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/*
* Copyright (C) 1998, 1999 Torben Weis <weis@kde.org>
* 1999-2001 Lars Knoll <knoll@kde.org>
* 1999-2001 Antti Koivisto <koivisto@kde.org>
* 2000-2001 Simon Hausmann <hausmann@kde.org>
* 2000-2001 Dirk Mueller <mueller@kde.org>
* 2000 Stefan Schimanski <1Stein@gmx.de>
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
* Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
* Copyright (C) 2008 Eric Seidel <eric@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef Frame_h
#define Frame_h
#include "AdjustViewSizeOrNot.h"
#include "FrameLoader.h"
#include "FrameTree.h"
#include "IntRect.h"
#include "NavigationScheduler.h"
#include "ScrollTypes.h"
#include "UserScriptTypes.h"
#include <wtf/RefCounted.h>
#if PLATFORM(IOS)
#include "ViewportArguments.h"
#include "VisibleSelection.h"
#endif
#if PLATFORM(WIN)
#include "FrameWin.h"
#endif
#if USE(TILED_BACKING_STORE)
#include "TiledBackingStoreClient.h"
#endif
#if PLATFORM(IOS)
OBJC_CLASS DOMCSSStyleDeclaration;
OBJC_CLASS DOMNode;
OBJC_CLASS NSArray;
OBJC_CLASS NSString;
#endif
#if PLATFORM(WIN)
typedef struct HBITMAP__* HBITMAP;
#endif
namespace JSC { namespace Yarr {
class RegularExpression;
} }
namespace WebCore {
class AnimationController;
class Color;
class Document;
class Editor;
class Element;
class EventHandler;
class FloatSize;
class FrameDestructionObserver;
class FrameSelection;
class FrameView;
class HTMLFrameOwnerElement;
class HTMLTableCellElement;
class HitTestResult;
class ImageBuffer;
class IntRect;
class MainFrame;
class Node;
class Range;
class RenderLayer;
class RenderView;
class RenderWidget;
class ScriptController;
class Settings;
class TiledBackingStore;
class VisiblePosition;
class Widget;
#if PLATFORM(IOS)
enum {
OverflowScrollNone = 0,
OverflowScrollLeft = 1 << 0,
OverflowScrollRight = 1 << 1,
OverflowScrollUp = 1 << 2,
OverflowScrollDown = 1 << 3
};
enum OverflowScrollAction { DoNotPerformOverflowScroll, PerformOverflowScroll };
typedef Node* (*NodeQualifier)(const HitTestResult&, Node* terminationNode, IntRect* nodeBounds);
#endif
#if !USE(TILED_BACKING_STORE)
class TiledBackingStoreClient { };
#endif
enum {
LayerTreeFlagsIncludeDebugInfo = 1 << 0,
LayerTreeFlagsIncludeVisibleRects = 1 << 1,
LayerTreeFlagsIncludeTileCaches = 1 << 2,
LayerTreeFlagsIncludeRepaintRects = 1 << 3,
LayerTreeFlagsIncludePaintingPhases = 1 << 4,
LayerTreeFlagsIncludeContentLayers = 1 << 5
};
typedef unsigned LayerTreeFlags;
class Frame : public RefCounted<Frame>, public TiledBackingStoreClient {
public:
static PassRefPtr<Frame> create(Page*, HTMLFrameOwnerElement*, FrameLoaderClient*);
void init();
#if PLATFORM(IOS)
// Creates <html><body style="..."></body></html> doing minimal amount of work.
void initWithSimpleHTMLDocument(const String& style, const URL&);
#endif
void setView(PassRefPtr<FrameView>);
void createView(const IntSize&, const Color&, bool,
const IntSize& fixedLayoutSize = IntSize(), const IntRect& fixedVisibleContentRect = IntRect(),
bool useFixedLayout = false, ScrollbarMode = ScrollbarAuto, bool horizontalLock = false,
ScrollbarMode = ScrollbarAuto, bool verticalLock = false);
virtual ~Frame();
void addDestructionObserver(FrameDestructionObserver*);
void removeDestructionObserver(FrameDestructionObserver*);
void willDetachPage();
void detachFromPage();
void disconnectOwnerElement();
MainFrame& mainFrame() const;
bool isMainFrame() const;
Page* page() const;
HTMLFrameOwnerElement* ownerElement() const;
Document* document() const;
FrameView* view() const;
Editor& editor() const;
EventHandler& eventHandler() const;
FrameLoader& loader() const;
NavigationScheduler& navigationScheduler() const;
FrameSelection& selection() const;
FrameTree& tree() const;
AnimationController& animation() const;
ScriptController& script();
RenderView* contentRenderer() const; // Root of the render tree for the document contained in this frame.
RenderWidget* ownerRenderer() const; // Renderer for the element that contains this frame.
