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/*
Copyright (C) 1997 Martin Jones (mjones@kde.org)
(C) 1998 Waldo Bastian (bastian@kde.org)
(C) 1998, 1999 Torben Weis (weis@kde.org)
(C) 1999 Lars Knoll (knoll@kde.org)
(C) 1999 Antti Koivisto (koivisto@kde.org)
Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef FrameView_h
#define FrameView_h
#include "AdjustViewSizeOrNot.h"
#include "Color.h"
#include "LayoutMilestones.h"
#include "LayoutRect.h"
#include "Pagination.h"
#include "PaintPhase.h"
#include "RenderPtr.h"
#include "ScrollView.h"
#include <memory>
#include <wtf/Forward.h>
#include <wtf/ListHashSet.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
class AXObjectCache;
class Element;
class FloatSize;
class Frame;
class HTMLFrameOwnerElement;
class URL;
class Node;
class Page;
class RenderBox;
class RenderElement;
class RenderEmbeddedObject;
class RenderLayer;
class RenderObject;
class RenderScrollbarPart;
class RenderStyle;
class RenderView;
class RenderWidget;
Pagination::Mode paginationModeForRenderStyle(const RenderStyle&);
typedef unsigned long long DOMTimeStamp;
class FrameView final : public ScrollView {
public:
friend class RenderView;
friend class Internals;
WEBCORE_EXPORT static PassRefPtr<FrameView> create(Frame&);
static PassRefPtr<FrameView> create(Frame&, const IntSize& initialSize);
virtual ~FrameView();
virtual HostWindow* hostWindow() const override;
WEBCORE_EXPORT virtual void invalidateRect(const IntRect&) override;
virtual void setFrameRect(const IntRect&) override;
#if ENABLE(REQUEST_ANIMATION_FRAME)
virtual bool scheduleAnimation() override;
#endif
Frame& frame() const { return *m_frame; }
WEBCORE_EXPORT RenderView* renderView() const;
int mapFromLayoutToCSSUnits(LayoutUnit) const;
LayoutUnit mapFromCSSToLayoutUnits(int) const;
LayoutUnit marginWidth() const { return m_margins.width(); } // -1 means default
LayoutUnit marginHeight() const { return m_margins.height(); } // -1 means default
void setMarginWidth(LayoutUnit);
void setMarginHeight(LayoutUnit);
WEBCORE_EXPORT virtual void setCanHaveScrollbars(bool) override;
WEBCORE_EXPORT void updateCanHaveScrollbars();
virtual PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation) override;
virtual bool avoidScrollbarCreation() const override;
virtual void setContentsSize(const IntSize&) override;
void layout(bool allowSubtree = true);
WEBCORE_EXPORT bool didFirstLayout() const;
void layoutTimerFired(Timer<FrameView>&);
void scheduleRelayout();
void scheduleRelayoutOfSubtree(RenderElement&);
void unscheduleRelayout();
bool layoutPending() const;
bool isInLayout() const { return m_layoutPhase == InLayout; }
RenderObject* layoutRoot(bool onlyDuringLayout = false) const;
void clearLayoutRoot() { m_layoutRoot = nullptr; }
int layoutCount() const { return m_layoutCount; }
WEBCORE_EXPORT bool needsLayout() const;
WEBCORE_EXPORT void setNeedsLayout();
void setViewportConstrainedObjectsNeedLayout();
bool needsFullRepaint() const { return m_needsFullRepaint; }
WEBCORE_EXPORT bool renderedCharactersExceed(unsigned threshold);
#if PLATFORM(IOS)
bool useCustomFixedPositionLayoutRect() const { return m_useCustomFixedPositionLayoutRect; }
IntRect customFixedPositionLayoutRect() const { return m_customFixedPositionLayoutRect; }
WEBCORE_EXPORT void setCustomFixedPositionLayoutRect(const IntRect&);
bool updateFixedPositionLayoutRect();
IntSize customSizeForResizeEvent() const { return m_customSizeForResizeEvent; }
WEBCORE_EXPORT void setCustomSizeForResizeEvent(IntSize);
WEBCORE_EXPORT void setScrollVelocity(double horizontalVelocity, double verticalVelocity, double scaleChangeRate, double timestamp);
FloatRect computeCoverageRect(double horizontalMargin, double verticalMargin) const;
#else
bool useCustomFixedPositionLayoutRect() const { return false; }
#endif
#if ENABLE(REQUEST_ANIMATION_FRAME)
WEBCORE_EXPORT void serviceScriptedAnimations(double monotonicAnimationStartTime);
#endif
void updateCompositingLayersAfterStyleChange();
void updateCompositingLayersAfterLayout();
bool flushCompositingStateForThisFrame(Frame* rootFrameForFlush);
void clearBackingStores();
void restoreBackingStores();
// Called when changes to the GraphicsLayer hierarchy have to be synchronized with
// content rendered via the normal painting path.
