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/*
* Copyright (C) 2010 Google, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "HTMLDocumentParser.h"
#include "ContentSecurityPolicy.h"
#include "DocumentFragment.h"
#include "DocumentLoader.h"
#include "Frame.h"
#include "HTMLParserScheduler.h"
#include "HTMLScriptRunner.h"
#include "HTMLTreeBuilder.h"
#include "HTMLDocument.h"
#include "InspectorInstrumentation.h"
#include "Settings.h"
#include <wtf/Ref.h>
namespace WebCore {
using namespace HTMLNames;
// This is a direct transcription of step 4 from:
// http://www.whatwg.org/specs/web-apps/current-work/multipage/the-end.html#fragment-case
static HTMLTokenizer::State tokenizerStateForContextElement(Element* contextElement, bool reportErrors, const HTMLParserOptions& options)
{
if (!contextElement)
return HTMLTokenizer::DataState;
const QualifiedName& contextTag = contextElement->tagQName();
if (contextTag.matches(titleTag) || contextTag.matches(textareaTag))
return HTMLTokenizer::RCDATAState;
if (contextTag.matches(styleTag)
|| contextTag.matches(xmpTag)
|| contextTag.matches(iframeTag)
|| (contextTag.matches(noembedTag) && options.pluginsEnabled)
|| (contextTag.matches(noscriptTag) && options.scriptEnabled)
|| contextTag.matches(noframesTag))
return reportErrors ? HTMLTokenizer::RAWTEXTState : HTMLTokenizer::PLAINTEXTState;
if (contextTag.matches(scriptTag))
return reportErrors ? HTMLTokenizer::ScriptDataState : HTMLTokenizer::PLAINTEXTState;
if (contextTag.matches(plaintextTag))
return HTMLTokenizer::PLAINTEXTState;
return HTMLTokenizer::DataState;
}
HTMLDocumentParser::HTMLDocumentParser(HTMLDocument& document)
: ScriptableDocumentParser(document)
, m_options(document)
, m_token(std::make_unique<HTMLToken>())
, m_tokenizer(std::make_unique<HTMLTokenizer>(m_options))
, m_scriptRunner(std::make_unique<HTMLScriptRunner>(document, static_cast<HTMLScriptRunnerHost&>(*this)))
, m_treeBuilder(std::make_unique<HTMLTreeBuilder>(*this, document, parserContentPolicy(), m_options))
, m_parserScheduler(std::make_unique<HTMLParserScheduler>(*this))
, m_xssAuditorDelegate(document)
, m_preloader(std::make_unique<HTMLResourcePreloader>(document))
, m_endWasDelayed(false)
, m_haveBackgroundParser(false)
, m_pumpSessionNestingLevel(0)
{
ASSERT(m_token);
ASSERT(m_tokenizer);
}
// FIXME: Member variables should be grouped into self-initializing structs to
// minimize code duplication between these constructors.
HTMLDocumentParser::HTMLDocumentParser(DocumentFragment& fragment, Element* contextElement, ParserContentPolicy parserContentPolicy)
: ScriptableDocumentParser(fragment.document(), parserContentPolicy)
, m_options(fragment.document())
, m_token(std::make_unique<HTMLToken>())
, m_tokenizer(std::make_unique<HTMLTokenizer>(m_options))
, m_treeBuilder(std::make_unique<HTMLTreeBuilder>(*this, fragment, contextElement, this->parserContentPolicy(), m_options))
, m_xssAuditorDelegate(fragment.document())
, m_endWasDelayed(false)
, m_haveBackgroundParser(false)
, m_pumpSessionNestingLevel(0)
{
bool reportErrors = false; // For now document fragment parsing never reports errors.
m_tokenizer->setState(tokenizerStateForContextElement(contextElement, reportErrors, m_options));
m_xssAuditor.initForFragment();
}
HTMLDocumentParser::~HTMLDocumentParser()
{
ASSERT(!m_parserScheduler);
ASSERT(!m_pumpSessionNestingLevel);
ASSERT(!m_preloadScanner);
ASSERT(!m_insertionPreloadScanner);
ASSERT(!m_haveBackgroundParser);
}
void HTMLDocumentParser::detach()
{
DocumentParser::detach();
if (m_scriptRunner)
m_scriptRunner->detach();
m_treeBuilder->detach();
// FIXME: It seems wrong that we would have a preload scanner here.
