File: nsAppShell.cpp

package info (click to toggle)
wine-gecko-2.24 2.24%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 740,092 kB
  • ctags: 688,789
  • sloc: cpp: 3,160,639; ansic: 1,619,153; python: 164,084; java: 128,022; asm: 114,527; xml: 69,863; sh: 55,281; makefile: 49,648; perl: 20,454; objc: 2,344; yacc: 2,066; pascal: 995; lex: 982; exp: 449; php: 244; lisp: 228; awk: 211; sed: 61; csh: 21; ada: 16; ruby: 3
file content (248 lines) | stat: -rw-r--r-- 8,412 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "mozilla/ipc/RPCChannel.h"
#include "nsAppShell.h"
#include "nsToolkit.h"
#include "nsThreadUtils.h"
#include "WinUtils.h"
#include "WinTaskbar.h"
#include "WinMouseScrollHandler.h"
#include "nsWindowDefs.h"
#include "nsString.h"
#include "WinIMEHandler.h"
#include "mozilla/widget/AudioSession.h"
#include "mozilla/HangMonitor.h"

using namespace mozilla::widget;

const PRUnichar* kAppShellEventId = L"nsAppShell:EventID";
const PRUnichar* kTaskbarButtonEventId = L"TaskbarButtonCreated";

static UINT sMsgId;

UINT sTaskbarButtonCreatedMsg;

/* static */
UINT nsAppShell::GetTaskbarButtonCreatedMessage() {
	return sTaskbarButtonCreatedMsg;
}

namespace mozilla {
namespace crashreporter {
void LSPAnnotate();
} // namespace crashreporter
} // namespace mozilla

using mozilla::crashreporter::LSPAnnotate;

//-------------------------------------------------------------------------

/*static*/ LRESULT CALLBACK
nsAppShell::EventWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
  if (uMsg == sMsgId) {
    nsAppShell *as = reinterpret_cast<nsAppShell *>(lParam);
    as->NativeEventCallback();
    NS_RELEASE(as);
    return TRUE;
  }
  return DefWindowProc(hwnd, uMsg, wParam, lParam);
}

nsAppShell::~nsAppShell()
{
  if (mEventWnd) {
    // DestroyWindow doesn't do anything when called from a non UI thread.
    // Since mEventWnd was created on the UI thread, it must be destroyed on
    // the UI thread.
    SendMessage(mEventWnd, WM_CLOSE, 0, 0);
  }
}

nsresult
nsAppShell::Init()
{
#ifdef MOZ_CRASHREPORTER
  LSPAnnotate();
#endif

  mLastNativeEventScheduled = TimeStamp::NowLoRes();

  if (!sMsgId)
    sMsgId = RegisterWindowMessageW(kAppShellEventId);

  sTaskbarButtonCreatedMsg = ::RegisterWindowMessageW(kTaskbarButtonEventId);
  NS_ASSERTION(sTaskbarButtonCreatedMsg, "Could not register taskbar button creation message");

  WNDCLASSW wc;
  HINSTANCE module = GetModuleHandle(NULL);

  const PRUnichar *const kWindowClass = L"nsAppShell:EventWindowClass";
  if (!GetClassInfoW(module, kWindowClass, &wc)) {
    wc.style         = 0;
    wc.lpfnWndProc   = EventWindowProc;
    wc.cbClsExtra    = 0;
    wc.cbWndExtra    = 0;
    wc.hInstance     = module;
    wc.hIcon         = NULL;
    wc.hCursor       = NULL;
    wc.hbrBackground = (HBRUSH) NULL;
    wc.lpszMenuName  = (LPCWSTR) NULL;
    wc.lpszClassName = kWindowClass;
    RegisterClassW(&wc);
  }

  mEventWnd = CreateWindowW(kWindowClass, L"nsAppShell:EventWindow",
                           0, 0, 0, 10, 10, NULL, NULL, module, NULL);
  NS_ENSURE_STATE(mEventWnd);

  return nsBaseAppShell::Init();
}


NS_IMETHODIMP
nsAppShell::Run(void)
{
  // Ignore failure; failing to start the application is not exactly an
  // appropriate response to failing to start an audio session.
  mozilla::widget::StartAudioSession();

  nsresult rv = nsBaseAppShell::Run();

  mozilla::widget::StopAudioSession();

  return rv;
}

NS_IMETHODIMP
nsAppShell::Exit(void)
{
  return nsBaseAppShell::Exit();
}

void
nsAppShell::DoProcessMoreGeckoEvents()
{
  // Called by nsBaseAppShell's NativeEventCallback() after it has finished
  // processing pending gecko events and there are still gecko events pending
  // for the thread. (This can happen if NS_ProcessPendingEvents reached it's
  // starvation timeout limit.) The default behavior in nsBaseAppShell is to
  // call ScheduleNativeEventCallback to post a follow up native event callback
  // message. This triggers an additional call to NativeEventCallback for more
  // gecko event processing.