void setNeedsOneShotDrawingSynchronization();
WEBCORE_EXPORT GraphicsLayer* graphicsLayerForPlatformWidget(PlatformWidget);
WEBCORE_EXPORT void scheduleLayerFlushAllowingThrottling();
WEBCORE_EXPORT virtual TiledBacking* tiledBacking() const override;
// In the future when any ScrollableArea can have a node in th ScrollingTree, this should
// become a virtual function on ScrollableArea.
uint64_t scrollLayerID() const;
ScrollableArea* scrollableAreaForScrollLayerID(uint64_t) const;
bool hasCompositedContent() const;
bool hasCompositedContentIncludingDescendants() const;
bool hasCompositingAncestor() const;
WEBCORE_EXPORT void enterCompositingMode();
WEBCORE_EXPORT bool isEnclosedInCompositingLayer() const;
// Only used with accelerated compositing, but outside the #ifdef to make linkage easier.
// Returns true if the flush was completed.
WEBCORE_EXPORT bool flushCompositingStateIncludingSubframes();
// Returns true when a paint with the PaintBehaviorFlattenCompositingLayers flag set gives
// a faithful representation of the content.
WEBCORE_EXPORT bool isSoftwareRenderable() const;
void setIsInWindow(bool);
void resetScrollbars();
void resetScrollbarsAndClearContentsSize();
void prepareForDetach();
void detachCustomScrollbars();
void recalculateScrollbarOverlayStyle();
void clear();
WEBCORE_EXPORT bool isTransparent() const;
WEBCORE_EXPORT void setTransparent(bool isTransparent);
// True if the FrameView is not transparent, and the base background color is opaque.
bool hasOpaqueBackground() const;
WEBCORE_EXPORT Color baseBackgroundColor() const;
WEBCORE_EXPORT void setBaseBackgroundColor(const Color&);
void updateBackgroundRecursively(const Color&, bool);
enum ExtendedBackgroundModeFlags {
ExtendedBackgroundModeNone = 0,
ExtendedBackgroundModeVertical = 1 << 0,
ExtendedBackgroundModeHorizontal = 1 << 1,
ExtendedBackgroundModeAll = ExtendedBackgroundModeVertical | ExtendedBackgroundModeHorizontal,
};
typedef unsigned ExtendedBackgroundMode;
void updateExtendBackgroundIfNecessary();
void updateTilesForExtendedBackgroundMode(ExtendedBackgroundMode);
ExtendedBackgroundMode calculateExtendedBackgroundMode() const;
bool hasExtendedBackgroundRectForPainting() const;
IntRect extendedBackgroundRectForPainting() const;
bool shouldUpdateWhileOffscreen() const;
WEBCORE_EXPORT void setShouldUpdateWhileOffscreen(bool);
bool shouldUpdate() const;
WEBCORE_EXPORT void adjustViewSize();
WEBCORE_EXPORT void setViewportSizeForCSSViewportUnits(IntSize);
IntSize viewportSizeForCSSViewportUnits() const;
virtual IntRect windowClipRect(bool clipToContents = true) const override;
WEBCORE_EXPORT IntRect windowClipRectForFrameOwner(const HTMLFrameOwnerElement*, bool clipToLayerContents) const;
virtual IntRect windowResizerRect() const override;
virtual float visibleContentScaleFactor() const override;
#if USE(TILED_BACKING_STORE)
virtual void setFixedVisibleContentRect(const IntRect&) override;
#endif
WEBCORE_EXPORT virtual void setScrollPosition(const IntPoint&) override;
WEBCORE_EXPORT void scrollPositionChangedViaPlatformWidget(const IntPoint& oldPosition, const IntPoint& newPosition);
virtual void updateLayerPositionsAfterScrolling() override;
virtual void updateCompositingLayersAfterScrolling() override;
virtual bool requestScrollPositionUpdate(const IntPoint&) override;
virtual bool isRubberBandInProgress() const override;
WEBCORE_EXPORT virtual IntPoint minimumScrollPosition() const override;
WEBCORE_EXPORT virtual IntPoint maximumScrollPosition() const override;
void delayedScrollEventTimerFired(Timer<FrameView>&);
void resumeVisibleImageAnimationsIncludingSubframes();
// This is different than visibleContentRect() in that it ignores negative (or overly positive)
// offsets from rubber-banding, and it takes zooming into account.
