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/*
* Copyright (C) 2002-2004, 2006-2010 by the Widelands Development Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef WL_GRAPHIC_IMAGE_H
#define WL_GRAPHIC_IMAGE_H
#include <string>
#include <stdint.h>
#include "base/macros.h"
#include "base/rect.h"
#include "graphic/gl/blit_data.h"
class Texture;
/**
* Interface to a bitmap that can act as the source of a rendering
* operation.
*/
class Image {
public:
Image() = default;
virtual ~Image() {
}
// Dimensions of this Image in pixels.
virtual int width() const = 0;
virtual int height() const = 0;
// OpenGL texture and texture coordinates backing this Image. This can
// change at any time, so do not hold one to this value for more than one
// frame.
virtual const BlitData& blit_data() const = 0;
private:
DISALLOW_COPY_AND_ASSIGN(Image);
};
#endif // end of include guard: WL_GRAPHIC_IMAGE_H
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