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#ifndef FREQCTRL_H
#define FREQCTRL_H
/*
* Frequency controller widget (originally from CuteSDR)
*/
#include "rigidentities.h"
#include <wfviewtypes.h>
#include <QFrame>
#include <QImage>
#include <QtGui>
#include <QApplication>
enum FctlUnit {
FCTL_UNIT_NONE, // Freq displayed without unit: 14.236.000
FCTL_UNIT_HZ,
FCTL_UNIT_KHZ,
FCTL_UNIT_MHZ,
FCTL_UNIT_GHZ,
FCTL_UNIT_SEC,
FCTL_UNIT_MSEC,
FCTL_UNIT_USEC,
FCTL_UNIT_NSEC
};
#define FCTL_MAX_DIGITS 12
#define FCTL_MIN_DIGITS 4
class freqCtrl : public QFrame
{
Q_OBJECT
public:
explicit freqCtrl(QWidget *parent = 0);
~freqCtrl();
QSize minimumSizeHint() const;
QSize sizeHint() const;
// Use NumDigits=0 for auto
void setup(int NumDigits, qint64 Minf, qint64 Maxf, int MinStep,
FctlUnit unit,std::vector<bandType>* bands = Q_NULLPTR);
void setUnit(FctlUnit unit);
void setDigitColor(QColor col);
void setBgColor(QColor col);
void setUnitsColor(QColor col);
void setHighlightColor(QColor col);
void setSeparators(QChar group, QChar decimal) { gsep=group; dsep=decimal; m_UpdateAll=true;}
qint64 getFrequency() const
{
return m_freq;
}
void setResetLowerDigits(bool reset)
{
m_ResetLowerDigits = reset;
}
void setInvertScrolling(bool invert)
{
m_InvertScrolling = invert;
}
signals:
void newFrequency(qint64 freq); // emitted when frequency has changed
public slots:
void setFrequency(qint64 freq);
void setFrequencyFocus();
protected:
void paintEvent(QPaintEvent *);
void resizeEvent(QResizeEvent *);
void mouseMoveEvent(QMouseEvent *);
void mousePressEvent(QMouseEvent *);
void wheelEvent(QWheelEvent *);
void leaveEvent(QEvent *);
void keyPressEvent(QKeyEvent *);
private:
void updateCtrl(bool all);
void drawBkGround(QPainter &Painter);
void drawDigits(QPainter &Painter);
void incDigit();
void decDigit();
void incFreq();
void decFreq();
void clearFreq();
void cursorHome();
void cursorEnd();
void moveCursorLeft();
void moveCursorRight();
bool inRect(QRect &rect, QPointF &point);
void setActiveDigit(int idx);
bool m_UpdateAll;
bool m_ExternalKeyActive;
bool m_LRMouseFreqSel; /* Use left/right mouse buttons. If FALSE click area determines up/down. */
bool m_ResetLowerDigits; /* If TRUE digits below the active one will be reset to 0
* when the active digit is incremented or decremented. */
bool m_InvertScrolling;
int m_FirstEditableDigit;
int m_LastLeadZeroPos;
int m_LeadZeroPos;
int m_NumDigits;
int m_NumDigitsForUnit; // number of digits allocated for unit (kHz, MHz, ...)
int m_DigStart;
int m_ActiveEditDigit;
int m_LastEditDigit;
int m_DecPos;
int m_NumSeps;
int scrollYperClick = 24;
int scrollXperClick = 24;
qreal scrollWheelOffsetAccumulated=0;
qint64 m_MinStep;
qint64 m_freq;
qint64 m_Oldfreq;
qint64 m_MinFreq;
qint64 m_MaxFreq;
QColor m_DigitColor;
QColor m_BkColor;
QColor m_InactiveColor;
QColor m_UnitsColor;
QColor m_HighlightColor;
QPixmap m_Pixmap;
QSize m_Size;
FctlUnit m_Unit;
QRect m_rectCtrl; // main control rectangle
QRect m_UnitsRect; // rectangle where Units text goes
QRect m_SepRect[FCTL_MAX_DIGITS]; // separation rectangles for commas, decimal point, etc.
QString m_UnitString;
QFont m_DigitFont;
QFont m_UnitsFont;
QChar gsep = ' ';
QChar dsep = ' ';
std::vector<bandType>* m_Bands;
struct DigStuct {
qint64 weight; // decimal weight of this digit
qint64 incval; // value this digit increments or decrements
QRect dQRect; // Digit bounding rectangle
int val; // value of this digit(0-9)
bool modified; // set if this digit has been modified
bool editmode; // set if this digit is selected for editing
} m_DigitInfo[FCTL_MAX_DIGITS];
};
#endif // FREQCTRL_H
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