// ======== All public functions below this point are candidates to move out of Frame into another class. ========
void injectUserScripts(UserScriptInjectionTime);
String layerTreeAsText(LayerTreeFlags = 0) const;
String trackedRepaintRectsAsText() const;
static Frame* frameForWidget(const Widget*);
Settings& settings() const { return *m_settings; }
void setPrinting(bool printing, const FloatSize& pageSize, const FloatSize& originalPageSize, float maximumShrinkRatio, AdjustViewSizeOrNot);
bool shouldUsePrintingLayout() const;
FloatSize resizePageRectsKeepingRatio(const FloatSize& originalSize, const FloatSize& expectedSize);
bool inViewSourceMode() const;
void setInViewSourceMode(bool = true);
void setDocument(PassRefPtr<Document>);
void setPageZoomFactor(float factor);
float pageZoomFactor() const { return m_pageZoomFactor; }
void setTextZoomFactor(float factor);
float textZoomFactor() const { return m_textZoomFactor; }
void setPageAndTextZoomFactors(float pageZoomFactor, float textZoomFactor);
// Scale factor of this frame with respect to the container.
float frameScaleFactor() const;
#if USE(ACCELERATED_COMPOSITING)
void deviceOrPageScaleFactorChanged();
#endif
#if PLATFORM(IOS)
const ViewportArguments& viewportArguments() const;
void setViewportArguments(const ViewportArguments&);
Node* deepestNodeAtLocation(const FloatPoint& viewportLocation);
Node* nodeRespondingToClickEvents(const FloatPoint& viewportLocation, FloatPoint& adjustedViewportLocation);
Node* nodeRespondingToScrollWheelEvents(const FloatPoint& viewportLocation);
int indexCountOfWordPrecedingSelection(NSString* word) const;
NSArray* wordsInCurrentParagraph() const;
CGRect renderRectForPoint(CGPoint, bool* isReplaced, float* fontSize) const;
void setSelectionChangeCallbacksDisabled(bool = true);
bool selectionChangeCallbacksDisabled() const;
enum ViewportOffsetChangeType { IncrementalScrollOffset, CompletedScrollOffset };
void viewportOffsetChanged(ViewportOffsetChangeType);
bool containsTiledBackingLayers() const;
void overflowScrollPositionChangedForNode(const IntPoint&, Node*, bool isUserScroll);
void resetAllGeolocationPermission();
#endif
#if ENABLE(ORIENTATION_EVENTS)
// Orientation is the interface orientation in degrees. Some examples are:
// 0 is straight up; -90 is when the device is rotated 90 clockwise;
// 90 is when rotated counter clockwise.
void sendOrientationChangeEvent(int orientation);
int orientation() const { return m_orientation; }
#endif
void clearTimers();
static void clearTimers(FrameView*, Document*);
String displayStringModifiedByEncoding(const String&) const;
VisiblePosition visiblePositionForPoint(const IntPoint& framePoint);
Document* documentAtPoint(const IntPoint& windowPoint);
PassRefPtr<Range> rangeForPoint(const IntPoint& framePoint);
String searchForLabelsAboveCell(JSC::Yarr::RegularExpression*, HTMLTableCellElement*, size_t* resultDistanceFromStartOfCell);
String searchForLabelsBeforeElement(const Vector<String>& labels, Element*, size_t* resultDistance, bool* resultIsInCellAbove);
String matchLabelsAgainstElement(const Vector<String>& labels, Element*);
#if ENABLE(IOS_TEXT_AUTOSIZING)
void setTextAutosizingWidth(float);
float textAutosizingWidth() const;
#endif
#if PLATFORM(IOS)
// Scroll the selection in an overflow layer on iOS.