LayoutRect viewportConstrainedVisibleContentRect() const;
String mediaType() const;
WEBCORE_EXPORT void setMediaType(const String&);
void adjustMediaTypeForPrinting(bool printing);
void setCannotBlitToWindow();
void setIsOverlapped(bool);
bool isOverlapped() const { return m_isOverlapped; }
bool isOverlappedIncludingAncestors() const;
void setContentIsOpaque(bool);
void addSlowRepaintObject(RenderElement*);
void removeSlowRepaintObject(RenderElement*);
bool hasSlowRepaintObject(RenderElement* o) const { return m_slowRepaintObjects && m_slowRepaintObjects->contains(o); }
bool hasSlowRepaintObjects() const { return m_slowRepaintObjects && m_slowRepaintObjects->size(); }
// Includes fixed- and sticky-position objects.
typedef HashSet<RenderElement*> ViewportConstrainedObjectSet;
void addViewportConstrainedObject(RenderElement*);
void removeViewportConstrainedObject(RenderElement*);
const ViewportConstrainedObjectSet* viewportConstrainedObjects() const { return m_viewportConstrainedObjects.get(); }
bool hasViewportConstrainedObjects() const { return m_viewportConstrainedObjects && m_viewportConstrainedObjects->size() > 0; }
// Functions for querying the current scrolled position, negating the effects of overhang
// and adjusting for page scale.
LayoutSize scrollOffsetForFixedPosition() const;
// Static function can be called from another thread.
static LayoutSize scrollOffsetForFixedPosition(const LayoutRect& visibleContentRect, const LayoutSize& totalContentsSize, const LayoutPoint& scrollPosition, const LayoutPoint& scrollOrigin, float frameScaleFactor, bool fixedElementsLayoutRelativeToFrame, ScrollBehaviorForFixedElements, int headerHeight, int footerHeight);
// These layers are positioned differently when there is a topContentInset, a header, or a footer. These value need to be computed
// on both the main thread and the scrolling thread.
static float yPositionForInsetClipLayer(const FloatPoint& scrollPosition, float topContentInset);
WEBCORE_EXPORT static float yPositionForRootContentLayer(const FloatPoint& scrollPosition, float topContentInset, float headerHeight);
static float yPositionForHeaderLayer(const FloatPoint& scrollPosition, float topContentInset);
static float yPositionForFooterLayer(const FloatPoint& scrollPosition, float topContentInset, float totalContentsHeight, float footerHeight);
#if PLATFORM(IOS)
WEBCORE_EXPORT LayoutRect viewportConstrainedObjectsRect() const;
// Static function can be called from another thread.
