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/*
* Copyright (C) 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "SVGToOTFFontConversion.h"
#include "CSSStyleDeclaration.h"
#include "ElementChildIterator.h"
#include "SVGFontElement.h"
#include "SVGFontFaceElement.h"
#include "SVGGlyphElement.h"
#include "SVGPathBuilder.h"
#include "SVGPathParser.h"
#include "SVGPathStringSource.h"
namespace WebCore {
static inline void write32(Vector<char>& vector, uint32_t value)
{
vector.append(value >> 24);
vector.append(value >> 16);
vector.append(value >> 8);
vector.append(value);
}
static inline void write16(Vector<char>& vector, uint16_t value)
{
vector.append(value >> 8);
vector.append(value);
}
static inline void overwrite32(Vector<char>& vector, unsigned location, uint32_t value)
{
ASSERT(vector.size() >= location + 4);
*(vector.data() + location) = value >> 24;
*(vector.data() + location + 1) = value >> 16;
*(vector.data() + location + 2) = value >> 8;
*(vector.data() + location + 3) = value;
}
class SVGToOTFFontConverter {
public:
SVGToOTFFontConverter(const SVGFontElement&);
Vector<char> convertSVGToOTFFont();
private:
typedef uint16_t SID; // String ID
struct GlyphData {
GlyphData(Vector<char> charString, const SVGGlyphElement* glyphElement, float advance, FloatRect boundingBox, uint16_t codepoint)
: boundingBox(boundingBox)
, charString(charString)
, glyphElement(glyphElement)
, advance(advance)
, codepoint(codepoint)
{
}
FloatRect boundingBox;
Vector<char> charString;
const SVGGlyphElement* glyphElement;
float advance;
uint16_t codepoint;
};
static const size_t kSNFTHeaderSize = 12;
static const size_t kDirectoryEntrySize = 16;
typedef void (SVGToOTFFontConverter::*FontAppendingFunction)(Vector<char> &) const;
void appendTable(const char identifier[4], Vector<char>&, FontAppendingFunction);
void appendCMAPTable(Vector<char>&) const;
void appendHEADTable(Vector<char>&) const;
void appendHHEATable(Vector<char>&) const;
void appendHMTXTable(Vector<char>&) const;
void appendMAXPTable(Vector<char>&) const;
void appendNAMETable(Vector<char>&) const;
void appendOS2Table(Vector<char>&) const;
void appendPOSTTable(Vector<char>&) const;
void appendCFFTable(Vector<char>&) const;
void appendVORGTable(Vector<char>&) const;
Vector<GlyphData> m_glyphs;
FloatRect m_boundingBox;
const SVGFontElement& m_fontElement;
const SVGFontFaceElement* m_fontFaceElement;
String m_fontFamily;
float m_advanceWidthMax;
float m_minRightSideBearing;
int m_tablesAppendedCount;
char m_weight;
bool m_italic;
};
static uint16_t roundDownToPowerOfTwo(uint16_t x)
{
x |= x >> 1;
x |= x >> 2;
x |= x >> 4;
x |= x >> 8;
return (x >> 1) + 1;
}
void SVGToOTFFontConverter::appendCMAPTable(Vector<char>& result) const
{
auto startingOffset = result.size();
write16(result, 0);
write16(result, 1); // Number subtables
write16(result, 0); // Unicode
write16(result, 3); // Unicode version 2.2+
write32(result, result.size() - startingOffset + sizeof(uint32_t)); // Byte offset of subtable
// Braindead scheme: One segment for each character
ASSERT(m_glyphs.size() < 0xFFFF);
uint16_t segCount = m_glyphs.size() + 1;
write16(result, 4); // Format: Only support the Basic Multilingual Plane for now
write16(result, 22 + m_glyphs.size() * 2); // length
write16(result, 0); // Language independent
write16(result, 2 * segCount);
uint16_t originalSearchRange = roundDownToPowerOfTwo(segCount);
uint16_t searchRange = 2 * originalSearchRange;
write16(result, searchRange);
uint16_t entrySelector = 0;
while (originalSearchRange >>= 1)
++entrySelector;
write16(result, entrySelector);
write16(result, (2 * segCount) - searchRange);
for (const auto& glyph : m_glyphs)
write16(result, glyph.codepoint); // EndCode
write16(result, 0xFFFF); // "To ensure that the search will terminate, the final endCode value must be 0xFFFF."
