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/* WindowLab - an X11 window manager
* Copyright (c) 2001-2005 Nick Gravgaard
* me at nickgravgaard.com
* http://nickgravgaard.com/windowlab/
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <X11/Xatom.h>
#include "windowlab.h"
static void handle_key_press(XKeyEvent *);
static void handle_button_press(XButtonEvent *);
static void handle_windowbar_click(XButtonEvent *, Client *);
static unsigned int box_clicked(Client *, int);
static void draw_button(Client *, GC *, GC *, unsigned int);
static void handle_configure_request(XConfigureRequestEvent *);
static void handle_map_request(XMapRequestEvent *);
static void handle_unmap_event(XUnmapEvent *);
static void handle_destroy_event(XDestroyWindowEvent *);
static void handle_client_message(XClientMessageEvent *);
static void handle_property_change(XPropertyEvent *);
static void handle_enter_event(XCrossingEvent *);
static void handle_colormap_change(XColormapEvent *);
static void handle_expose_event(XExposeEvent *);
#ifdef SHAPE
static void handle_shape_change(XShapeEvent *);
#endif
/* We may want to put in some sort of check for unknown events at some
* point. TWM has an interesting and different way of doing this... */
void do_event_loop(void)
{
XEvent ev;
for (;;)
{
XNextEvent(dsply, &ev);
#ifdef DEBUG
show_event(ev);
#endif
switch (ev.type)
{
case KeyPress:
handle_key_press(&ev.xkey);
break;
case ButtonPress:
handle_button_press(&ev.xbutton);
break;
case ConfigureRequest:
handle_configure_request(&ev.xconfigurerequest);
break;
case MapRequest:
handle_map_request(&ev.xmaprequest);
break;
case UnmapNotify:
handle_unmap_event(&ev.xunmap);
break;
case DestroyNotify:
handle_destroy_event(&ev.xdestroywindow);
break;
case ClientMessage:
handle_client_message(&ev.xclient);
break;
case ColormapNotify:
handle_colormap_change(&ev.xcolormap);
break;
case PropertyNotify:
handle_property_change(&ev.xproperty);
break;
case EnterNotify:
handle_enter_event(&ev.xcrossing);
break;
case Expose:
handle_expose_event(&ev.xexpose);
break;
#ifdef SHAPE
default:
if (shape && ev.type == shape_event)
{
handle_shape_change((XShapeEvent *)&ev);
}
#endif
}
}
}
static void handle_key_press(XKeyEvent *e)
{
KeySym key = XKeycodeToKeysym(dsply, e->keycode, 0);
switch (key)
{
case KEY_CYCLEPREV:
cycle_previous();
break;
case KEY_CYCLENEXT:
cycle_next();
break;
case KEY_FULLSCREEN:
toggle_fullscreen(focused_client);
break;
case KEY_TOGGLEZ:
raise_lower(focused_client);
break;
}
}
/* Someone clicked a button. If it was on the root, we get the click
* by default. If it's on a window frame, we get it as well. If it's
* on a client window, it may still fall through to us if the client
* doesn't select for mouse-click events. */
static void handle_button_press(XButtonEvent *e)
{
Client *c;
if (e->state & MODIFIER)
{
if (focused_client != NULL && focused_client != fullscreen_client)
{
resize(focused_client, e->x_root, e->y_root);
}
else
{
// pass event on
XAllowEvents(dsply, ReplayPointer, CurrentTime);
}
}
else if (e->window == root)
{
#ifdef DEBUG
dump_clients();
#endif
if (e->button == Button3)
{
rclick_root();
}
}
else if (e->window == taskbar)
{
switch (e->button)
{
case Button1:
lclick_taskbar(e->x);
break;
case Button3:
rclick_taskbar(e->x);
break;
case Button4: // mouse wheel up
cycle_previous();
break;
case Button5:
cycle_next(); // mouse wheel down
break;
}
}
else
{
// pass event on
XAllowEvents(dsply, ReplayPointer, CurrentTime);
if (e->button == Button1)
{
c = find_client(e->window, FRAME);
if (c != NULL)
{
// click-to-focus
check_focus(c);
if (e->y < BARHEIGHT() && c != fullscreen_client)
{
handle_windowbar_click(e, c);
}
}
}
else if (e->button == Button3)
{
rclick_root();
}
}
}
static void handle_windowbar_click(XButtonEvent *e, Client *c)
{
static Client * first_click_c;
static Time first_click_time;
unsigned int in_box, in_box_down, in_box_up;
int win_ypos;
XEvent ev;
in_box_down = box_clicked(c, e->x);
if (in_box_down <= 2)
{
if (!grab(root, MouseMask, None))
{
return;
}
XGrabServer(dsply);
in_box = 1;
draw_button(c, &text_gc, &depressed_gc, in_box_down);
do
{
XMaskEvent(dsply, MouseMask, &ev);
in_box_up = box_clicked(c, ev.xbutton.x - (c->x + DEF_BORDERWIDTH));
win_ypos = (ev.xbutton.y - c->y) + BARHEIGHT();
if (ev.type == MotionNotify)
{