WEBCORE_EXPORT static LayoutRect rectForViewportConstrainedObjects(const LayoutRect& visibleContentRect, const LayoutSize& totalContentsSize, float frameScaleFactor, bool fixedElementsLayoutRelativeToFrame, ScrollBehaviorForFixedElements);
#endif
bool fixedElementsLayoutRelativeToFrame() const;
WEBCORE_EXPORT void disableLayerFlushThrottlingTemporarilyForInteraction();
bool speculativeTilingEnabled() const { return m_speculativeTilingEnabled; }
void loadProgressingStatusChanged();
#if ENABLE(DASHBOARD_SUPPORT)
void updateAnnotatedRegions();
#endif
WEBCORE_EXPORT void updateControlTints();
void restoreScrollbar();
void postLayoutTimerFired(Timer<FrameView>&);
WEBCORE_EXPORT bool wasScrolledByUser() const;
WEBCORE_EXPORT void setWasScrolledByUser(bool);
bool safeToPropagateScrollToParent() const { return m_safeToPropagateScrollToParent; }
void setSafeToPropagateScrollToParent(bool isSafe) { m_safeToPropagateScrollToParent = isSafe; }
void addEmbeddedObjectToUpdate(RenderEmbeddedObject&);
void removeEmbeddedObjectToUpdate(RenderEmbeddedObject&);
WEBCORE_EXPORT virtual void paintContents(GraphicsContext*, const IntRect& dirtyRect) override;
struct PaintingState {
PaintBehavior paintBehavior;
bool isTopLevelPainter;
bool isFlatteningPaintOfRootFrame;
PaintingState()
: paintBehavior()
, isTopLevelPainter(false)
, isFlatteningPaintOfRootFrame(false)
{
}
};
void willPaintContents(GraphicsContext*, const IntRect& dirtyRect, PaintingState&);
void didPaintContents(GraphicsContext*, const IntRect& dirtyRect, PaintingState&);
WEBCORE_EXPORT void setPaintBehavior(PaintBehavior);
WEBCORE_EXPORT PaintBehavior paintBehavior() const;
bool isPainting() const;
bool hasEverPainted() const { return m_lastPaintTime; }
void setLastPaintTime(double lastPaintTime) { m_lastPaintTime = lastPaintTime; }
WEBCORE_EXPORT void setNodeToDraw(Node*);
enum SelectionInSnapshot { IncludeSelection, ExcludeSelection };
enum CoordinateSpaceForSnapshot { DocumentCoordinates, ViewCoordinates };
WEBCORE_EXPORT void paintContentsForSnapshot(GraphicsContext*, const IntRect& imageRect, SelectionInSnapshot shouldPaintSelection, CoordinateSpaceForSnapshot);
virtual void paintOverhangAreas(GraphicsContext*, const IntRect& horizontalOverhangArea, const IntRect& verticalOverhangArea, const IntRect& dirtyRect) override;
virtual void paintScrollCorner(GraphicsContext*, const IntRect& cornerRect) override;
virtual void paintScrollbar(GraphicsContext*, Scrollbar*, const IntRect&) override;
WEBCORE_EXPORT Color documentBackgroundColor() const;
bool isInChildFrameWithFrameFlattening() const;
static double currentPaintTimeStamp() { return sCurrentPaintTimeStamp; } // returns 0 if not painting
WEBCORE_EXPORT void updateLayoutAndStyleIfNeededRecursive();
void incrementVisuallyNonEmptyCharacterCount(unsigned);
void incrementVisuallyNonEmptyPixelCount(const IntSize&);
void updateIsVisuallyNonEmpty();
bool isVisuallyNonEmpty() const { return m_isVisuallyNonEmpty; }
WEBCORE_EXPORT void enableAutoSizeMode(bool enable, const IntSize& minSize, const IntSize& maxSize);
WEBCORE_EXPORT void setAutoSizeFixedMinimumHeight(int);
IntSize autoSizingIntrinsicContentSize() const { return m_autoSizeContentSize; }
WEBCORE_EXPORT void forceLayout(bool allowSubtree = false);
WEBCORE_EXPORT void forceLayoutForPagination(const FloatSize& pageSize, const FloatSize& originalPageSize, float maximumShrinkFactor, AdjustViewSizeOrNot);
// FIXME: This method is retained because of embedded WebViews in AppKit. When a WebView is embedded inside
// some enclosing view with auto-pagination, no call happens to resize the view. The new pagination model
// needs the view to resize as a result of the breaks, but that means that the enclosing view has to potentially
// resize around that view. Auto-pagination uses the bounds of the actual view that's being printed to determine
// the edges of the print operation, so the resize is necessary if the enclosing view's bounds depend on the
// web document's bounds.
//
// This is already a problem if the view needs to be a different size because of printer fonts or because of print stylesheets.
// Mail/Dictionary work around this problem by using the _layoutForPrinting SPI
// to at least get print stylesheets and printer fonts into play, but since WebKit doesn't know about the page offset or
// page size, it can't actually paginate correctly during _layoutForPrinting.
//
// We can eventually move Mail to a newer SPI that would let them opt in to the layout-time pagination model,
// but that doesn't solve the general problem of how other AppKit views could opt in to the better model.