write16(result, 0); // Reserved
for (const auto& glyph : m_glyphs)
write16(result, glyph.codepoint); // startCode
write16(result, 0xFFFF);
for (unsigned i = 0; i < m_glyphs.size(); ++i) {
// Note that this value can be "negative," but that is okay because wrapping is defined and expected here
write16(result, static_cast<uint16_t>(i) - m_glyphs[i].codepoint); // idDelta
}
write16(result, 1);
for (unsigned i = 0; i < m_glyphs.size(); ++i)
write16(result, 0); // idRangeOffset
write16(result, 0);
}
void SVGToOTFFontConverter::appendHEADTable(Vector<char>& result) const
{
write32(result, 0x00010000); // Version
write32(result, 0x00010000); // Revision
write32(result, 0); // Checksum adjustment
// Magic number. "Set to 0x5F0F3CF5"
result.append(0x5F);
result.append(0x0F);
result.append(0x3C);
result.append(-0x0B); // Wraparound
write16(result, (1 << 9) | 1);
uint16_t unitsPerEm = m_fontFaceElement ? m_fontFaceElement->unitsPerEm() : 0;
write16(result, unitsPerEm);
write32(result, 0); // First half of creation date
write32(result, 0); // Last half of creation date
write32(result, 0); // First half of modification date
write32(result, 0); // Last half of modification date
write16(result, std::numeric_limits<int16_t>::min()); // Minimum X
write16(result, std::numeric_limits<int16_t>::min()); // Minimum Y
write16(result, std::numeric_limits<int16_t>::max()); // Maximum X
write16(result, std::numeric_limits<int16_t>::max()); // Maximum Y
write16(result, (m_italic ? 1 << 1 : 0) | (m_weight >= 7 ? 1 : 0));
write16(result, 3); // Smallest readable size in pixels
write16(result, 0); // Might contain LTR or RTL glyphs
write16(result, 0); // Short offsets in the 'loca' table. However, OTF fonts don't have a 'loca' table so this is irrelevant
write16(result, 0); // Glyph data format
}
// Assumption: T2 can hold every value that a T1 can hold
template <typename T1, typename T2>
static inline T1 clampTo(T2 x)
{
x = std::min(x, static_cast<T2>(std::numeric_limits<T1>::max()));
x = std::max(x, static_cast<T2>(std::numeric_limits<T1>::min()));
return static_cast<T1>(x);
}
void SVGToOTFFontConverter::appendHHEATable(Vector<char>& result) const
{
uint16_t unitsPerEm = 0;
int16_t ascent = std::numeric_limits<int16_t>::max();
int16_t descent = std::numeric_limits<int16_t>::max();
if (m_fontFaceElement) {
unitsPerEm = m_fontFaceElement->unitsPerEm();
ascent = m_fontFaceElement->ascent();
descent = m_fontFaceElement->descent();
}
// Many platforms will assume that a 0 ascent or descent means that the platform should synthesize a font
// based on a heuristic. However, many SVG fonts legitimitely have a 0 ascent or descent. Therefore,
// we should specify a single FUnit instead, which is as close as we can get to 0 without actually being
// it.
if (!ascent)
ascent = 1;
if (!descent)
descent = 1;
write32(result, 0x00010000); // Version
write16(result, ascent);
write16(result, descent);
// WebKit's SVG codepath hardcodes the line gap to be 1/10th of the font size (see r29719). Matching that
// allows us to have consistent renderings between the two paths.
