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/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_processing/agc2/vector_float_frame.h"
namespace webrtc {
namespace {
std::vector<float*> ConstructChannelPointers(
std::vector<std::vector<float>>* x) {
std::vector<float*> channel_ptrs;
for (auto& v : *x) {
channel_ptrs.push_back(v.data());
}
return channel_ptrs;
}
} // namespace
VectorFloatFrame::VectorFloatFrame(int num_channels,
int samples_per_channel,
float start_value)
: channels_(num_channels,
std::vector<float>(samples_per_channel, start_value)),
channel_ptrs_(ConstructChannelPointers(&channels_)),
float_frame_view_(channel_ptrs_.data(),
channels_.size(),
samples_per_channel) {}
VectorFloatFrame::~VectorFloatFrame() = default;
} // namespace webrtc
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