//
// NO OTHER PLATFORM BESIDES MAC SHOULD USE THIS METHOD.
WEBCORE_EXPORT void adjustPageHeightDeprecated(float* newBottom, float oldTop, float oldBottom, float bottomLimit);
bool scrollToFragment(const URL&);
bool scrollToAnchor(const String&);
void maintainScrollPositionAtAnchor(Node*);
WEBCORE_EXPORT void scrollElementToRect(Element*, const IntRect&);
// Methods to convert points and rects between the coordinate space of the renderer, and this view.
WEBCORE_EXPORT IntRect convertFromRendererToContainingView(const RenderElement*, const IntRect&) const;
WEBCORE_EXPORT IntRect convertFromContainingViewToRenderer(const RenderElement*, const IntRect&) const;
WEBCORE_EXPORT IntPoint convertFromRendererToContainingView(const RenderElement*, const IntPoint&) const;
WEBCORE_EXPORT IntPoint convertFromContainingViewToRenderer(const RenderElement*, const IntPoint&) const;
bool isFrameViewScrollCorner(RenderScrollbarPart* scrollCorner) const { return m_scrollCorner == scrollCorner; }
// isScrollable() takes an optional Scrollability parameter that allows the caller to define what they mean by 'scrollable.'
// Most callers are interested in the default value, Scrollability::Scrollable, which means that there is actually content
// to scroll to, and a scrollbar that will allow you to access it. In some cases, callers want to know if the FrameView is allowed
// to rubber-band, which the main frame might be allowed to do even if there is no content to scroll to. In that case,
// callers use Scrollability::ScrollableOrRubberbandable.
enum class Scrollability { Scrollable, ScrollableOrRubberbandable };
bool isScrollable(Scrollability definitionOfScrollable = Scrollability::Scrollable);
virtual bool isScrollableOrRubberbandable() override;
virtual bool hasScrollableOrRubberbandableAncestor() override;
enum ScrollbarModesCalculationStrategy { RulesFromWebContentOnly, AnyRule };
void calculateScrollbarModesForLayout(ScrollbarMode& hMode, ScrollbarMode& vMode, ScrollbarModesCalculationStrategy = AnyRule);
virtual IntPoint lastKnownMousePosition() const override;
virtual bool isHandlingWheelEvent() const override;
bool shouldSetCursor() const;
// FIXME: Remove this method once plugin loading is decoupled from layout.
void flushAnyPendingPostLayoutTasks();
virtual bool shouldSuspendScrollAnimations() const override;
virtual void scrollbarStyleChanged(int newStyle, bool forceUpdate) override;
RenderBox* embeddedContentBox() const;
WEBCORE_EXPORT void setTracksRepaints(bool);
bool isTrackingRepaints() const { return m_isTrackingRepaints; }
WEBCORE_EXPORT void resetTrackedRepaints();
const Vector<FloatRect>& trackedRepaintRects() const { return m_trackedRepaintRects; }
String trackedRepaintRectsAsText() const;
typedef HashSet<ScrollableArea*> ScrollableAreaSet;
// Returns whether the scrollable area has just been newly added.
WEBCORE_EXPORT bool addScrollableArea(ScrollableArea*);
// Returns whether the scrollable area has just been removed.
WEBCORE_EXPORT bool removeScrollableArea(ScrollableArea*);
bool containsScrollableArea(ScrollableArea*) const;
const ScrollableAreaSet* scrollableAreas() const { return m_scrollableAreas.get(); }
virtual void removeChild(Widget*) override;
// This function exists for ports that need to handle wheel events manually.
// On Mac WebKit1 the underlying NSScrollView just does the scrolling, but on most other platforms
// we need this function in order to do the scroll ourselves.
bool wheelEvent(const PlatformWheelEvent&);
WEBCORE_EXPORT void setScrollingPerformanceLoggingEnabled(bool);
// Page and FrameView both store a Pagination value. Page::pagination() is set only by API,
// and FrameView::pagination() is set only by CSS. Page::pagination() will affect all
// FrameViews in the page cache, but FrameView::pagination() only affects the current
// FrameView. FrameView::pagination() will return m_pagination if it has been set. Otherwise,
// it will return Page::pagination() since currently there are no callers that need to
// distinguish between the two.