write16(result, unitsPerEm / 10); // Line gap
write16(result, clampTo<uint16_t, float>(m_advanceWidthMax));
write16(result, clampTo<int16_t, float>(m_boundingBox.x())); // Minimum left side bearing
write16(result, clampTo<int16_t, float>(m_minRightSideBearing)); // Minimum right side bearing
write16(result, clampTo<int16_t, float>(m_boundingBox.maxX())); // X maximum extent
// WebKit draws the caret
write16(result, 1); // Vertical caret
write16(result, 0); // Vertical caret
write16(result, 0); // "Set value to 0 for non-slanted fonts"
write32(result, 0); // Reserved
write32(result, 0); // Reserved
write16(result, 0); // Current format
write16(result, m_glyphs.size()); // Number of advance widths in HMTX table
}
void SVGToOTFFontConverter::appendHMTXTable(Vector<char>& result) const
{
for (const auto& glyph : m_glyphs) {
write16(result, clampTo<uint16_t, float>(glyph.advance));
write16(result, clampTo<int16_t, float>(glyph.boundingBox.x()));
}
}
void SVGToOTFFontConverter::appendMAXPTable(Vector<char>& result) const
{
write32(result, 0x00010000); // Version
write16(result, m_glyphs.size());
write16(result, 0xFFFF); // Maximum number of points in non-compound glyph
write16(result, 0xFFFF); // Maximum number of contours in non-compound glyph
write16(result, 0xFFFF); // Maximum number of points in compound glyph
write16(result, 0xFFFF); // Maximum number of contours in compound glyph
write16(result, 2); // Maximum number of zones
write16(result, 0); // Maximum number of points used in zone 0
write16(result, 0); // Maximum number of storage area locations
write16(result, 0); // Maximum number of function definitions
write16(result, 0); // Maximum number of instruction definitions
write16(result, 0); // Maximum stack depth
write16(result, 0); // Maximum size of instructions
write16(result, m_glyphs.size()); // Maximum number of glyphs referenced at top level
write16(result, 0); // No compound glyphs
}
void SVGToOTFFontConverter::appendNAMETable(Vector<char>& result) const
{
write16(result, 0); // Format selector
write16(result, 1); // Number of name records in table
write16(result, 18); // Offset in bytes to the beginning of name character strings
write16(result, 0); // Unicode
write16(result, 3); // Unicode version 2.0 or later
write16(result, 0); // Language
write16(result, 1); // Name identifier. 1 = Font family
write16(result, m_fontFamily.length());
write16(result, 0); // Offset into name data
for (unsigned i = 0; i < m_fontFamily.length(); ++i)
write16(result, m_fontFamily[i]);
}
void SVGToOTFFontConverter::appendOS2Table(Vector<char>& result) const
{
// FIXME: We can look at the missing glyph info for this
uint16_t unitsPerEm = m_fontFaceElement ? m_fontFaceElement->unitsPerEm() : 0;
int16_t averageAdvance = unitsPerEm / 2;
auto& attribute = m_fontElement.fastGetAttribute(SVGNames::horiz_adv_xAttr);
bool ok = true;
int value = attribute.toInt(&ok);
if (ok)
averageAdvance = clampTo<int16_t, int>(value);
write16(result, 0); // Version
write16(result, averageAdvance);
write16(result, m_weight); // Weight class
write16(result, 5); // Width class
write16(result, 0); // Protected font
// WebKit handles these superscripts and subscripts
write16(result, 0); // Subscript X Size
write16(result, 0); // Subscript Y Size
write16(result, 0); // Subscript X Offset
write16(result, 0); // Subscript Y Offset
write16(result, 0); // Superscript X Size
write16(result, 0); // Superscript Y Size
write16(result, 0); // Superscript X Offset
write16(result, 0); // Superscript Y Offset
write16(result, 0); // Strikeout width
write16(result, 0); // Strikeout Position
write16(result, 0); // No classification
Vector<unsigned char> specifiedPanose;
if (m_fontFaceElement) {
const auto& attribute = m_fontFaceElement->fastGetAttribute(SVGNames::panose_1Attr);
Vector<String> split;
String(attribute).split(" ", split);
if (split.size() == 10) {
for (const auto& s : split) {
bool ok = true;
int value = s.toInt(&ok);
if (!ok || value < 0 || value > 0xFF) {
specifiedPanose.clear();
break;
}
specifiedPanose.append(static_cast<unsigned char>(value));
}
}
}
if (specifiedPanose.size() == 10) {
for (char c : specifiedPanose)
result.append(c);
} else {
for (int i = 0; i < 10; ++i)
result.append(0); // PANOSE: Any
}
for (int i = 0; i < 4; ++i)
write32(result, 0); // "Bit assignments are pending. Set to 0"
write32(result, 0x544B4257); // Font Vendor. "WBKT"
write16(result, (m_weight >= 7 ? 1 << 5 : 0) | (m_italic ? 1 : 0)); // Font Patterns.