  // There's a deadlock risk here with certain internal Windows modal loops. In
  // our dispatch code, we prioritize messages so that input is handled first.
  // However Windows modal dispatch loops often prioritize posted messages. If
  // we find ourselves in a tight gecko timer loop where NS_ProcessPendingEvents
  // takes longer than the timer duration, NS_HasPendingEvents(thread) will
  // always be true. ScheduleNativeEventCallback will be called on every
  // NativeEventCallback callback, and in a Windows modal dispatch loop, the
  // callback message will be processed first -> input gets starved, dead lock.
  
  // To avoid, don't post native callback messages from NativeEventCallback
  // when we're in a modal loop. This gets us back into the Windows modal
  // dispatch loop dispatching input messages. Once we drop out of the modal
  // loop, we use mNativeCallbackPending to fire off a final NativeEventCallback
  // if we need it, which insures NS_ProcessPendingEvents gets called and all
  // gecko events get processed.
  if (mEventloopNestingLevel < 2) {
    OnDispatchedEvent(nullptr);
    mNativeCallbackPending = false;
  } else {
    mNativeCallbackPending = true;
  }
}

void
nsAppShell::ScheduleNativeEventCallback()
{
  // Post a message to the hidden message window
  NS_ADDREF_THIS(); // will be released when the event is processed
  // Time stamp this event so we can detect cases where the event gets
  // dropping in sub classes / modal loops we do not control. 
  mLastNativeEventScheduled = TimeStamp::NowLoRes();
  ::PostMessage(mEventWnd, sMsgId, 0, reinterpret_cast<LPARAM>(this));
}

bool
nsAppShell::ProcessNextNativeEvent(bool mayWait)
{
  // Notify ipc we are spinning a (possibly nested) gecko event loop.
  mozilla::ipc::RPCChannel::NotifyGeckoEventDispatch();

  bool gotMessage = false;

  do {
    MSG msg;
    bool uiMessage = false;

    // For avoiding deadlock between our process and plugin process by
    // mouse wheel messages, we're handling actually when we receive one of
    // following internal messages which is posted by native mouse wheel
    // message handler. Any other events, especially native modifier key
    // events, should not be handled between native message and posted
    // internal message because it may make different modifier key state or
    // mouse cursor position between them.
    if (mozilla::widget::MouseScrollHandler::IsWaitingInternalMessage()) {
      gotMessage = WinUtils::PeekMessage(&msg, NULL, MOZ_WM_MOUSEWHEEL_FIRST,
                                         MOZ_WM_MOUSEWHEEL_LAST, PM_REMOVE);
      NS_ASSERTION(gotMessage,
                   "waiting internal wheel message, but it has not come");
      uiMessage = gotMessage;
    }

    if (!gotMessage) {
      gotMessage = WinUtils::PeekMessage(&msg, NULL, 0, 0, PM_REMOVE);
      uiMessage =
        (msg.message >= WM_KEYFIRST && msg.message <= WM_IME_KEYLAST) ||
        (msg.message >= NS_WM_IMEFIRST && msg.message <= NS_WM_IMELAST) ||
        (msg.message >= WM_MOUSEFIRST && msg.message <= WM_MOUSELAST);
    }

    if (gotMessage) {
      if (msg.message == WM_QUIT) {
        ::PostQuitMessage(msg.wParam);
        Exit();
      } else {
        // If we had UI activity we would be processing it now so we know we
        // have either kUIActivity or kActivityNoUIAVail.
        mozilla::HangMonitor::NotifyActivity(
          uiMessage ? mozilla::HangMonitor::kUIActivity :
                      mozilla::HangMonitor::kActivityNoUIAVail);

        if (msg.message >= WM_KEYFIRST && msg.message <= WM_KEYLAST &&
            IMEHandler::ProcessRawKeyMessage(msg)) {
          continue;  // the message is consumed.
        }

        ::TranslateMessage(&msg);
        ::DispatchMessageW(&msg);
      }
    } else if (mayWait) {
      // Block and wait for any posted application message
      mozilla::HangMonitor::Suspend();
      ::WaitMessage();
    }
  } while (!gotMessage && mayWait);

  // See DoProcessNextNativeEvent, mEventloopNestingLevel will be
  // one when a modal loop unwinds.
  if (mNativeCallbackPending && mEventloopNestingLevel == 1)
    DoProcessMoreGeckoEvents();

  // Check for starved native callbacks. If we haven't processed one
  // of these events in NATIVE_EVENT_STARVATION_LIMIT, fire one off.
  static const mozilla::TimeDuration nativeEventStarvationLimit =
    mozilla::TimeDuration::FromSeconds(NATIVE_EVENT_STARVATION_LIMIT);

  if ((TimeStamp::NowLoRes() - mLastNativeEventScheduled) >
      nativeEventStarvationLimit) {
    ScheduleNativeEventCallback();
  }
  
  return gotMessage;
}