void scrollOverflowLayer(RenderLayer* , const IntRect& visibleRect, const IntRect& exposeRect);
int preferredHeight() const;
int innerLineHeight(DOMNode*) const;
void updateLayout() const;
NSRect caretRect() const;
NSRect rectForScrollToVisible() const;
NSRect rectForSelection(VisibleSelection&) const;
DOMCSSStyleDeclaration* styleAtSelectionStart() const;
unsigned formElementsCharacterCount() const;
void setTimersPaused(bool);
bool timersPaused() const { return m_timersPausedCount; }
void dispatchPageHideEventBeforePause();
void dispatchPageShowEventBeforeResume();
void setRangedSelectionBaseToCurrentSelection();
void setRangedSelectionBaseToCurrentSelectionStart();
void setRangedSelectionBaseToCurrentSelectionEnd();
void clearRangedSelectionInitialExtent();
void setRangedSelectionInitialExtentToCurrentSelectionStart();
void setRangedSelectionInitialExtentToCurrentSelectionEnd();
VisibleSelection rangedSelectionBase() const;
VisibleSelection rangedSelectionInitialExtent() const;
void recursiveSetUpdateAppearanceEnabled(bool);
NSArray* interpretationsForCurrentRoot() const;
#endif
void suspendActiveDOMObjectsAndAnimations();
void resumeActiveDOMObjectsAndAnimations();
bool activeDOMObjectsAndAnimationsSuspended() const { return m_activeDOMObjectsAndAnimationsSuspendedCount > 0; }
bool isURLAllowed(const URL&) const;
// ========
protected:
Frame(Page&, HTMLFrameOwnerElement*, FrameLoaderClient&);
private:
void injectUserScriptsForWorld(DOMWrapperWorld&, const UserScriptVector&, UserScriptInjectionTime);
HashSet<FrameDestructionObserver*> m_destructionObservers;
MainFrame& m_mainFrame;
Page* m_page;
const RefPtr<Settings> m_settings;
mutable FrameTree m_treeNode;
mutable FrameLoader m_loader;
mutable NavigationScheduler m_navigationScheduler;
HTMLFrameOwnerElement* m_ownerElement;
RefPtr<FrameView> m_view;
RefPtr<Document> m_doc;
const std::unique_ptr<ScriptController> m_script;
const OwnPtr<Editor> m_editor;
const OwnPtr<FrameSelection> m_selection;
const OwnPtr<EventHandler> m_eventHandler;
const std::unique_ptr<AnimationController> m_animationController;
#if PLATFORM(IOS)
void betterApproximateNode(const IntPoint& testPoint, NodeQualifier, Node*& best, Node* failedNode, IntPoint& bestPoint, IntRect& bestRect, const IntRect& testRect);
bool hitTestResultAtViewportLocation(const FloatPoint& viewportLocation, HitTestResult&, IntPoint& center);
Node* qualifyingNodeAtViewportLocation(const FloatPoint& viewportLocation, FloatPoint& adjustedViewportLocation, NodeQualifier, bool shouldApproximate);
void overflowAutoScrollTimerFired(Timer<Frame>*);
void startOverflowAutoScroll(const IntPoint&);
int checkOverflowScroll(OverflowScrollAction);
void setTimersPausedInternal(bool);
Timer<Frame> m_overflowAutoScrollTimer;
float m_overflowAutoScrollDelta;
IntPoint m_overflowAutoScrollPos;
ViewportArguments m_viewportArguments;
bool m_selectionChangeCallbacksDisabled;
int m_timersPausedCount;
VisibleSelection m_rangedSelectionBase;
VisibleSelection m_rangedSelectionInitialExtent;
#endif
#if ENABLE(IOS_TEXT_AUTOSIZING)
float m_textAutosizingWidth;
#endif
float m_pageZoomFactor;
float m_textZoomFactor;
#if ENABLE(ORIENTATION_EVENTS)
int m_orientation;
#endif
bool m_inViewSourceMode;
#if USE(TILED_BACKING_STORE)
// FIXME: The tiled backing store belongs in FrameView, not Frame.
public:
TiledBackingStore* tiledBackingStore() const { return m_tiledBackingStore.get(); }
void setTiledBackingStoreEnabled(bool);
private:
// TiledBackingStoreClient interface
virtual void tiledBackingStorePaintBegin() override final;
virtual void tiledBackingStorePaint(GraphicsContext*, const IntRect&) override final;
virtual void tiledBackingStorePaintEnd(const Vector<IntRect>& paintedArea) override final;
virtual IntRect tiledBackingStoreContentsRect() override final;
virtual IntRect tiledBackingStoreVisibleRect() override final;
virtual Color tiledBackingStoreBackgroundColor() const override final;
OwnPtr<TiledBackingStore> m_tiledBackingStore;
#endif
int m_activeDOMObjectsAndAnimationsSuspendedCount;
};
inline void Frame::init()
{
m_loader.init();
}
inline FrameLoader& Frame::loader() const
{
return m_loader;
}
inline NavigationScheduler& Frame::navigationScheduler() const
{
return m_navigationScheduler;
}
inline FrameView* Frame::view() const
{
return m_view.get();
}
inline ScriptController& Frame::script()
{
return *m_script;
}
inline Document* Frame::document() const
{
return m_doc.get();
}
inline FrameSelection& Frame::selection() const
{
return *m_selection;
}
inline Editor& Frame::editor() const
{
return *m_editor;
}
inline AnimationController& Frame::animation() const
{
return *m_animationController;
}
inline HTMLFrameOwnerElement* Frame::ownerElement() const
{
return m_ownerElement;
}
inline bool Frame::inViewSourceMode() const
{
return m_inViewSourceMode;
}
inline void Frame::setInViewSourceMode(bool mode)
{
m_inViewSourceMode = mode;
}
inline FrameTree& Frame::tree() const
{
return m_treeNode;
}
inline Page* Frame::page() const
{
return m_page;
}
inline void Frame::detachFromPage()
{
m_page = 0;
}
inline EventHandler& Frame::eventHandler() const
{
return *m_eventHandler;
}
inline MainFrame& Frame::mainFrame() const
{
return m_mainFrame;
}
} // namespace WebCore
#endif // Frame_h
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