write16(result, m_glyphs[0].codepoint); // First unicode index
write16(result, m_glyphs[m_glyphs.size() - 1].codepoint); // Last unicode index
}
void SVGToOTFFontConverter::appendPOSTTable(Vector<char>& result) const
{
write32(result, 0x00030000); // Format. Printing is undefined
write32(result, 0); // Italic angle in degrees
write16(result, 0); // Underline position
write16(result, 0); // Underline thickness
write32(result, 0); // Monospaced
write32(result, 0); // "Minimum memory usage when a TrueType font is downloaded as a Type 42 font"
write32(result, 0); // "Maximum memory usage when a TrueType font is downloaded as a Type 42 font"
write32(result, 0); // "Minimum memory usage when a TrueType font is downloaded as a Type 1 font"
write32(result, 0); // "Maximum memory usage when a TrueType font is downloaded as a Type 1 font"
}
static bool isValidStringForCFF(const String& string)
{
for (unsigned i = 0; i < string.length(); ++i) {
if (string[i] < 33 || string[i] > 126)
return false;
}
return true;
}
static void appendCFFValidString(Vector<char>& output, const String& string)
{
ASSERT(isValidStringForCFF(string));
for (unsigned i = 0; i < string.length(); ++i)
output.append(string[i]);
}
void SVGToOTFFontConverter::appendCFFTable(Vector<char>& result) const
{
auto startingOffset = result.size();
// Header
result.append(1); // Major version
result.append(0); // Minor version
result.append(4); // Header size
result.append(4); // Offsets within CFF table are 4 bytes long
// Name INDEX
String fontName;
if (m_fontFaceElement) {
// FIXME: fontFamily() here might not be quite what I want
String potentialFontName = m_fontFamily;
if (isValidStringForCFF(potentialFontName))
fontName = potentialFontName;
}
write16(result, 1); // INDEX contains 1 element
result.append(4); // Offsets in this INDEX are 4 bytes long
write32(result, 1); // 1-index offset of name data
write32(result, fontName.length() + 1); // 1-index offset just past end of name data
appendCFFValidString(result, fontName);
String weight;
if (m_fontFaceElement) {
auto& potentialWeight = m_fontFaceElement->fastGetAttribute(SVGNames::font_weightAttr);
if (isValidStringForCFF(potentialWeight))
weight = potentialWeight;
}
const char operand32Bit = 29;
const char fullNameKey = 2;
const char familyNameKey = 3;
const char weightKey = 4;
const char fontBBoxKey = 5;
const char charsetIndexKey = 15;
const char charstringsIndexKey = 17;
const uint32_t userDefinedStringStartIndex = 391;
const unsigned sizeOfTopIndex = 45 + (weight.isEmpty() ? 0 : 6);
// Top DICT INDEX.