if ((win_ypos <= BARHEIGHT()) && (win_ypos >= DEF_BORDERWIDTH) && (in_box_up == in_box_down))
{
in_box = 1;
draw_button(c, &text_gc, &depressed_gc, in_box_down);
}
else
{
in_box = 0;
draw_button(c, &text_gc, &active_gc, in_box_down);
}
}
}
while (ev.type != ButtonRelease);
draw_button(c, &text_gc, &active_gc, in_box_down);
XUngrabServer(dsply);
ungrab();
if (in_box)
{
switch (in_box_up)
{
case 0:
send_wm_delete(c);
break;
case 1:
raise_lower(c);
break;
case 2:
hide(c);
break;
}
}
}
else if (in_box_down != UINT_MAX)
{
if (first_click_c == c && (e->time - first_click_time) < DEF_DBLCLKTIME)
{
raise_lower(c);
first_click_c = NULL; // prevent 3rd clicks counting as double clicks
}
else
{
first_click_c = c;
}
first_click_time = e->time;
move(c);
}
}
/* Return which button was clicked - this is a multiple of BARHEIGHT()
* from the right hand side. We only care about 0, 1 and 2. */
static unsigned int box_clicked(Client *c, int x)
{
int pix_from_right = c->width - x;
if (pix_from_right < 0)
{
return UINT_MAX; // outside window
}
else
{
return (pix_from_right / (BARHEIGHT() - DEF_BORDERWIDTH));
}
}
static void draw_button(Client *c, GC *detail_gc, GC *background_gc, unsigned int which_box)
{
switch (which_box)
{
case 0:
draw_close_button(c, detail_gc, background_gc);
break;
case 1:
draw_toggledepth_button(c, detail_gc, background_gc);
break;
case 2:
draw_hide_button(c, detail_gc, background_gc);
break;
}
}
/* Because we are redirecting the root window, we get ConfigureRequest
* events from both clients we're handling and ones that we aren't.
* For clients we manage, we need to fiddle with the frame and the
* client window, and for unmanaged windows we have to pass along
* everything unchanged. Thankfully, we can reuse (a) the
* XWindowChanges struct and (c) the code to configure the client
* window in both cases.
*
* Most of the assignments here are going to be garbage, but only the
* ones that are masked in by e->value_mask will be looked at by the X
* server.
*
* We ignore managed clients that want their z-order changed and
* managed fullscreen clients that want their size and/or position
* changed (except to update their size and/or position for when
* fullscreen mode is toggled off). From what I can remember, clients
* are supposed to have been written so that they are aware that their
* requirements may not be met by the window manager. */
static void handle_configure_request(XConfigureRequestEvent *e)
{
Client *c = find_client(e->window, WINDOW);
XWindowChanges wc;
if (fullscreen_client != NULL && c == fullscreen_client)
{
if (e->value_mask & CWX)
{
fs_prevdims.x = e->x;
}
if (e->value_mask & CWY)
{
fs_prevdims.y = e->y;
}
if (e->value_mask & CWWidth)
{
fs_prevdims.width = e->width;
}
if (e->value_mask & CWHeight)
{
fs_prevdims.height = e->height;
}
return;
}
if (c != NULL)
{
gravitate(c, REMOVE_GRAVITY);
if (e->value_mask & CWX)
{
c->x = e->x;
}
if (e->value_mask & CWY)
{
c->y = e->y;
}
if (e->value_mask & CWWidth)
{
c->width = e->width;
}
if (e->value_mask & CWHeight)
{
c->height = e->height;
}
refix_position(c, e);
gravitate(c, APPLY_GRAVITY);
// configure the frame
wc.x = c->x;
wc.y = c->y - BARHEIGHT();
wc.width = c->width;
wc.height = c->height + BARHEIGHT();
wc.border_width = DEF_BORDERWIDTH;
//wc.sibling = e->above;
//wc.stack_mode = e->detail;
XConfigureWindow(dsply, c->frame, e->value_mask, &wc);
#ifdef SHAPE
if (e->value_mask & (CWWidth|CWHeight))
{
set_shape(c);
}
#endif
send_config(c);
// start setting up the next call
wc.x = 0;
wc.y = BARHEIGHT();
}
else
{
wc.x = e->x;
wc.y = e->y;
}
wc.width = e->width;
wc.height = e->height;
//wc.sibling = e->above;
//wc.stack_mode = e->detail;
XConfigureWindow(dsply, e->window, e->value_mask, &wc);
}
/* Two possiblilies if a client is asking to be mapped. One is that
* it's a new window, so we handle that if it isn't in our clients
* list anywhere. The other is that it already exists and wants to
* de-iconify, which is simple to take care of. */
static void handle_map_request(XMapRequestEvent *e)
{
Client *c = find_client(e->window, WINDOW);
if (c != NULL)
{
unhide(c);
}
else
{
make_new_client(e->window);
}
}
/* See windowlab.h for the intro to this one. If this is a window we
* unmapped ourselves, decrement c->ignore_unmap and casually go on as
* if nothing had happened. If the window unmapped itself from under
* our feet, however, get rid of it.
