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/**************************************************************************/
/* */
/* The Why platform for program certification */
/* */
/* Copyright (C) 2002-2011 */
/* */
/* Jean-Christophe FILLIATRE, CNRS & Univ. Paris-sud 11 */
/* Claude MARCHE, INRIA & Univ. Paris-sud 11 */
/* Yannick MOY, Univ. Paris-sud 11 */
/* Romain BARDOU, Univ. Paris-sud 11 */
/* */
/* Secondary contributors: */
/* */
/* Thierry HUBERT, Univ. Paris-sud 11 (former Caduceus front-end) */
/* Nicolas ROUSSET, Univ. Paris-sud 11 (on Jessie & Krakatoa) */
/* Ali AYAD, CNRS & CEA Saclay (floating-point support) */
/* Sylvie BOLDO, INRIA (floating-point support) */
/* Jean-Francois COUCHOT, INRIA (sort encodings, hyps pruning) */
/* Mehdi DOGGUY, Univ. Paris-sud 11 (Why GUI) */
/* */
/* This software is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU Lesser General Public */
/* License version 2.1, with the special exception on linking */
/* described in file LICENSE. */
/* */
/* This software is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */
/* */
/**************************************************************************/
//@+ CheckArithOverflow = no
/*@ lemma real_add_int :
@ (\forall integer x y; (real) (x + y) == (real) x + (real) y);
@*/
/*@ lemma real_mul_int :
@ (\forall integer x y; (real) (x * y) == (real) x * (real) y);
@*/
/*@ lemma mul_add_distr1 :
@ (\forall real x y z; x * (y + z) == (x * y) + (x * z));
@*/
/*@ lemma add_comm :
@ (\forall real x y; x + y == y + x);
@*/
/*@ lemma add_assoc :
@ (\forall real x y z; x + (y + z) == (x + y) + z);
@*/
/* @ lemma PRECISION_property :
@ 0.01 * (real) DecimalAbstractReal.PRECISION == 1.0;
@*/
/* @ lemma PRECISION_property :
@ 0.01 * (real) 100 == 1.0;
@*/
/*@ lemma PRECISION_property_real :
@ 0.01 * 100.0 == 1.0;
@*/
/*@ logic real amount_real_value{L}(DecimalAbstractReal x) =
@ (real) x.intPart + 0.01 * (real) x.decPart ;
@*/
/*@ logic integer amount_cent_value{L}(DecimalAbstractReal x) =
@ DecimalAbstractReal.PRECISION * x.intPart + x.decPart ;
@*/
public class DecimalAbstractReal {
/** minimal fraction of currency = 1/PRECISION */
public static final short PRECISION = 100;
short intPart;
short decPart;
//@ invariant decimal: 0 <= decPart && decPart < 100;
// bug: should be PRECISION ;
/*@ requires a != null;
@ assigns intPart, decPart;
@ behavior real_value:
@ ensures
@ amount_real_value(this) ==
@ \old(amount_real_value(this)) + \old(amount_real_value(a));
@ behavior cent_value:
@ ensures
@ amount_cent_value(this) ==
@ \old(amount_cent_value(this)) + \old(amount_cent_value(a));
@
@*/
public void add(DecimalAbstractReal a) {
short d = (short)(decPart + a.decPart);
short i = (short)(intPart + a.intPart);
if (d >= PRECISION) {
d -= PRECISION;
i++;
}
intPart = i;
decPart = d;
}
/*@ requires a != null && a != this;
@ assigns intPart, decPart;
@ behavior real_value:
@ ensures
@ amount_real_value(this) ==
@ \old(amount_real_value(this)) + amount_real_value(a);
@ behavior cent_value:
@ ensures
@ amount_cent_value(this) ==
@ \old(amount_cent_value(this)) + amount_cent_value(a);
@
@*/
public void add2(DecimalAbstractReal a) {
short d = (short)(decPart + a.decPart);
short i = (short)(intPart + a.intPart);
if (d >= PRECISION) {
d -= PRECISION;
i++;
}
intPart = i;
decPart = d;
}
}
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