write16(result, 1); // INDEX contains 1 element
result.append(4); // Offsets in this INDEX are 4 bytes long
write32(result, 1); // 1-index offset of DICT data
write32(result, 1 + sizeOfTopIndex); // 1-index offset just past end of DICT data
// DICT information
#if !ASSERT_DISABLED
unsigned topDictStart = result.size();
#endif
result.append(operand32Bit);
write32(result, userDefinedStringStartIndex);
result.append(fullNameKey);
result.append(operand32Bit);
write32(result, userDefinedStringStartIndex);
result.append(familyNameKey);
if (!weight.isEmpty()) {
result.append(operand32Bit);
write32(result, userDefinedStringStartIndex + 1);
result.append(weightKey);
}
result.append(operand32Bit);
write32(result, clampTo<int32_t, float>(m_boundingBox.x()));
result.append(operand32Bit);
write32(result, clampTo<int32_t, float>(m_boundingBox.maxX()));
result.append(operand32Bit);
write32(result, clampTo<int32_t, float>(m_boundingBox.y()));
result.append(operand32Bit);
write32(result, clampTo<int32_t, float>(m_boundingBox.maxY()));
result.append(fontBBoxKey);
result.append(operand32Bit);
unsigned charsetOffsetLocation = result.size();
write32(result, 0); // Offset of Charset info. Will be overwritten later.
result.append(charsetIndexKey);
result.append(operand32Bit);
unsigned charstringsOffsetLocation = result.size();
write32(result, 0); // Offset of CharStrings INDEX. Will be overwritten later.
result.append(charstringsIndexKey);
ASSERT(result.size() == topDictStart + sizeOfTopIndex);
// String INDEX
write16(result, 1 + (weight.isEmpty() ? 0 : 1)); // Number of elements in INDEX
result.append(4); // Offsets in this INDEX are 4 bytes long
uint32_t offset = 1;
write32(result, offset);
offset += fontName.length();
write32(result, offset);
if (!weight.isEmpty()) {
offset += weight.length();
write32(result, offset);
}
appendCFFValidString(result, fontName);
appendCFFValidString(result, weight);
write16(result, 0); // Empty subroutine INDEX
// Charset info
overwrite32(result, charsetOffsetLocation, result.size() - startingOffset);
result.append(0);
for (unsigned i = 1; i < m_glyphs.size(); ++i)
write16(result, i);
// CharStrings INDEX
overwrite32(result, charstringsOffsetLocation, result.size() - startingOffset);
write16(result, m_glyphs.size());
result.append(4); // Offsets in this INDEX are 4 bytes long
offset = 1;
write32(result, offset);
for (auto& glyph : m_glyphs) {
offset += glyph.charString.size();
write32(result, offset);
}
for (auto& glyph : m_glyphs)
result.appendVector(glyph.charString);
}
void SVGToOTFFontConverter::appendVORGTable(Vector<char>& result) const
{
write16(result, 1); // Major version
write16(result, 0); // Minor version
// FIXME: We can use the missing glyph info for this
int16_t defaultVerticalOriginY = 0;
auto& attribute = m_fontElement.fastGetAttribute(SVGNames::vert_origin_yAttr);
if (attribute != nullAtom && attribute.is8Bit()) {
bool ok;
int verticalOriginY = attribute.toInt(&ok);
if (ok && verticalOriginY)
defaultVerticalOriginY = verticalOriginY;
}
write16(result, defaultVerticalOriginY);
Vector<std::pair<uint16_t, int16_t>> origins;
for (uint16_t i = 0; i < m_glyphs.size(); ++i) {
if (m_glyphs[i].glyphElement) {
auto& attribute = m_glyphs[i].glyphElement->fastGetAttribute(SVGNames::vert_origin_yAttr);
if (attribute != nullAtom && attribute.is8Bit()) {
bool ok;
int16_t verticalOriginY = attribute.toInt(&ok);
if (ok && verticalOriginY)
origins.append(std::make_pair(i, verticalOriginY));
