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#ifndef UDPSERVER_H
#define UDPSERVER_H
#include <QObject>
#include <QUdpSocket>
#include <QNetworkDatagram>
#include <QNetworkInterface>
#include <QHostInfo>
#include <QTimer>
#include <QMutex>
#include <QDateTime>
#include <QByteArray>
#include <QList>
#include <QVector>
#include <QMap>
// Allow easy endian-ness conversions
#include <QtEndian>
#include <QDebug>
#include "packettypes.h"
#include "rigidentities.h"
#include "udphandler.h"
#include "audiohandler.h"
#include "rigcommander.h"
extern void passcode(QString in,QByteArray& out);
extern QByteArray parseNullTerminatedString(QByteArray c, int s);
struct SEQBUFENTRY {
QTime timeSent;
uint16_t seqNum;
QByteArray data;
quint8 retransmitCount;
};
struct SERVERUSER {
QString username;
QString password;
quint8 userType;
};
struct RIGCONFIG {
QString serialPort;
quint32 baudRate;
quint8 civAddr;
bool civIsRadioModel;
bool hasWiFi = false;
bool hasEthernet=false;
pttType_t pttType=pttCIV;
audioSetup rxAudioSetup;
audioSetup txAudioSetup;
QString modelName;
QString rigName;
#pragma pack(push, 1)
union {
struct {
quint8 unused[7]; // 0x22
quint16 commoncap; // 0x27
quint8 unusedb; // 0x29
quint8 macaddress[6]; // 0x2a
};
quint8 guid[GUIDLEN]; // 0x20
};
#pragma pack(pop)
bool rigAvailable=false;
rigCapabilities* rigCaps = Q_NULLPTR;
rigCommander* rig = Q_NULLPTR;
QThread* rigThread = Q_NULLPTR;
audioHandler* rxaudio = Q_NULLPTR;
QThread* rxAudioThread = Q_NULLPTR;
audioHandler* txaudio = Q_NULLPTR;
QThread* txAudioThread = Q_NULLPTR;
QTimer* rxAudioTimer = Q_NULLPTR;
QTimer* connectTimer = Q_NULLPTR;
quint8 waterfallFormat;
quint64 queueInterval=1000;
};
struct SERVERCONFIG {
bool enabled;
bool disableUI;
bool lan;
quint16 controlPort;
quint16 civPort;
quint16 audioPort;
int audioOutput;
int audioInput;
quint8 resampleQuality;
quint32 baudRate;
QList <SERVERUSER> users;
QList <RIGCONFIG*> rigs;
};
enum prefServerItem {
s_enabled = 1 << 0,
s_disableui = 1 << 1,
s_lan = 1 << 2,
s_controlPort = 1 << 3,
s_civPort = 1 << 4,
s_audioPort = 1 << 5,
s_audioOutput = 1 << 6,
s_audioInput = 1 << 7,
s_resampleQuality = 1 << 8,
s_baudRate = 1 << 9,
s_users = 1 << 10,
s_rigs = 1 << 11,
s_all = 1 << 12
};
class udpServer : public QObject
{
Q_OBJECT
public:
explicit udpServer(SERVERCONFIG* config, QObject* parent = nullptr);
~udpServer();
public slots:
void init();
void dataForServer(QByteArray);
void receiveAudioData(const audioPacket &data);
void receiveRigCaps(rigCapabilities* caps);
signals:
void haveDataFromServer(QByteArray);
void haveAudioData(audioPacket data);
void haveNetworkStatus(networkStatus);
void setupTxAudio(audioSetup);
void setupRxAudio(audioSetup);
private:
struct CLIENT {
bool connected = false;
QString type;
QHostAddress ipAddress;
quint16 port;
QByteArray clientName;
QDateTime timeConnected;
QDateTime lastHeard;
bool isStreaming;
quint16 civPort;
quint16 audioPort;
quint16 txBufferLen;
quint32 myId;
quint32 remoteId;
quint16 txSeq=0;
quint16 rxSeq;
quint16 connSeq;
quint16 pingSeq;
quint32 rxPingTime; // 32bit as has other info
quint16 authInnerSeq;
quint16 authSeq;
quint16 innerSeq;
quint16 sendAudioSeq;
quint8 macaddress[6];
quint16 tokenRx;
quint32 tokenTx;
quint32 commonCap;
quint8 wdseq;
QUdpSocket* socket;
QTimer* pingTimer;
QTimer* idleTimer;
QTimer* retransmitTimer;
// Only used for audio.
quint8 rxCodec;
quint8 txCodec;
quint16 rxSampleRate;
quint16 txSampleRate;
SERVERUSER user;
QMap<quint16, QTime> rxSeqBuf;
QMap<quint16, SEQBUFENTRY> txSeqBuf;
QMap<quint16, int> rxMissing;
QMutex txMutex;
QMutex rxMutex;
QMutex missMutex;
quint16 seqPrefix;
quint8 civId;
bool isAuthenticated;
CLIENT* controlClient = Q_NULLPTR;
CLIENT* civClient = Q_NULLPTR;
CLIENT* audioClient = Q_NULLPTR;
quint8 guid[GUIDLEN];
qint64 startTime;
QTime clientTime;
qint64 timeOffset;
qint64 timeDifference = 0;
};
void controlReceived();
void civReceived();
void audioReceived();
void commonReceived(QList<CLIENT*>* l,CLIENT* c, QByteArray r);
void sendPing(QList<CLIENT*> *l,CLIENT* c, quint16 seq, bool reply);
void sendControl(CLIENT* c, quint8 type, quint16 seq);
void sendLoginResponse(CLIENT* c, bool allowed);
void sendCapabilities(CLIENT* c);
void sendConnectionInfo(CLIENT* c,quint8 guid[GUIDLEN]);
void sendTokenResponse(CLIENT* c,quint8 type);
void sendStatus(CLIENT* c);
void sendRetransmitRequest(CLIENT* c);
void watchdog();
void deleteConnection(QList<CLIENT*> *l, CLIENT* c);
SERVERCONFIG *config;
QUdpSocket* udpControl = Q_NULLPTR;
QUdpSocket* udpCiv = Q_NULLPTR;
QUdpSocket* udpAudio = Q_NULLPTR;
QHostAddress localIP;
quint8 macAddress[6];
quint32 controlId = 0;
quint32 civId = 0;
quint32 audioId = 0;
QMutex udpMutex; // Used for critical operations.
QMutex connMutex;
QMutex audioMutex;
QList <CLIENT*> controlClients = QList<CLIENT*>();
QList <CLIENT*> civClients = QList<CLIENT*>();
QList <CLIENT*> audioClients = QList<CLIENT*>();
//QTime timeStarted;
audioSetup outAudio;
audioSetup inAudio;
quint16 rxSampleRate = 0;
quint16 txSampleRate = 0;
quint8 rxCodec = 0;
quint8 txCodec = 0;
QHostAddress hasTxAudio;
QTimer* wdTimer;
networkStatus status;
cachingQueue* queue;
};
#endif // UDPSERVER_H
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