*
* If you spend a lot of time with -DDEBUG on, you'll realize that
* because most clients unmap and destroy themselves at once, they're
* gone before we even get the Unmap event, never mind the Destroy
* one. This will necessitate some extra caution in remove_client.
*
* Personally, I think that if Map events are intercepted, Unmap
* events should be intercepted too. No use arguing with a standard
* that's almost as old as I am though. :-( */
static void handle_unmap_event(XUnmapEvent *e)
{
Client *c = find_client(e->window, WINDOW);
if (c != NULL)
{
if (c->ignore_unmap)
{
c->ignore_unmap--;
}
else
{
remove_client(c, WITHDRAW);
}
}
}
/* This happens when a window is iconified and destroys itself. An
* Unmap event wouldn't happen in that case because the window is
* already unmapped. */
static void handle_destroy_event(XDestroyWindowEvent *e)
{
Client *c = find_client(e->window, WINDOW);
if (c != NULL)
{
remove_client(c, WITHDRAW);
}
}
/* If a client wants to iconify itself (boo! hiss!) it must send a
* special kind of ClientMessage. We might set up other handlers here
* but there's nothing else required by the ICCCM. */
static void handle_client_message(XClientMessageEvent *e)
{
Client *c = find_client(e->window, WINDOW);
if (c != NULL && e->message_type == wm_change_state && e->format == 32 && e->data.l[0] == IconicState)
{
hide(c);
}
}
/* All that we have cached is the name and the size hints, so we only
* have to check for those here. A change in the name means we have to
* immediately wipe out the old name and redraw; size hints only get
* used when we need them. */
static void handle_property_change(XPropertyEvent *e)
{
Client *c = find_client(e->window, WINDOW);
long dummy;
if (c != NULL)
{
switch (e->atom)
{
case XA_WM_NAME:
if (c->name)
{
XFree(c->name);
}
XFetchName(dsply, c->window, &c->name);
redraw(c);
redraw_taskbar();
break;
case XA_WM_NORMAL_HINTS:
XGetWMNormalHints(dsply, c->window, c->size, &dummy);
break;
}
}
}
/* X's default focus policy is follows-mouse, but we have to set it
* anyway because some sloppily written clients assume that (a) they
* can set the focus whenever they want or (b) that they don't have
* the focus unless the keyboard is grabbed to them. OTOH it does
* allow us to keep the previous focus when pointing at the root,
* which is nice.
*
* We also implement a colormap-follows-mouse policy here. That, on
* the third hand, is *not* X's default. */
static void handle_enter_event(XCrossingEvent *e)
{
Client *c = NULL;
if (e->window == taskbar)
{
in_taskbar = 1;
if (showing_taskbar == 0)
{
showing_taskbar = 1;
redraw_taskbar();
}
}
else
{
in_taskbar = 0;
if (fullscreen_client != NULL)
{
if (showing_taskbar == 1)
{
showing_taskbar = 0;
redraw_taskbar();
}
}
else // no fullscreen client
{
if (showing_taskbar == 0)
{
showing_taskbar = 1;
redraw_taskbar();
}
}
c = find_client(e->window, FRAME);
if (c != NULL)
{
XGrabButton(dsply, AnyButton, AnyModifier, c->frame, False, ButtonMask, GrabModeSync, GrabModeSync, None, None);
}
}
}
/* Here's part 2 of our colormap policy: when a client installs a new
* colormap on itself, set the display's colormap to that. Arguably,
* this is bad, because we should only set the colormap if that client
* has the focus. However, clients don't usually set colormaps at
* random when you're not interacting with them, so I think we're
* safe. If you have an 8-bit display and this doesn't work for you,
* by all means yell at me, but very few people have 8-bit displays
* these days. */
static void handle_colormap_change(XColormapEvent *e)
{
Client *c = find_client(e->window, WINDOW);
//if (c != NULL && e->c_new) // use c_new for c++
if (c != NULL && e->new)
{
c->cmap = e->colormap;
XInstallColormap(dsply, c->cmap);
}
}
/* If we were covered by multiple windows, we will usually get
* multiple expose events, so ignore them unless e->count (the number
* of outstanding exposes) is zero. */
static void handle_expose_event(XExposeEvent *e)
{
if (e->window == taskbar)
{
if (e->count == 0)
{
redraw_taskbar();
}
}
else
{
Client *c = find_client(e->window, FRAME);
if (c != NULL && e->count == 0)
{
redraw(c);
}
}
}
#ifdef SHAPE
static void handle_shape_change(XShapeEvent *e)
{
Client *c = find_client(e->window, WINDOW);
if (c != NULL)
{
set_shape(c);
}
}
#endif
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