const Pagination& pagination() const;
void setPagination(const Pagination&);
bool inProgrammaticScroll() const override { return m_inProgrammaticScroll; }
void setInProgrammaticScroll(bool programmaticScroll) { m_inProgrammaticScroll = programmaticScroll; }
#if ENABLE(CSS_DEVICE_ADAPTATION)
IntSize initialViewportSize() const { return m_initialViewportSize; }
void setInitialViewportSize(const IntSize& size) { m_initialViewportSize = size; }
#endif
virtual bool isActive() const override;
virtual bool updatesScrollLayerPositionOnMainThread() const override;
virtual bool forceUpdateScrollbarsOnMainThreadForPerformanceTesting() const override;
#if ENABLE(RUBBER_BANDING)
WEBCORE_EXPORT GraphicsLayer* setWantsLayerForTopOverHangArea(bool) const;
WEBCORE_EXPORT GraphicsLayer* setWantsLayerForBottomOverHangArea(bool) const;
#endif
virtual int headerHeight() const override { return m_headerHeight; }
WEBCORE_EXPORT void setHeaderHeight(int);
virtual int footerHeight() const override { return m_footerHeight; }
WEBCORE_EXPORT void setFooterHeight(int);
WEBCORE_EXPORT virtual float topContentInset(TopContentInsetType = TopContentInsetType::WebCoreContentInset) const override;
void topContentInsetDidChange(float newTopContentInset);
WEBCORE_EXPORT virtual void willStartLiveResize() override;
WEBCORE_EXPORT virtual void willEndLiveResize() override;
void addPaintPendingMilestones(LayoutMilestones);
void firePaintRelatedMilestonesIfNeeded();
void fireLayoutRelatedMilestonesIfNeeded();
LayoutMilestones milestonesPendingPaint() const { return m_milestonesPendingPaint; }
bool visualUpdatesAllowedByClient() const { return m_visualUpdatesAllowedByClient; }
WEBCORE_EXPORT void setVisualUpdatesAllowedByClient(bool);
WEBCORE_EXPORT void setScrollPinningBehavior(ScrollPinningBehavior);
ScrollBehaviorForFixedElements scrollBehaviorForFixedElements() const;
void updateWidgetPositions();
void didAddWidgetToRenderTree(Widget&);
void willRemoveWidgetFromRenderTree(Widget&);
void addTrackedRepaintRect(const FloatRect&);
// exposedRect represents WebKit's understanding of what part
// of the view is actually exposed on screen (taking into account
// clipping by other UI elements), whereas visibleContentRect is
// internal to WebCore and doesn't respect those things.
WEBCORE_EXPORT void setExposedRect(FloatRect);
FloatRect exposedRect() const { return m_exposedRect; }
#if ENABLE(CSS_SCROLL_SNAP)
virtual void updateSnapOffsets() override;
#endif
virtual float adjustScrollStepForFixedContent(float step, ScrollbarOrientation, ScrollGranularity) override;
protected:
virtual bool scrollContentsFastPath(const IntSize& scrollDelta, const IntRect& rectToScroll, const IntRect& clipRect) override;
virtual void scrollContentsSlowPath(const IntRect& updateRect) override;
void repaintSlowRepaintObjects();
virtual bool isVerticalDocument() const override;
virtual bool isFlippedDocument() const override;
private:
explicit FrameView(Frame&);
void reset();
void init();
enum LayoutPhase {
OutsideLayout,
InPreLayout,
InPreLayoutStyleUpdate,
InLayout,
InViewSizeAdjust,
InPostLayout,
};
LayoutPhase layoutPhase() const { return m_layoutPhase; }
bool inPreLayoutStyleUpdate() const { return m_layoutPhase == InPreLayoutStyleUpdate; }
virtual bool isFrameView() const override { return true; }
friend class RenderWidget;
bool useSlowRepaints(bool considerOverlap = true) const;
bool useSlowRepaintsIfNotOverlapped() const;
void updateCanBlitOnScrollRecursively();
bool contentsInCompositedLayer() const;
bool shouldLayoutAfterContentsResized() const;
bool shouldUpdateCompositingLayersAfterScrolling() const;
void applyOverflowToViewport(RenderElement*, ScrollbarMode& hMode, ScrollbarMode& vMode);
void applyPaginationToViewport();
void updateOverflowStatus(bool horizontalOverflow, bool verticalOverflow);
WEBCORE_EXPORT void paintControlTints();
void forceLayoutParentViewIfNeeded();
void performPostLayoutTasks();
void autoSizeIfEnabled();
void updateLayerFlushThrottling();
WEBCORE_EXPORT void adjustTiledBackingCoverage();
virtual void repaintContentRectangle(const IntRect&) override;
virtual void contentsResized() override;
virtual void visibleContentsResized() override;
virtual void addedOrRemovedScrollbar() override;
virtual void fixedLayoutSizeChanged() override;
virtual void delegatesScrollingDidChange() override;
// Override ScrollView methods to do point conversion via renderers, in order to
// take transforms into account.
