File: ScrollableArea.h

package info (click to toggle)
webkitgtk 2.4.9-1~deb8u1
  • links: PTS, VCS
  • area: main
  • in suites: jessie
  • size: 120,620 kB
  • ctags: 192,221
  • sloc: cpp: 1,034,319; ansic: 19,255; sh: 11,153; perl: 10,747; ruby: 8,592; asm: 4,378; python: 4,132; yacc: 2,072; lex: 350; makefile: 215; xml: 63
file content (300 lines) | stat: -rw-r--r-- 13,716 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
/*
 * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 */

#ifndef ScrollableArea_h
#define ScrollableArea_h

#include "Scrollbar.h"
#include <wtf/Vector.h>

namespace WebCore {

class FloatPoint;
class GraphicsContext;
class PlatformTouchEvent;
class PlatformWheelEvent;
class ScrollAnimator;
#if USE(ACCELERATED_COMPOSITING)
class GraphicsLayer;
class TiledBacking;
#endif

class ScrollableArea {
public:
    bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1);
    void scrollToOffsetWithoutAnimation(const FloatPoint&);
    void scrollToOffsetWithoutAnimation(ScrollbarOrientation, float offset);

    // Should be called when the scroll position changes externally, for example if the scroll layer position
    // is updated on the scrolling thread and we need to notify the main thread.
    void notifyScrollPositionChanged(const IntPoint&);

    // Allows subclasses to handle scroll position updates themselves. If this member function
    // returns true, the scrollable area won't actually update the scroll position and instead
    // expect it to happen sometime in the future.
    virtual bool requestScrollPositionUpdate(const IntPoint&) { return false; }

    bool handleWheelEvent(const PlatformWheelEvent&);

#if ENABLE(TOUCH_EVENTS)
    virtual bool isTouchScrollable() const { return false; }
    virtual bool handleTouchEvent(const PlatformTouchEvent&);
#endif

#if PLATFORM(IOS)
    virtual bool isOverflowScroll() const { return false; }
    virtual void didStartScroll() { }
    virtual void didEndScroll() { }
    virtual void didUpdateScroll() { }
    virtual void setIsUserScroll(bool) { }
#endif

    // Functions for controlling if you can scroll past the end of the document.
    bool constrainsScrollingToContentEdge() const { return m_constrainsScrollingToContentEdge; }
    void setConstrainsScrollingToContentEdge(bool constrainsScrollingToContentEdge) { m_constrainsScrollingToContentEdge = constrainsScrollingToContentEdge; }

    void setVerticalScrollElasticity(ScrollElasticity scrollElasticity) { m_verticalScrollElasticity = scrollElasticity; }
    ScrollElasticity verticalScrollElasticity() const { return static_cast<ScrollElasticity>(m_verticalScrollElasticity); }

    void setHorizontalScrollElasticity(ScrollElasticity scrollElasticity) { m_horizontalScrollElasticity = scrollElasticity; }
    ScrollElasticity horizontalScrollElasticity() const { return static_cast<ScrollElasticity>(m_horizontalScrollElasticity); }

    bool inLiveResize() const { return m_inLiveResize; }
    virtual void willStartLiveResize();
    virtual void willEndLiveResize();

    void contentAreaWillPaint() const;
    void mouseEnteredContentArea() const;
    void mouseExitedContentArea() const;
    void mouseMovedInContentArea() const;
    void mouseEnteredScrollbar(Scrollbar*) const;
    void mouseExitedScrollbar(Scrollbar*) const;
    void contentAreaDidShow() const;
    void contentAreaDidHide() const;

    void lockOverlayScrollbarStateToHidden(bool shouldLockState) const;
    bool scrollbarsCanBeActive() const;

    virtual void didAddScrollbar(Scrollbar*, ScrollbarOrientation);
    virtual void willRemoveScrollbar(Scrollbar*, ScrollbarOrientation);

    virtual void contentsResized();

    bool hasOverlayScrollbars() const;
    virtual void setScrollbarOverlayStyle(ScrollbarOverlayStyle);
    ScrollbarOverlayStyle scrollbarOverlayStyle() const { return static_cast<ScrollbarOverlayStyle>(m_scrollbarOverlayStyle); }

    // This getter will create a ScrollAnimator if it doesn't already exist.
    ScrollAnimator* scrollAnimator() const;