// Yet during fast/dom/HTMLScriptElement/script-load-events.html we do.
m_preloadScanner = nullptr;
m_insertionPreloadScanner = nullptr;
m_parserScheduler = nullptr; // Deleting the scheduler will clear any timers.
}
void HTMLDocumentParser::stopParsing()
{
DocumentParser::stopParsing();
m_parserScheduler = nullptr; // Deleting the scheduler will clear any timers.
}
// This kicks off "Once the user agent stops parsing" as described by:
// http://www.whatwg.org/specs/web-apps/current-work/multipage/the-end.html#the-end
void HTMLDocumentParser::prepareToStopParsing()
{
// FIXME: It may not be correct to disable this for the background parser.
// That means hasInsertionPoint() may not be correct in some cases.
ASSERT(!hasInsertionPoint() || m_haveBackgroundParser);
// pumpTokenizer can cause this parser to be detached from the Document,
// but we need to ensure it isn't deleted yet.
Ref<HTMLDocumentParser> protect(*this);
// NOTE: This pump should only ever emit buffered character tokens,
// so ForceSynchronous vs. AllowYield should be meaningless.
pumpTokenizerIfPossible(ForceSynchronous);
if (isStopped())
return;
DocumentParser::prepareToStopParsing();
// We will not have a scriptRunner when parsing a DocumentFragment.
if (m_scriptRunner)
document()->setReadyState(Document::Interactive);
// Setting the ready state above can fire mutation event and detach us
// from underneath. In that case, just bail out.
if (isDetached())
return;
attemptToRunDeferredScriptsAndEnd();
}
bool HTMLDocumentParser::isParsingFragment() const
{
return m_treeBuilder->isParsingFragment();
}
bool HTMLDocumentParser::processingData() const
{
return isScheduledForResume() || inPumpSession() || m_haveBackgroundParser;
}
void HTMLDocumentParser::pumpTokenizerIfPossible(SynchronousMode mode)
{
if (isStopped() || isWaitingForScripts())
return;
// Once a resume is scheduled, HTMLParserScheduler controls when we next pump.
if (isScheduledForResume()) {
ASSERT(mode == AllowYield);
return;
}
pumpTokenizer(mode);
}
bool HTMLDocumentParser::isScheduledForResume() const
{
return m_parserScheduler && m_parserScheduler->isScheduledForResume();
}
// Used by HTMLParserScheduler
void HTMLDocumentParser::resumeParsingAfterYield()
{
// pumpTokenizer can cause this parser to be detached from the Document,
// but we need to ensure it isn't deleted yet.
Ref<HTMLDocumentParser> protect(*this);
// We should never be here unless we can pump immediately. Call pumpTokenizer()
// directly so that ASSERTS will fire if we're wrong.
pumpTokenizer(AllowYield);
endIfDelayed();
}
void HTMLDocumentParser::runScriptsForPausedTreeBuilder()
{
ASSERT(scriptingContentIsAllowed(parserContentPolicy()));
TextPosition scriptStartPosition = TextPosition::belowRangePosition();
RefPtr<Element> scriptElement = m_treeBuilder->takeScriptToProcess(scriptStartPosition);
// We will not have a scriptRunner when parsing a DocumentFragment.
if (m_scriptRunner)
m_scriptRunner->execute(scriptElement.release(), scriptStartPosition);
}
bool HTMLDocumentParser::canTakeNextToken(SynchronousMode mode, PumpSession& session)
{
if (isStopped())
return false;
ASSERT(!m_haveBackgroundParser || mode == ForceSynchronous);
if (isWaitingForScripts()) {
if (mode == AllowYield)
m_parserScheduler->checkForYieldBeforeScript(session);
// If we don't run the script, we cannot allow the next token to be taken.
if (session.needsYield)
return false;
// If we're paused waiting for a script, we try to execute scripts before continuing.
runScriptsForPausedTreeBuilder();
if (isWaitingForScripts() || isStopped())
return false;
}
// FIXME: It's wrong for the HTMLDocumentParser to reach back to the
// Frame, but this approach is how the old parser handled
// stopping when the page assigns window.location. What really
// should happen is that assigning window.location causes the
// parser to stop parsing cleanly. The problem is we're not
// perpared to do that at every point where we run JavaScript.
