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/*
* Copyright (C) 2012 Samsung Electronics
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef Vibration_h
#define Vibration_h
#if ENABLE(VIBRATION)
#include "Page.h"
#include "Timer.h"
namespace WebCore {
class VibrationClient;
class Vibration : public Supplement<Page> {
public:
typedef Vector<unsigned> VibrationPattern;
explicit Vibration(VibrationClient*);
~Vibration();
bool vibrate(const VibrationPattern&);
// FIXME: When a visibilitychange event is dispatched while vibrating, the vibration should be canceled.
void cancelVibration();
void timerFired(Timer<Vibration>*);
static const char* supplementName();
static Vibration* from(Page* page) { return static_cast<Vibration*>(Supplement<Page>::from(page, supplementName())); }
bool isVibrating() { return m_state != State::Idle; }
private:
enum class State { Idle, Vibrating, Waiting };
VibrationClient* m_vibrationClient;
Timer<Vibration> m_timer;
State m_state;
VibrationPattern m_pattern;
};
} // namespace WebCore
#endif // ENABLE(VIBRATION)
#endif // Vibration_h
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