virtual IntRect convertToContainingView(const IntRect&) const override;
virtual IntRect convertFromContainingView(const IntRect&) const override;
virtual IntPoint convertToContainingView(const IntPoint&) const override;
virtual IntPoint convertFromContainingView(const IntPoint&) const override;
// ScrollableArea interface
virtual void invalidateScrollbarRect(Scrollbar*, const IntRect&) override;
virtual void scrollTo(const IntSize&) override;
virtual void setVisibleScrollerThumbRect(const IntRect&) override;
virtual ScrollableArea* enclosingScrollableArea() const override;
virtual IntRect scrollableAreaBoundingBox() const override;
virtual bool scrollAnimatorEnabled() const override;
virtual GraphicsLayer* layerForScrolling() const override;
virtual GraphicsLayer* layerForHorizontalScrollbar() const override;
virtual GraphicsLayer* layerForVerticalScrollbar() const override;
virtual GraphicsLayer* layerForScrollCorner() const override;
#if ENABLE(RUBBER_BANDING)
virtual GraphicsLayer* layerForOverhangAreas() const override;
#endif
// Override scrollbar notifications to update the AXObject cache.
virtual void didAddScrollbar(Scrollbar*, ScrollbarOrientation) override;
virtual void willRemoveScrollbar(Scrollbar*, ScrollbarOrientation) override;
IntSize sizeForResizeEvent() const;
void sendResizeEventIfNeeded();
void updateScrollableAreaSet();
virtual void notifyPageThatContentAreaWillPaint() const override;
void enableSpeculativeTilingIfNeeded();
void speculativeTilingEnableTimerFired(Timer<FrameView>&);
void updateEmbeddedObjectsTimerFired(Timer<FrameView>*);
bool updateEmbeddedObjects();
void updateEmbeddedObject(RenderEmbeddedObject&);
void scrollToAnchor();
void scrollPositionChanged(const IntPoint& oldPosition, const IntPoint& newPosition);
void scrollableAreaSetChanged();
void sendScrollEvent();
bool hasCustomScrollbars() const;
virtual void updateScrollCorner() override;
FrameView* parentFrameView() const;
void startLayoutAtMainFrameViewIfNeeded(bool allowSubtree);
bool frameFlatteningEnabled() const;
bool isFrameFlatteningValidForThisFrame() const;
bool qualifiesAsVisuallyNonEmpty() const;
AXObjectCache* axObjectCache() const;
void notifyWidgetsInAllFrames(WidgetNotification);
void removeFromAXObjectCache();
void notifyWidgets(WidgetNotification);
HashSet<Widget*> m_widgetsInRenderTree;
static double sCurrentPaintTimeStamp; // used for detecting decoded resource thrash in the cache
LayoutSize m_size;
LayoutSize m_margins;
std::unique_ptr<ListHashSet<RenderEmbeddedObject*>> m_embeddedObjectsToUpdate;
const RefPtr<Frame> m_frame;
std::unique_ptr<HashSet<RenderElement*>> m_slowRepaintObjects;
bool m_needsFullRepaint;
bool m_canHaveScrollbars;
bool m_cannotBlitToWindow;
bool m_isOverlapped;
bool m_contentIsOpaque;
Timer<FrameView> m_layoutTimer;
bool m_delayedLayout;
RenderElement* m_layoutRoot;
LayoutPhase m_layoutPhase;
bool m_layoutSchedulingEnabled;
bool m_inSynchronousPostLayout;
int m_layoutCount;
unsigned m_nestedLayoutCount;
Timer<FrameView> m_postLayoutTasksTimer;
Timer<FrameView> m_updateEmbeddedObjectsTimer;
bool m_firstLayoutCallbackPending;
bool m_firstLayout;
bool m_isTransparent;
Color m_baseBackgroundColor;
IntSize m_lastViewportSize;
float m_lastZoomFactor;
String m_mediaType;
String m_mediaTypeWhenNotPrinting;
bool m_overflowStatusDirty;
bool m_horizontalOverflow;
bool m_verticalOverflow;
RenderElement* m_viewportRenderer;
Pagination m_pagination;
bool m_wasScrolledByUser;
bool m_inProgrammaticScroll;
bool m_safeToPropagateScrollToParent;
Timer<FrameView> m_delayedScrollEventTimer;
double m_lastPaintTime;
bool m_isTrackingRepaints; // Used for testing.