}
}
}
write16(result, origins.size());
for (const auto& p : origins) {
write16(result, p.first);
write16(result, p.second);
}
}
static void writeCFFEncodedNumber(Vector<char>& vector, float number)
{
int raw = number * powf(2, 16);
vector.append(-1); // 0xFF
write32(vector, raw);
}
static const char rLineTo = 0x05;
static const char rrCurveTo = 0x08;
static const char endChar = 0x0e;
static const char rMoveTo = 0x15;
class CFFBuilder : public SVGPathBuilder {
public:
CFFBuilder(Vector<char>& cffData, float width)
: m_cffData(cffData)
, m_firstPoint(true)
{
// FIXME: We probably want the initial moveto to use horiz-origin-x and horiz-origin-y, unless we're vertical
writeCFFEncodedNumber(m_cffData, width);
writeCFFEncodedNumber(m_cffData, 0);
writeCFFEncodedNumber(m_cffData, 0);
m_cffData.append(rMoveTo);
}
void updateForConstituentPoint(FloatPoint x)
{
if (m_firstPoint)
m_boundingBox = FloatRect(x, FloatSize());
else
m_boundingBox.extend(x);
m_firstPoint = false;
}
void moveTo(const FloatPoint& targetPoint, bool closed, PathCoordinateMode mode) override
{
FloatPoint destination = mode == AbsoluteCoordinates ? targetPoint : m_current + targetPoint;
updateForConstituentPoint(destination);
FloatSize delta = destination - m_current;
if (closed && m_cffData.size())
closePath();
writeCFFEncodedNumber(m_cffData, delta.width());
writeCFFEncodedNumber(m_cffData, delta.height());
m_cffData.append(rMoveTo);
m_current = destination;
m_startingPoint = m_current;
}
void lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode) override
{
FloatPoint destination = mode == AbsoluteCoordinates ? targetPoint : m_current + targetPoint;
updateForConstituentPoint(destination);
FloatSize delta = destination - m_current;
writeCFFEncodedNumber(m_cffData, delta.width());
writeCFFEncodedNumber(m_cffData, delta.height());
m_cffData.append(rLineTo);
m_current = destination;
}
void curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) override
{
// FIXME: This can be made way faster
FloatPoint destination1 = point1;
FloatPoint destination2 = point2;
FloatPoint destination3 = targetPoint;
if (mode == RelativeCoordinates) {
destination1 += m_current;
destination2 += m_current;
destination3 += m_current;
}
updateForConstituentPoint(destination1);
updateForConstituentPoint(destination2);
updateForConstituentPoint(destination3);
FloatSize delta3 = destination3 - destination2;
FloatSize delta2 = destination2 - destination1;
FloatSize delta1 = destination1 - m_current;
writeCFFEncodedNumber(m_cffData, delta1.width());
writeCFFEncodedNumber(m_cffData, delta1.height());
writeCFFEncodedNumber(m_cffData, delta2.width());
writeCFFEncodedNumber(m_cffData, delta2.height());
writeCFFEncodedNumber(m_cffData, delta3.width());
writeCFFEncodedNumber(m_cffData, delta3.height());
m_cffData.append(rrCurveTo);
m_current = destination3;
}
void closePath() override
{
if (m_current != m_startingPoint)
lineTo(m_startingPoint, AbsoluteCoordinates);
}
FloatRect boundingBox()
{
return m_boundingBox;
}
private:
Vector<char>& m_cffData;
FloatPoint m_startingPoint;
FloatRect m_boundingBox;
bool m_firstPoint;
};
static Vector<char> transcodeGlyphPaths(float width, const SVGGlyphElement& glyphElement, FloatRect& boundingBox)
{
Vector<char> result;
const auto& dAttribute = glyphElement.fastGetAttribute(SVGNames::dAttr);
if (dAttribute.isEmpty()) {
writeCFFEncodedNumber(result, width);
writeCFFEncodedNumber(result, 0);