    // This getter will return null if the ScrollAnimator hasn't been created yet.
    ScrollAnimator* existingScrollAnimator() const { return m_scrollAnimator.get(); }

    const IntPoint& scrollOrigin() const { return m_scrollOrigin; }
    bool scrollOriginChanged() const { return m_scrollOriginChanged; }

    virtual bool isActive() const = 0;
    virtual int scrollSize(ScrollbarOrientation) const = 0;
    virtual int scrollPosition(Scrollbar*) const = 0;
    virtual void invalidateScrollbar(Scrollbar*, const IntRect&);
    virtual bool isScrollCornerVisible() const = 0;
    virtual IntRect scrollCornerRect() const = 0;
    virtual void invalidateScrollCorner(const IntRect&);

    virtual bool updatesScrollLayerPositionOnMainThread() const = 0;

    // Convert points and rects between the scrollbar and its containing view.
    // The client needs to implement these in order to be aware of layout effects
    // like CSS transforms.
    virtual IntRect convertFromScrollbarToContainingView(const Scrollbar* scrollbar, const IntRect& scrollbarRect) const
    {
        return scrollbar->Widget::convertToContainingView(scrollbarRect);
    }
    virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar* scrollbar, const IntRect& parentRect) const
    {
        return scrollbar->Widget::convertFromContainingView(parentRect);
    }
    virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar* scrollbar, const IntPoint& scrollbarPoint) const
    {
        return scrollbar->Widget::convertToContainingView(scrollbarPoint);
    }
    virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar* scrollbar, const IntPoint& parentPoint) const
    {
        return scrollbar->Widget::convertFromContainingView(parentPoint);
    }

    virtual Scrollbar* horizontalScrollbar() const { return 0; }
    virtual Scrollbar* verticalScrollbar() const { return 0; }

    virtual IntPoint scrollPosition() const;
    virtual IntPoint minimumScrollPosition() const;
    virtual IntPoint maximumScrollPosition() const;

    enum VisibleContentRectIncludesScrollbars { ExcludeScrollbars, IncludeScrollbars };
    enum VisibleContentRectBehavior {
        ContentsVisibleRect,
#if PLATFORM(IOS)
        LegacyIOSDocumentViewRect,
        LegacyIOSDocumentVisibleRect = LegacyIOSDocumentViewRect
#else
        LegacyIOSDocumentVisibleRect = ContentsVisibleRect
#endif
    };

    IntRect visibleContentRect(VisibleContentRectBehavior = ContentsVisibleRect) const;
    IntRect visibleContentRectIncludingScrollbars(VisibleContentRectBehavior = ContentsVisibleRect) const;

    int visibleWidth() const { return visibleSize().width(); }
    int visibleHeight() const { return visibleSize().height(); }
    virtual IntSize visibleSize() const = 0;

    virtual IntSize contentsSize() const = 0;
    virtual IntSize overhangAmount() const { return IntSize(); }
    virtual IntPoint lastKnownMousePosition() const { return IntPoint(); }
    virtual bool isHandlingWheelEvent() const { return false; }

    virtual int headerHeight() const { return 0; }
    virtual int footerHeight() const { return 0; }

    // The totalContentsSize() is equivalent to the contentsSize() plus the header and footer heights.
    IntSize totalContentsSize() const;

    virtual bool shouldSuspendScrollAnimations() const { return true; }
    virtual void scrollbarStyleChanged(int /*newStyle*/, bool /*forceUpdate*/) { }
    virtual void setVisibleScrollerThumbRect(const IntRect&) { }
    
    // Note that this only returns scrollable areas that can actually be scrolled.
    virtual ScrollableArea* enclosingScrollableArea() const = 0;

    // Returns the bounding box of this scrollable area, in the coordinate system of the enclosing scroll view.
    virtual IntRect scrollableAreaBoundingBox() const = 0;

    virtual bool isRubberBandInProgress() const { return false; }

    virtual bool scrollAnimatorEnabled() const { return false; }

    // NOTE: Only called from Internals for testing.
    void setScrollOffsetFromInternals(const IntPoint&);

    static IntPoint constrainScrollPositionForOverhang(const IntRect& visibleContentRect, const IntSize& totalContentsSize, const IntPoint& scrollPosition, const IntPoint& scrollOrigin, int headerHeight, int footetHeight);
    IntPoint constrainScrollPositionForOverhang(const IntPoint& scrollPosition);

    // Computes the double value for the scrollbar's current position and the current overhang amount.
    // This function is static so that it can be called from the main thread or the scrolling thread.
    static void computeScrollbarValueAndOverhang(float currentPosition, float totalSize, float visibleSize, float& doubleValue, float& overhangAmount);