if (!isParsingFragment()
&& document()->frame() && document()->frame()->navigationScheduler().locationChangePending())
return false;
if (mode == AllowYield)
m_parserScheduler->checkForYieldBeforeToken(session);
return true;
}
void HTMLDocumentParser::forcePlaintextForTextDocument()
{
m_tokenizer->setState(HTMLTokenizer::PLAINTEXTState);
}
Document* HTMLDocumentParser::contextForParsingSession()
{
// The parsing session should interact with the document only when parsing
// non-fragments. Otherwise, we might delay the load event mistakenly.
if (isParsingFragment())
return 0;
return document();
}
void HTMLDocumentParser::pumpTokenizer(SynchronousMode mode)
{
ASSERT(!isStopped());
ASSERT(!isScheduledForResume());
// ASSERT that this object is both attached to the Document and protected.
ASSERT(refCount() >= 2);
ASSERT(m_tokenizer);
ASSERT(m_token);
ASSERT(!m_haveBackgroundParser || mode == ForceSynchronous);
PumpSession session(m_pumpSessionNestingLevel, contextForParsingSession());
// We tell the InspectorInstrumentation about every pump, even if we
// end up pumping nothing. It can filter out empty pumps itself.
// FIXME: m_input.current().length() is only accurate if we
// end up parsing the whole buffer in this pump. We should pass how
// much we parsed as part of didWriteHTML instead of willWriteHTML.
InspectorInstrumentationCookie cookie = InspectorInstrumentation::willWriteHTML(document(), m_input.current().currentLine().zeroBasedInt());
m_xssAuditor.init(document(), &m_xssAuditorDelegate);
while (canTakeNextToken(mode, session) && !session.needsYield) {
if (!isParsingFragment())
m_sourceTracker.start(m_input.current(), m_tokenizer.get(), token());
if (!m_tokenizer->nextToken(m_input.current(), token()))
break;
if (!isParsingFragment()) {
m_sourceTracker.end(m_input.current(), m_tokenizer.get(), token());
// We do not XSS filter innerHTML, which means we (intentionally) fail
// http/tests/security/xssAuditor/dom-write-innerHTML.html
if (auto xssInfo = m_xssAuditor.filterToken(FilterTokenRequest(token(), m_sourceTracker, m_tokenizer->shouldAllowCDATA())))
m_xssAuditorDelegate.didBlockScript(*xssInfo);
}
constructTreeFromHTMLToken(token());
ASSERT(token().isUninitialized());
}
// Ensure we haven't been totally deref'ed after pumping. Any caller of this
// function should be holding a RefPtr to this to ensure we weren't deleted.
ASSERT(refCount() >= 1);
if (isStopped())
return;
if (session.needsYield)
m_parserScheduler->scheduleForResume();
if (isWaitingForScripts()) {
ASSERT(m_tokenizer->state() == HTMLTokenizer::DataState);
if (!m_preloadScanner) {
m_preloadScanner = std::make_unique<HTMLPreloadScanner>(m_options, document()->url(), document()->deviceScaleFactor());
m_preloadScanner->appendToEnd(m_input.current());
}
m_preloadScanner->scan(m_preloader.get(), *document());
}
InspectorInstrumentation::didWriteHTML(cookie, m_input.current().currentLine().zeroBasedInt());
}
void HTMLDocumentParser::constructTreeFromHTMLToken(HTMLToken& rawToken)
{
AtomicHTMLToken token(rawToken);
// We clear the rawToken in case constructTreeFromAtomicToken
// synchronously re-enters the parser. We don't clear the token immedately
// for Character tokens because the AtomicHTMLToken avoids copying the
// characters by keeping a pointer to the underlying buffer in the
// HTMLToken. Fortunately, Character tokens can't cause us to re-enter
// the parser.
//
// FIXME: Stop clearing the rawToken once we start running the parser off
// the main thread or once we stop allowing synchronous JavaScript
// execution from parseAttribute.
if (rawToken.type() != HTMLToken::Character)
rawToken.clear();
m_treeBuilder->constructTree(&token);
if (!rawToken.isUninitialized()) {
ASSERT(rawToken.type() == HTMLToken::Character);
rawToken.clear();
}
}
bool HTMLDocumentParser::hasInsertionPoint()
{
// FIXME: The wasCreatedByScript() branch here might not be fully correct.
