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/*
* Copyright (C) 2002-2016 by the Widelands Development Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef WL_WUI_GAME_MAIN_MENU_SAVE_GAME_H
#define WL_WUI_GAME_MAIN_MENU_SAVE_GAME_H
#include "base/i18n.h"
#include "ui_basic/button.h"
#include "ui_basic/editbox.h"
#include "ui_basic/listselect.h"
#include "ui_basic/messagebox.h"
#include "ui_basic/textarea.h"
#include "ui_basic/unique_window.h"
class InteractiveGameBase;
struct SaveWarnMessageBox;
struct GameMainMenuSaveGame : public UI::UniqueWindow {
friend struct SaveWarnMessageBox;
GameMainMenuSaveGame(InteractiveGameBase&, UI::UniqueWindow::Registry& registry);
void fill_list();
void select_by_name(std::string name);
protected:
void die() override;
private:
InteractiveGameBase& igbase();
void selected(uint32_t);
void double_clicked(uint32_t);
void edit_box_changed();
void ok();
void delete_clicked();
bool save_game(std::string);
void pause_game(bool paused);
UI::EditBox editbox_;
UI::Listselect<std::string> ls_;
UI::Textarea name_label_, mapname_, gametime_label_, gametime_, players_label_,
win_condition_label_, win_condition_;
UI::Button* button_ok_;
std::string curdir_;
std::string parentdir_;
std::string filename_;
bool overwrite_;
};
#endif // end of include guard: WL_WUI_GAME_MAIN_MENU_SAVE_GAME_H
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