Vector<FloatRect> m_trackedRepaintRects;
bool m_shouldUpdateWhileOffscreen;
FloatRect m_exposedRect;
unsigned m_deferSetNeedsLayouts;
bool m_setNeedsLayoutWasDeferred;
RefPtr<Node> m_nodeToDraw;
PaintBehavior m_paintBehavior;
bool m_isPainting;
unsigned m_visuallyNonEmptyCharacterCount;
unsigned m_visuallyNonEmptyPixelCount;
bool m_isVisuallyNonEmpty;
bool m_firstVisuallyNonEmptyLayoutCallbackPending;
RefPtr<Node> m_maintainScrollPositionAnchor;
// Renderer to hold our custom scroll corner.
RenderPtr<RenderScrollbarPart> m_scrollCorner;
bool m_speculativeTilingEnabled;
Timer<FrameView> m_speculativeTilingEnableTimer;
#if PLATFORM(IOS)
bool m_useCustomFixedPositionLayoutRect;
IntRect m_customFixedPositionLayoutRect;
bool m_useCustomSizeForResizeEvent;
IntSize m_customSizeForResizeEvent;
double m_horizontalVelocity;
double m_verticalVelocity;
double m_scaleChangeRate;
double m_lastVelocityUpdateTime;
#endif
IntSize m_overrideViewportSize;
bool m_hasOverrideViewportSize;
// If true, automatically resize the frame view around its content.
bool m_shouldAutoSize;
bool m_inAutoSize;
// True if autosize has been run since m_shouldAutoSize was set.
bool m_didRunAutosize;
// The lower bound on the size when autosizing.
IntSize m_minAutoSize;
// The upper bound on the size when autosizing.
IntSize m_maxAutoSize;
// The fixed height to resize the view to after autosizing is complete.
int m_autoSizeFixedMinimumHeight;
// The intrinsic content size decided by autosizing.
IntSize m_autoSizeContentSize;
std::unique_ptr<ScrollableAreaSet> m_scrollableAreas;
std::unique_ptr<ViewportConstrainedObjectSet> m_viewportConstrainedObjects;
int m_headerHeight;
int m_footerHeight;
LayoutMilestones m_milestonesPendingPaint;
static const unsigned visualCharacterThreshold = 200;
static const unsigned visualPixelThreshold = 32 * 32;
#if ENABLE(CSS_DEVICE_ADAPTATION)
// Size of viewport before any UA or author styles have overridden
// the viewport given by the window or viewing area of the UA.
IntSize m_initialViewportSize;
#endif
bool m_visualUpdatesAllowedByClient;
ScrollPinningBehavior m_scrollPinningBehavior;
};
inline void FrameView::incrementVisuallyNonEmptyCharacterCount(unsigned count)
{
if (m_isVisuallyNonEmpty)
return;
m_visuallyNonEmptyCharacterCount += count;
if (m_visuallyNonEmptyCharacterCount <= visualCharacterThreshold)
return;
updateIsVisuallyNonEmpty();
}
inline void FrameView::incrementVisuallyNonEmptyPixelCount(const IntSize& size)
{
if (m_isVisuallyNonEmpty)
return;
m_visuallyNonEmptyPixelCount += size.width() * size.height();
if (m_visuallyNonEmptyPixelCount <= visualPixelThreshold)
return;
updateIsVisuallyNonEmpty();
}
WIDGET_TYPE_CASTS(FrameView, isFrameView());
} // namespace WebCore
#endif // FrameView_h
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