// Our model of the EOF character differs slightly from the one in
// the spec because our treatment is uniform between network-sourced
// and script-sourced input streams whereas the spec treats them
// differently.
return m_input.hasInsertionPoint() || (wasCreatedByScript() && !m_input.haveSeenEndOfFile());
}
void HTMLDocumentParser::insert(const SegmentedString& source)
{
if (isStopped())
return;
// pumpTokenizer can cause this parser to be detached from the Document,
// but we need to ensure it isn't deleted yet.
Ref<HTMLDocumentParser> protect(*this);
SegmentedString excludedLineNumberSource(source);
excludedLineNumberSource.setExcludeLineNumbers();
m_input.insertAtCurrentInsertionPoint(excludedLineNumberSource);
pumpTokenizerIfPossible(ForceSynchronous);
if (isWaitingForScripts()) {
// Check the document.write() output with a separate preload scanner as
// the main scanner can't deal with insertions.
if (!m_insertionPreloadScanner) {
m_insertionPreloadScanner = std::make_unique<HTMLPreloadScanner>(m_options, document()->url(), document()->deviceScaleFactor());
}
m_insertionPreloadScanner->appendToEnd(source);
m_insertionPreloadScanner->scan(m_preloader.get(), *document());
}
endIfDelayed();
}
void HTMLDocumentParser::append(PassRefPtr<StringImpl> inputSource)
{
if (isStopped())
return;
// pumpTokenizer can cause this parser to be detached from the Document,
// but we need to ensure it isn't deleted yet.
Ref<HTMLDocumentParser> protect(*this);
String source(inputSource);
if (m_preloadScanner) {
if (m_input.current().isEmpty() && !isWaitingForScripts()) {
// We have parsed until the end of the current input and so are now moving ahead of the preload scanner.
// Clear the scanner so we know to scan starting from the current input point if we block again.
m_preloadScanner = nullptr;
} else {
m_preloadScanner->appendToEnd(source);
if (isWaitingForScripts())
m_preloadScanner->scan(m_preloader.get(), *document());
}
}
m_input.appendToEnd(source);
if (inPumpSession()) {
// We've gotten data off the network in a nested write.
// We don't want to consume any more of the input stream now. Do
// not worry. We'll consume this data in a less-nested write().
return;
}
pumpTokenizerIfPossible(AllowYield);
endIfDelayed();
}
void HTMLDocumentParser::end()
{
ASSERT(!isDetached());
ASSERT(!isScheduledForResume());
// Informs the the rest of WebCore that parsing is really finished (and deletes this).
m_treeBuilder->finished();
}
void HTMLDocumentParser::attemptToRunDeferredScriptsAndEnd()
{
ASSERT(isStopping());
// FIXME: It may not be correct to disable this for the background parser.
// That means hasInsertionPoint() may not be correct in some cases.
ASSERT(!hasInsertionPoint() || m_haveBackgroundParser);
if (m_scriptRunner && !m_scriptRunner->executeScriptsWaitingForParsing())
return;
end();
}
void HTMLDocumentParser::attemptToEnd()
{
// finish() indicates we will not receive any more data. If we are waiting on
// an external script to load, we can't finish parsing quite yet.
if (shouldDelayEnd()) {
m_endWasDelayed = true;
return;
}
prepareToStopParsing();
}
void HTMLDocumentParser::endIfDelayed()
{
// If we've already been detached, don't bother ending.
if (isDetached())
return;
if (!m_endWasDelayed || shouldDelayEnd())
return;
m_endWasDelayed = false;
prepareToStopParsing();
}
void HTMLDocumentParser::finish()
{
// FIXME: We should ASSERT(!m_parserStopped) here, since it does not
// makes sense to call any methods on DocumentParser once it's been stopped.
// However, FrameLoader::stop calls DocumentParser::finish unconditionally.
// We're not going to get any more data off the network, so we tell the
// input stream we've reached the end of file. finish() can be called more
// than once, if the first time does not call end().
if (!m_input.haveSeenEndOfFile())
m_input.markEndOfFile();
attemptToEnd();
}
bool HTMLDocumentParser::isExecutingScript() const
{
if (!m_scriptRunner)
return false;
return m_scriptRunner->isExecutingScript();
}
TextPosition HTMLDocumentParser::textPosition() const
{
const SegmentedString& currentString = m_input.current();
OrdinalNumber line = currentString.currentLine();
OrdinalNumber column = currentString.currentColumn();
return TextPosition(line, column);
}
bool HTMLDocumentParser::isWaitingForScripts() const
{
// When the TreeBuilder encounters a </script> tag, it returns to the HTMLDocumentParser
// where the script is transfered from the treebuilder to the script runner.