writeCFFEncodedNumber(result, 0);
result.append(rMoveTo);
result.append(endChar);
return result;
}
CFFBuilder builder(result, width);
SVGPathStringSource source(dAttribute);
SVGPathParser parser;
parser.setCurrentSource(&source);
parser.setCurrentConsumer(&builder);
bool ok = parser.parsePathDataFromSource(NormalizedParsing);
parser.cleanup();
if (!ok)
result.clear();
boundingBox = builder.boundingBox();
result.append(endChar);
return result;
}
SVGToOTFFontConverter::SVGToOTFFontConverter(const SVGFontElement& fontElement)
: m_fontElement(fontElement)
, m_fontFaceElement(childrenOfType<SVGFontFaceElement>(m_fontElement).first())
, m_advanceWidthMax(0)
, m_minRightSideBearing(std::numeric_limits<float>::max())
, m_tablesAppendedCount(0)
, m_weight(5)
, m_italic(false)
{
bool ok = true;
float defaultAdvance = fontElement.fastGetAttribute(SVGNames::horiz_adv_xAttr).toFloat(&ok);
if (!ok)
defaultAdvance = 0;
m_advanceWidthMax = std::max(m_advanceWidthMax, defaultAdvance);
// FIXME: Use the missingGlyph info
Vector<char, 1> notdefCharString;
notdefCharString.append(endChar);
m_glyphs.append(GlyphData(notdefCharString, nullptr, m_fontFaceElement ? m_fontFaceElement->unitsPerEm() : 0, FloatRect(), 0));
bool initialGlyph = true;
for (auto& glyph : childrenOfType<SVGGlyphElement>(m_fontElement)) {
auto& unicodeAttribute = glyph.fastGetAttribute(SVGNames::unicodeAttr);
// Only support Basic Multilingual Plane w/o ligatures for now
if (unicodeAttribute.length() == 1) {
bool ok = true;
float effectiveAdvance = glyph.fastGetAttribute(SVGNames::horiz_adv_xAttr).toFloat(&ok);
if (!ok)
effectiveAdvance = defaultAdvance;
m_advanceWidthMax = std::max(m_advanceWidthMax, effectiveAdvance);
FloatRect glyphBoundingBox;
const auto& path = transcodeGlyphPaths(effectiveAdvance, glyph, glyphBoundingBox);
if (initialGlyph)
m_boundingBox = glyphBoundingBox;
else
m_boundingBox.unite(glyphBoundingBox);
m_minRightSideBearing = std::min(m_minRightSideBearing, effectiveAdvance - glyphBoundingBox.maxX());
initialGlyph = false;
m_glyphs.append(GlyphData(path, &glyph, effectiveAdvance, glyphBoundingBox, unicodeAttribute[0]));
}
}
std::sort(m_glyphs.begin(), m_glyphs.end(), [](const GlyphData& data1, const GlyphData& data2) {
return data1.codepoint < data2.codepoint;
});
// FIXME: Handle commas
if (m_fontFaceElement) {
auto& fontWeightAttribute = m_fontFaceElement->fastGetAttribute(SVGNames::font_weightAttr);
Vector<String> split;
fontWeightAttribute.string().split(" ", split);
for (const auto& segment : split) {
if (segment == "bold")
m_weight = 7;
bool ok = true;
int value = segment.toInt(&ok);
if (ok && value >= 0 && value < 1000)
m_weight = value / 100;
}
const auto& fontStyleAttribute = m_fontFaceElement->fastGetAttribute(SVGNames::font_weightAttr);
split.clear();
String(fontStyleAttribute).split(" ", split);
for (const auto& s : split) {
if (s == "italic" || s == "oblique")
m_italic = true;
}
}
// Might not be quite what I want
if (m_fontFaceElement)
m_fontFamily = m_fontFaceElement->fontFamily();
}
static inline bool isFourByteAligned(size_t x)
{
return !(x & sizeof(uint32_t)-1);
}
static uint32_t calculateChecksum(const Vector<char>& table, size_t startingOffset, size_t endingOffset)
{
ASSERT(isFourByteAligned(endingOffset - startingOffset));
uint32_t sum = 0;
for (; startingOffset < endingOffset; startingOffset += 4) {
// The spec is unclear whether this is a little-endian sum or a big-endian sum. Choose little endian.
