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Source: wesnoth-1.14
Section: games
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Build-Depends: debhelper-compat (= 13), libsdl2-image-dev (>= 2.0.0),
libfreetype6-dev, libsdl2-mixer-dev (>= 2.0.0), libfribidi-dev,
libsdl2-ttf-dev (>= 2.0.8), libsdl2-dev (>= 2.0.4), libdbus-1-dev,
libboost-iostreams-dev, libboost-test-dev, libboost-regex-dev,
libboost-serialization-dev, libboost-system-dev, libboost-thread-dev,
libboost-program-options-dev, libboost-filesystem-dev, libboost-locale-dev,
libboost-random-dev, libpng-dev, libreadline-dev, libssl-dev,
libpango1.0-dev, libvorbis-dev, cmake (>= 2.6)
Standards-Version: 4.5.1
Uploaders: Rhonda D'Vine <rhonda@debian.org>,
Vincent Cheng <vcheng@debian.org>
Homepage: http://wesnoth.org/
Vcs-Git: https://salsa.debian.org/games-team/wesnoth.git
Vcs-Browser: https://salsa.debian.org/games-team/wesnoth
Package: wesnoth-1.14-data
Architecture: all
Multi-Arch: foreign
Depends: ${misc:Depends}, fonts-dejavu-core, fonts-dejavu-extra, fonts-droid-fallback, fonts-lato, fonts-adf-oldania
Suggests: wesnoth-1.14-music
Description: data files for Wesnoth (branch 1.14)
This package contains the sound files and graphics for Wesnoth. It is required
for being able to play wesnoth or create maps with the editor.
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-core
Architecture: any
Depends: ${misc:Depends}, ${shlibs:Depends},
wesnoth-1.14-data (= ${source:Version})
Suggests: wesnoth
Description: fantasy turn-based strategy game (branch 1.14)
This package contains the main program for wesnoth. It can be used to play
multiplayer games. If you want to play campaigns you will have to install
them individually, but if you prefer to have all the official campaigns
installed please be advised to install the wesnoth-1.14 package which depends
on all of them.
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-core
Architecture: all
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${binary:Version}),
wesnoth-1.14-data (= ${source:Version})
Suggests: wesnoth
Description: fantasy turn-based strategy game (metapackage)
This metapackage pulls in the core wesnoth package which allows you to play
using the latest stable version.
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14
Architecture: all
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${binary:Version}),
wesnoth-1.14-core (<< ${binary:Version}.~),
wesnoth-1.14-data (= ${source:Version}),
wesnoth-1.14-httt (= ${source:Version}),
wesnoth-1.14-tsg (= ${source:Version}),
wesnoth-1.14-trow (= ${source:Version}),
wesnoth-1.14-ttb (= ${source:Version}),
wesnoth-1.14-ei (= ${source:Version}),
wesnoth-1.14-utbs (= ${source:Version}),
wesnoth-1.14-did (= ${source:Version}),
wesnoth-1.14-nr (= ${source:Version}),
wesnoth-1.14-sof (= ${source:Version}),
wesnoth-1.14-sotbe (= ${source:Version}),
wesnoth-1.14-l (= ${source:Version}),
wesnoth-1.14-aoi (= ${source:Version}),
wesnoth-1.14-thot (= ${source:Version}),
wesnoth-1.14-low (= ${source:Version}),
wesnoth-1.14-dm (= ${source:Version}),
wesnoth-1.14-dw (= ${source:Version}),
wesnoth-1.14-sota (= ${source:Version})
Recommends: wesnoth-1.14-music (= ${source:Version})
Description: fantasy turn-based strategy game - complete suite (branch 1.14)
This package depends on the complete set of packages built from the wesnoth
source package but the server (which can be found in the
wesnoth-1.14-server package), most helpful if you always
want to have all the official campaigns installed. If you only want to play
over the network with other players or want to play only a few campaigns you
just need to install the wesnoth-1.14-core package and
the wanted campaign packages.
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth
Architecture: all
Depends: ${misc:Depends}, wesnoth-1.14 (>= ${binary:Version}),
wesnoth-1.14-data (= ${source:Version})
Description: fantasy turn-based strategy game - complete suite (metapackage)
This metapackage pulls in the complete set of the latest stable version, most
helpful if you always want to have all the official campaigns installed. If
you only want to play over the network with other players or want to play only
a few campaigns you just need to install the wesnoth-core package and the
wanted campaign packages.
