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Source: websocketd
Section: web
Priority: optional
Maintainer: Josue Ortega <josue@debian.org>
Build-Depends: debhelper-compat (= 13),
dh-golang,
golang-any,
golang-github-gorilla-websocket-dev
Standards-Version: 4.5.1
Homepage: https://github.com/joewalnes/websocketd
Vcs-Browser: https://salsa.debian.org/debian/websocketd
Vcs-Git: https://salsa.debian.org/debian/websocketd.git
XS-Go-Import-Path: github.com/joewalnes/websocketd
Testsuite: autopkgtest-pkg-go
Rules-Requires-Root: no
Package: websocketd
Architecture: any
Built-Using: ${misc:Built-Using}
Depends: ${misc:Depends},
${shlibs:Depends}
Description: Turn any program that uses STDIN/STDOUT into a WebSocket server
websocketd is a small command-line tool that will wrap an existing
command-line interface program, and allow it to be accessed
via a WebSocket.
.
WebSocket-capable applications can now be built very easily. As long as
you can write an executable program that reads STDIN and writes to STDOUT,
you can build a WebSocket server. Do it in Python, Ruby, Perl, Bash,
C, Go, PHP, Java, Clojure, Scala, Groovy, Expect, Awk, VBScript,
Haskell, Lua, R, whatever! No networking libraries necessary.
.
websocketd will start a WebSocket server on a specified port, and listen
for connections.
.
Upon a connection, it will fork the appropriate process, and disconnect
the process when the WebSocket connection closes (and vice-versa).
.
Any message sent from the WebSocket client will be piped to the process's
STDIN stream, followed by a \n newline.
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