sum += (static_cast<unsigned char>(table[startingOffset + 3]) << 24)
| (static_cast<unsigned char>(table[startingOffset + 2]) << 16)
| (static_cast<unsigned char>(table[startingOffset + 1]) << 8)
| static_cast<unsigned char>(table[startingOffset]);
}
return sum;
}
void SVGToOTFFontConverter::appendTable(const char identifier[4], Vector<char>& output, FontAppendingFunction appendingFunction)
{
size_t offset = output.size();
ASSERT(isFourByteAligned(offset));
(this->*appendingFunction)(output);
size_t unpaddedSize = output.size() - offset;
while (!isFourByteAligned(output.size()))
output.append(0);
ASSERT(isFourByteAligned(output.size()));
size_t directoryEntryOffset = kSNFTHeaderSize + m_tablesAppendedCount * kDirectoryEntrySize;
output[directoryEntryOffset] = identifier[0];
output[directoryEntryOffset + 1] = identifier[1];
output[directoryEntryOffset + 2] = identifier[2];
output[directoryEntryOffset + 3] = identifier[3];
overwrite32(output, directoryEntryOffset + 4, calculateChecksum(output, offset, output.size()));
overwrite32(output, directoryEntryOffset + 8, offset);
overwrite32(output, directoryEntryOffset + 12, unpaddedSize);
++m_tablesAppendedCount;
}
Vector<char> SVGToOTFFontConverter::convertSVGToOTFFont()
{
Vector<char> result;
if (m_glyphs.size() > 0xFFFF || !m_glyphs.size())
return result;
uint16_t numTables = 10;
uint16_t roundedNumTables = roundDownToPowerOfTwo(numTables);
uint16_t searchRange = roundedNumTables * 16;
uint16_t entrySelector = 0;
while (roundedNumTables >>= 1)
++entrySelector;
result.append('O');
result.append('T');
result.append('T');
result.append('O');
write16(result, numTables);
write16(result, searchRange);
write16(result, entrySelector);
write16(result, numTables * 16 - searchRange);
ASSERT(result.size() == kSNFTHeaderSize);
// Leave space for the Directory Entries
for (size_t i = 0; i < kDirectoryEntrySize * numTables; ++i)
result.append(0);
// FIXME: Implement more tables, like vhea and vmtx (and kern!)
appendTable("CFF ", result, &SVGToOTFFontConverter::appendCFFTable);
appendTable("OS/2", result, &SVGToOTFFontConverter::appendOS2Table);
appendTable("VORG", result, &SVGToOTFFontConverter::appendVORGTable);
appendTable("cmap", result, &SVGToOTFFontConverter::appendCMAPTable);
auto headTableOffset = result.size();
appendTable("head", result, &SVGToOTFFontConverter::appendHEADTable);
appendTable("hhea", result, &SVGToOTFFontConverter::appendHHEATable);
appendTable("hmtx", result, &SVGToOTFFontConverter::appendHMTXTable);
appendTable("maxp", result, &SVGToOTFFontConverter::appendMAXPTable);
appendTable("name", result, &SVGToOTFFontConverter::appendNAMETable);
appendTable("post", result, &SVGToOTFFontConverter::appendPOSTTable);
ASSERT(numTables == m_tablesAppendedCount);
// checkSumAdjustment: "To compute: set it to 0, calculate the checksum for the 'head' table and put it in the table directory,
// sum the entire font as uint32, then store B1B0AFBA - sum. The checksum for the 'head' table will now be wrong. That is OK."
uint32_t checksumAdjustment = 0xB1B0AFBAU - calculateChecksum(result, 0, result.size());
overwrite32(result, headTableOffset + 8, checksumAdjustment);
return result;
}
Vector<char> convertSVGToOTFFont(const SVGFontElement& element)
{
return SVGToOTFFontConverter(element).convertSVGToOTFFont();
}
}
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