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-music
Architecture: all
Multi-Arch: foreign
Depends: ${misc:Depends}
Description: music files for Wesnoth (branch 1.14)
This package contains the music files for Wesnoth. It is not required but
gives nice background music and encouraged.
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-music
Architecture: all
Multi-Arch: foreign
Depends: ${misc:Depends}, wesnoth-1.14-music (= ${source:Version}),
wesnoth-1.14-data (= ${source:Version})
Description: music files for Wesnoth (metapackage)
This metapackage pulls in the music package for use with the latest stable
version of wesnoth.
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-server
Architecture: any
Depends: ${misc:Depends}, ${shlibs:Depends}, lsb-base
Description: multiplayer network server for Wesnoth (branch 1.14)
This package contains the multiplayer network server for Wesnoth. You need it
if you want to host multiplayer games on your computer and don't want to use
the official servers.
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-tools
Architecture: all
Depends: ${misc:Depends}, ${shlibs:Depends}, python3:any,
wesnoth-1.14-data (= ${source:Version})
Recommends: imagemagick | graphicsmagick-imagemagick-compat
Enhances: wesnoth-1.14-core
Description: tools for campaign developers for Wesnoth (branch 1.14)
This package contains various tools for Wesnoth that are especially useful for
campaign developers, including but not limited to scripts supporting the
generation and checking of WML (Wesnoth Markup Language). You can find them
in the directory /usr/share/games/wesnoth/1.14/data/tools
after installation of the package.
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-httt
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "Heir to the Throne" official campaign for Wesnoth (branch 1.14)
This package contains the "Heir to the Throne" campaign for Wesnoth:
"Fight to regain the throne of Wesnoth, of which you are the legitimate
heir."
(Novice level, 23 scenarios.)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-tsg
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "The South Guard" official campaign for Wesnoth (branch 1.14)
This package contains the "The South Guard" campaign for Wesnoth:
"A young Knight, Deoran, is dispatched to take command of the South Guard...
Note: This campaign is designed as an introduction to Wesnoth. The 'Civilian'
difficulty level is aimed at first-time players."
(Novice level, 9 scenarios.)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-trow
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "The Rise of Wesnoth" official campaign for Wesnoth (branch 1.14)
This package contains the "The Rise of Wesnoth" campaign for Wesnoth:
"Lead Prince Haldric through the destruction of the Green Isle and across the
Ocean to establish the very kingdom of Wesnoth itself. The confrontation with
Lich-Lord Jevyan awaits..."
(Intermediate level, 24 scenarios.)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-ttb
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "A Tale of Two Brothers" official campaign for Wesnoth (branch 1.14)
This package contains the "A Tale of Two Brothers" campaign for Wesnoth:
"An evil mage is threatening the small village of Maghre and its inhabitants.
The village’s mage sends to his warrior brother for help, but not all goes as
planned. Can you help?"
(Novice level, 4 scenarios.)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-ei
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "The Eastern Invasion" official campaign for Wesnoth (branch 1.14)
This package contains the "The Eastern Invasion" campaign for Wesnoth:
"There are rumors of undead attacks on the eastern border of Wesnoth. You, an
officer in the Royal Army, have been sent to the eastern front to protect the
villagers and find out what is happening."
(Intermediate level, 16 scenarios.)"
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-utbs
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "Under the Burning Suns" official campaign for Wesnoth (branch 1.14)
This package contains the "Under the Burning Suns" campaign for Wesnoth:
"In the distant future a small band of elves struggles to survive amidst the
ruins of fallen empires. Lead your people out of the desert on an epic journey
to find a new home."
(Expert level, 10 scenarios.)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-did
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "Descent Into Darkness" official campaign for Wesnoth (branch 1.14)
This package contains the "Descent Into Darkness" campaign for Wesnoth:
"Learn the dark arts of necromancy in order to save your people from an orcish
incursion."
(Intermediate level, 12 scenarios.)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-nr
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "Northern Rebirth" official campaign for Wesnoth (branch 1.14)
This package contains the "Northern Rebirth" campaign for Wesnoth:
"For the people of Dwarven Doors the choice was stark: either drudge as
downtrodden slaves for the orcs until the end of their brief and miserable
lives, or risk all for freedom and rise up against their cruel overlords.