// The script runner will hold the script until its loaded and run. During
// any of this time, we want to count ourselves as "waiting for a script" and thus
// run the preload scanner, as well as delay completion of parsing.
bool treeBuilderHasBlockingScript = m_treeBuilder->hasParserBlockingScript();
bool scriptRunnerHasBlockingScript = m_scriptRunner && m_scriptRunner->hasParserBlockingScript();
// Since the parser is paused while a script runner has a blocking script, it should
// never be possible to end up with both objects holding a blocking script.
ASSERT(!(treeBuilderHasBlockingScript && scriptRunnerHasBlockingScript));
// If either object has a blocking script, the parser should be paused.
return treeBuilderHasBlockingScript || scriptRunnerHasBlockingScript;
}
void HTMLDocumentParser::resumeParsingAfterScriptExecution()
{
ASSERT(!isExecutingScript());
ASSERT(!isWaitingForScripts());
m_insertionPreloadScanner = nullptr;
pumpTokenizerIfPossible(AllowYield);
endIfDelayed();
}
void HTMLDocumentParser::watchForLoad(CachedResource* cachedScript)
{
ASSERT(!cachedScript->isLoaded());
// addClient would call notifyFinished if the load were complete.
// Callers do not expect to be re-entered from this call, so they should
// not an already-loaded CachedResource.
cachedScript->addClient(this);
}
void HTMLDocumentParser::stopWatchingForLoad(CachedResource* cachedScript)
{
cachedScript->removeClient(this);
}
void HTMLDocumentParser::appendCurrentInputStreamToPreloadScannerAndScan()
{
ASSERT(m_preloadScanner);
m_preloadScanner->appendToEnd(m_input.current());
m_preloadScanner->scan(m_preloader.get(), *document());
}
void HTMLDocumentParser::notifyFinished(CachedResource* cachedResource)
{
// pumpTokenizer can cause this parser to be detached from the Document,
// but we need to ensure it isn't deleted yet.
Ref<HTMLDocumentParser> protect(*this);
ASSERT(m_scriptRunner);
ASSERT(!isExecutingScript());
if (isStopping()) {
attemptToRunDeferredScriptsAndEnd();
return;
}
m_scriptRunner->executeScriptsWaitingForLoad(cachedResource);
if (!isWaitingForScripts())
resumeParsingAfterScriptExecution();
}
void HTMLDocumentParser::executeScriptsWaitingForStylesheets()
{
// Document only calls this when the Document owns the DocumentParser
// so this will not be called in the DocumentFragment case.
ASSERT(m_scriptRunner);
// Ignore calls unless we have a script blocking the parser waiting on a
// stylesheet load. Otherwise we are currently parsing and this
// is a re-entrant call from encountering a </ style> tag.
if (!m_scriptRunner->hasScriptsWaitingForStylesheets())
return;
// pumpTokenizer can cause this parser to be detached from the Document,
// but we need to ensure it isn't deleted yet.
Ref<HTMLDocumentParser> protect(*this);
m_scriptRunner->executeScriptsWaitingForStylesheets();
if (!isWaitingForScripts())
resumeParsingAfterScriptExecution();
}
void HTMLDocumentParser::parseDocumentFragment(const String& source, DocumentFragment& fragment, Element* contextElement, ParserContentPolicy parserContentPolicy)
{
RefPtr<HTMLDocumentParser> parser = HTMLDocumentParser::create(fragment, contextElement, parserContentPolicy);
parser->insert(source); // Use insert() so that the parser will not yield.
parser->finish();
ASSERT(!parser->processingData()); // Make sure we're done. <rdar://problem/3963151>
parser->detach(); // Allows ~DocumentParser to assert it was detached before destruction.
}
void HTMLDocumentParser::suspendScheduledTasks()
{
if (m_parserScheduler)
m_parserScheduler->suspend();
}
void HTMLDocumentParser::resumeScheduledTasks()
{
if (m_parserScheduler)
m_parserScheduler->resume();
}
}
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