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/*
* Copyright (C) 2011-2013 University of Washington. All rights reserved.
* Copyright (C) 2014 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef EventLoopInput_h
#define EventLoopInput_h
#if ENABLE(WEB_REPLAY)
#include <replay/NondeterministicInput.h>
#include <wtf/CurrentTime.h>
namespace JSC {
class InputCursor;
};
namespace WebCore {
class ReplayController;
// This is an RAII helper used during capturing which sets a flag on the input cursor
// to track the dynamic extent of a captured event loop input. This extent approximates
// the interval in which EventLoopInputDispatcher::dispatching() is true.
class EventLoopInputExtent {
WTF_MAKE_NONCOPYABLE(EventLoopInputExtent);
public:
EventLoopInputExtent(JSC::InputCursor&);
~EventLoopInputExtent();
private:
JSC::InputCursor& m_cursor;
};
class EventLoopInputBase : public NondeterministicInputBase {
public:
virtual ~EventLoopInputBase() { }
virtual InputQueue queue() const override final { return InputQueue::EventLoopInput; }
virtual void dispatch(ReplayController&) = 0;
};
template <typename InputType>
class EventLoopInput : public EventLoopInputBase {
virtual const AtomicString& type() const override final
{
return InputTraits<InputType>::type();
}
};
} // namespace WebCore
#endif // ENABLE(WEB_REPLAY)
#endif // EventLoopInput_h
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