Little did they suspect that their struggle would be the hinge of great events
that might restore the Northlands to the glory they had once known."
(Expert level, 13 scenarios.)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-sof
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "The Sceptre of Fire" official campaign for Wesnoth (branch 1.14)
This package contains the "The Sceptre of Fire" campaign for Wesnoth:
"The land of Wesnoth's banner bold
Comes not from its own land;
It comes from Dwarfdom, grim and old
Made by a runesmith's hand.
So now I tell from whence it came -
The Fire-sceptre great -
And of the makers of the same,
Their tale I now relate..."
(Expert level, 9 scenarios.)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-sotbe
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "Son of the Black-Eye" official campaign for Wesnoth (branch 1.14)
This package contains the "Son of the Black-Eye" campaign for Wesnoth:
"Your father Karun Black-Eye was the greatest orcish leader that ever lived.
Now, as his son, it's up to you to thwart the selfish designs of the humans
who have broken the old agreements with the orcs and are bent upon taking your
lands. Unite the warring orcish tribes, bring together the Orcish Council and
call up the Great Horde to send the human-worms and their wose-born allies to
the land of the dead!"
(Expert level, 18 scenarios.)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-l
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "Liberty" official campaign for Wesnoth (branch 1.14)
This package contains the "Liberty" campaign for Wesnoth:
"As the shadow of civil war lengthens across Wesnoth, a band of hardy
marchlanders revolts against the tyranny of Queen Asheviere. To win their way
to freedom, they must defeat not just the trained blades of Wesnothian troops
but darker foes including orcs and undead."
(Intermediate level, 8 scenarios)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-aoi
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "An Orcish Incursion" official campaign for Wesnoth (branch 1.14)
This package contains the "An Orcish Incursion" campaign for Wesnoth:
"Defend the forests of the elves against the first orcs to reach the Great
Continent, learning valuable tactics as you do so."
(Novice level, 7 scenarios.)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-thot
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "The Hammer of Thursagan" official campaign for Wesnoth (branch 1.14)
This package contains the "The Hammer of Thursagan" campaign for Wesnoth:
"In the first years of the Northern Alliance, an expedition from Knalga seeks
out their kin at Kal Kartha and to learn the fate of the legendary Hammer of
Thursagan. The perils of their journey through the wild Northern Lands, though
great, pale beside the evil they will face at its end."
(Intermediate level, 11 scenarios.)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-low
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "Legend of Wesmere" official campaign for Wesnoth (branch 1.14)
This package contains the "Legend of Wesmere" campaign for Wesnoth:
"The tale of Kalenz, the High Lord who rallied his people after the second
orcish invasion of the Great Continent and became the most renowned hero in
the recorded history of the Elves."
(Intermediate level, 18 scenarios.)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-dm
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "Delfador's Memoirs" official campaign for Wesnoth (branch 1.14)
This package contains the "Delfador's Memoirs" campaign for Wesnoth:
"Wesnoth seems to be slipping inexorably into chaos, as marauding orcs pour
south across the Great River, and mysterious and deadly creatures roam the
night. Who is the shadowy Iliah-Malal? Can you defeat him before he destroys
all life in Wesnoth?"
(Intermediate level, 19 scenarios)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-dw
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "Dead Water" official campaign for Wesnoth (branch 1.14)
This package contains the "Dead Water" campaign for Wesnoth:
"You are Kai Krellis, son and heir of the last merman king but only a child. A
necromancer is turning your subjects into undead slaves! Lead your people on a
mission to convince a powerful mer-sorceress to help you repel the invasion.
The oceans near the Northern Lands are perilous, so you will need cunning and
bravery to survive. But first you need to gain the respect of your troops!"
(Intermediate level, 10 scenarios)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Package: wesnoth-1.14-sota
Depends: ${misc:Depends}, wesnoth-1.14-core (>= ${wesnoth:Min-Version}),
wesnoth-1.14-core (<< ${wesnoth:Max-Version})
Architecture: all
Description: "Secrets of the Ancients" official campaign for Wesnoth (branch 1.14)
This package contains the "Secrets of the Ancients" campaign for Wesnoth:
"Rediscover the secrets known by the lich lords of the Green Isle. They knew
how to live forever, so why can't you?"
(Intermediate level, 21 scenarios)
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
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