    // Let subclasses provide a way of asking for and servicing scroll
    // animations.
    virtual bool scheduleAnimation() { return false; }
    void serviceScrollAnimations();

#if PLATFORM(IOS)
    bool isHorizontalScrollerPinnedToMinimumPosition() const { return !horizontalScrollbar() || scrollPosition(horizontalScrollbar()) <= minimumScrollPosition().x(); }
    bool isHorizontalScrollerPinnedToMaximumPosition() const { return !horizontalScrollbar() || scrollPosition(horizontalScrollbar()) >= maximumScrollPosition().x(); }
    bool isVerticalScrollerPinnedToMinimumPosition() const { return !verticalScrollbar() || scrollPosition(verticalScrollbar()) <= minimumScrollPosition().y(); }
    bool isVerticalScrollerPinnedToMaximumPosition() const { return !verticalScrollbar() || scrollPosition(verticalScrollbar()) >= maximumScrollPosition().y(); } 

    bool isPinnedInBothDirections(const IntSize&) const; 
    bool isPinnedHorizontallyInDirection(int horizontalScrollDelta) const; 
    bool isPinnedVerticallyInDirection(int verticalScrollDelta) const;
#endif

#if USE(ACCELERATED_COMPOSITING)
    virtual TiledBacking* tiledBacking() const { return 0; }
    virtual bool usesCompositedScrolling() const { return false; }

    virtual GraphicsLayer* layerForHorizontalScrollbar() const { return 0; }
    virtual GraphicsLayer* layerForVerticalScrollbar() const { return 0; }

    void verticalScrollbarLayerDidChange();
    void horizontalScrollbarLayerDidChange();
#endif

protected:
    ScrollableArea();
    virtual ~ScrollableArea();

    void setScrollOrigin(const IntPoint&);
    void resetScrollOriginChanged() { m_scrollOriginChanged = false; }

    virtual void invalidateScrollbarRect(Scrollbar*, const IntRect&) = 0;
    virtual void invalidateScrollCornerRect(const IntRect&) = 0;

#if USE(ACCELERATED_COMPOSITING)
    friend class ScrollingCoordinator;
    virtual GraphicsLayer* layerForScrolling() const { return 0; }
    virtual GraphicsLayer* layerForScrollCorner() const { return 0; }
#if ENABLE(RUBBER_BANDING)
    virtual GraphicsLayer* layerForOverhangAreas() const { return 0; }
#endif
#endif
    bool hasLayerForHorizontalScrollbar() const;
    bool hasLayerForVerticalScrollbar() const;
    bool hasLayerForScrollCorner() const;

    virtual void sendWillRevealEdgeEventsIfNeeded(const IntPoint&, const IntPoint&) { }

private:
    virtual IntRect visibleContentRectInternal(VisibleContentRectIncludesScrollbars, VisibleContentRectBehavior) const;
    void scrollPositionChanged(const IntPoint&);
    
    // NOTE: Only called from the ScrollAnimator.
    friend class ScrollAnimator;
    void setScrollOffsetFromAnimation(const IntPoint&);

    // This function should be overriden by subclasses to perform the actual
    // scroll of the content.
    virtual void setScrollOffset(const IntPoint&) = 0;

    mutable OwnPtr<ScrollAnimator> m_scrollAnimator;

    // There are 8 possible combinations of writing mode and direction. Scroll origin will be non-zero in the x or y axis
    // if there is any reversed direction or writing-mode. The combinations are:
    // writing-mode / direction     scrollOrigin.x() set    scrollOrigin.y() set
    // horizontal-tb / ltr          NO                      NO
    // horizontal-tb / rtl          YES                     NO
    // horizontal-bt / ltr          NO                      YES
    // horizontal-bt / rtl          YES                     YES
    // vertical-lr / ltr            NO                      NO
    // vertical-lr / rtl            NO                      YES
    // vertical-rl / ltr            YES                     NO
    // vertical-rl / rtl            YES                     YES
    IntPoint m_scrollOrigin;

    unsigned m_constrainsScrollingToContentEdge : 1;

    unsigned m_inLiveResize : 1;

    unsigned m_verticalScrollElasticity : 2; // ScrollElasticity
    unsigned m_horizontalScrollElasticity : 2; // ScrollElasticity

    unsigned m_scrollbarOverlayStyle : 2; // ScrollbarOverlayStyle

    unsigned m_scrollOriginChanged : 1;
};

} // namespace WebCore

#endif // ScrollableArea_h