { return WTF::move(m_data); }
ProfileNode::ProfileSubtreeData m_data;
};
#endif
} // namespace JSC
#endif // ProfileNode_h
|