1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239
|
/*
* Waitable timers management
*
* Copyright (C) 1999 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>
#include <sys/types.h>
#include "winnt.h"
#include "handle.h"
#include "request.h"
struct timer
{
struct object obj; /* object header */
int manual; /* manual reset */
int signaled; /* current signaled state */
int period; /* timer period in ms */
struct timeval when; /* next expiration */
struct timeout_user *timeout; /* timeout user */
struct thread *thread; /* thread that set the APC function */
void *callback; /* callback APC function */
void *arg; /* callback argument */
};
static void timer_dump( struct object *obj, int verbose );
static int timer_signaled( struct object *obj, struct thread *thread );
static int timer_satisfied( struct object *obj, struct thread *thread );
static void timer_destroy( struct object *obj );
static const struct object_ops timer_ops =
{
sizeof(struct timer), /* size */
timer_dump, /* dump */
add_queue, /* add_queue */
remove_queue, /* remove_queue */
timer_signaled, /* signaled */
timer_satisfied, /* satisfied */
NULL, /* get_poll_events */
NULL, /* poll_event */
no_get_fd, /* get_fd */
no_flush, /* flush */
no_get_file_info, /* get_file_info */
NULL, /* queue_async */
timer_destroy /* destroy */
};
/* create a timer object */
static struct timer *create_timer( const WCHAR *name, size_t len, int manual )
{
struct timer *timer;
if ((timer = create_named_object( &timer_ops, name, len )))
{
if (get_error() != STATUS_OBJECT_NAME_COLLISION)
{
/* initialize it if it didn't already exist */
timer->manual = manual;
timer->signaled = 0;
timer->when.tv_sec = 0;
timer->when.tv_usec = 0;
timer->period = 0;
timer->timeout = NULL;
timer->thread = NULL;
}
}
return timer;
}
/* callback on timer expiration */
static void timer_callback( void *private )
{
struct timer *timer = (struct timer *)private;
/* queue an APC */
if (timer->thread)
{
if (!thread_queue_apc( timer->thread, &timer->obj, timer->callback, APC_TIMER, 0, 3,
(void *)timer->when.tv_sec, (void *)timer->when.tv_usec, timer->arg))
{
release_object( timer->thread );
timer->thread = NULL;
}
}
if (timer->period) /* schedule the next expiration */
{
add_timeout( &timer->when, timer->period );
timer->timeout = add_timeout_user( &timer->when, timer_callback, timer );
}
else timer->timeout = NULL;
/* wake up waiters */
timer->signaled = 1;
wake_up( &timer->obj, 0 );
}
/* cancel a running timer */
static void cancel_timer( struct timer *timer )
{
if (timer->timeout)
{
remove_timeout_user( timer->timeout );
timer->timeout = NULL;
}
if (timer->thread)
{
thread_cancel_apc( timer->thread, &timer->obj, 0 );
release_object( timer->thread );
timer->thread = NULL;
}
}
/* set the timer expiration and period */
static void set_timer( struct timer *timer, int sec, int usec, int period,
void *callback, void *arg )
{
cancel_timer( timer );
if (timer->manual)
{
period = 0; /* period doesn't make any sense for a manual timer */
timer->signaled = 0;
}
if (!sec && !usec)
{
/* special case: use now + period as first expiration */
gettimeofday( &timer->when, 0 );
add_timeout( &timer->when, period );
}
else
{
timer->when.tv_sec = sec;
timer->when.tv_usec = usec;
}
timer->period = period;
timer->callback = callback;
timer->arg = arg;
if (callback) timer->thread = (struct thread *)grab_object( current );
timer->timeout = add_timeout_user( &timer->when, timer_callback, timer );
}
static void timer_dump( struct object *obj, int verbose )
{
struct timer *timer = (struct timer *)obj;
assert( obj->ops == &timer_ops );
fprintf( stderr, "Timer manual=%d when=%ld.%06ld period=%d ",
timer->manual, timer->when.tv_sec, timer->when.tv_usec, timer->period );
dump_object_name( &timer->obj );
fputc( '\n', stderr );
}
static int timer_signaled( struct object *obj, struct thread *thread )
{
struct timer *timer = (struct timer *)obj;
assert( obj->ops == &timer_ops );
return timer->signaled;
}
static int timer_satisfied( struct object *obj, struct thread *thread )
{
struct timer *timer = (struct timer *)obj;
assert( obj->ops == &timer_ops );
if (!timer->manual) timer->signaled = 0;
return 0;
}
static void timer_destroy( struct object *obj )
{
struct timer *timer = (struct timer *)obj;
assert( obj->ops == &timer_ops );
if (timer->timeout) remove_timeout_user( timer->timeout );
if (timer->thread) release_object( timer->thread );
}
/* create a timer */
DECL_HANDLER(create_timer)
{
struct timer *timer;
reply->handle = 0;
if ((timer = create_timer( get_req_data(), get_req_data_size(), req->manual )))
{
reply->handle = alloc_handle( current->process, timer, TIMER_ALL_ACCESS, req->inherit );
release_object( timer );
}
}
/* open a handle to a timer */
DECL_HANDLER(open_timer)
{
reply->handle = open_object( get_req_data(), get_req_data_size(),
&timer_ops, req->access, req->inherit );
}
/* set a waitable timer */
DECL_HANDLER(set_timer)
{
struct timer *timer;
if ((timer = (struct timer *)get_handle_obj( current->process, req->handle,
TIMER_MODIFY_STATE, &timer_ops )))
{
set_timer( timer, req->sec, req->usec, req->period, req->callback, req->arg );
release_object( timer );
}
}
/* cancel a waitable timer */
DECL_HANDLER(cancel_timer)
{
struct timer *timer;
if ((timer = (struct timer *)get_handle_obj( current->process, req->handle,
TIMER_MODIFY_STATE, &timer_ops )))
{
cancel_timer( timer );
release_object( timer );
}
}
|