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/*
* Common controls functions
*
* Copyright 1997 Dimitrie O. Paun
*
*/
#include "win.h"
#include "heap.h"
#include "commctrl.h"
#include "progress.h"
#include "status.h"
#include "updown.h"
/* Win32 common controls */
static WNDCLASS32A WIDGETS_CommonControls32[] =
{
{ CS_GLOBALCLASS | CS_VREDRAW | CS_HREDRAW, StatusWindowProc, 0,
sizeof(STATUSWINDOWINFO), 0, 0, 0, 0, 0, STATUSCLASSNAME32A },
{ CS_GLOBALCLASS | CS_VREDRAW | CS_HREDRAW, UpDownWindowProc, 0,
sizeof(UPDOWN_INFO), 0, 0, 0, 0, 0, UPDOWN_CLASS32A },
{ CS_GLOBALCLASS | CS_VREDRAW | CS_HREDRAW, ProgressWindowProc, 0,
sizeof(PROGRESS_INFO), 0, 0, 0, 0, 0, PROGRESS_CLASS32A }
};
#define NB_COMMON_CONTROLS32 \
(sizeof(WIDGETS_CommonControls32)/sizeof(WIDGETS_CommonControls32[0]))
/***********************************************************************
* DrawStatusText32A (COMCTL32.5)
*/
void WINAPI DrawStatusText32A( HDC32 hdc, LPRECT32 lprc, LPCSTR text,
UINT32 style )
{
RECT32 r = *lprc;
UINT32 border = BDR_SUNKENOUTER;
DrawEdge32(hdc, &r, BDR_RAISEDINNER, BF_RECT|BF_ADJUST|BF_FLAT);
if(style==SBT_POPOUT)
border = BDR_RAISEDOUTER;
else if(style==SBT_NOBORDERS)
border = 0;
DrawEdge32(hdc, &r, border, BF_RECT|BF_ADJUST|BF_MIDDLE);
/* now draw text */
if (text) {
int oldbkmode = SetBkMode32(hdc, TRANSPARENT);
r.left += 3;
DrawText32A(hdc, text, lstrlen32A(text),
&r, DT_LEFT|DT_VCENTER|DT_SINGLELINE);
if (oldbkmode != TRANSPARENT)
SetBkMode32(hdc, oldbkmode);
}
}
/***********************************************************************
* DrawStatusText32W (COMCTL32.24)
*/
void WINAPI DrawStatusText32W( HDC32 hdc, LPRECT32 lprc, LPCWSTR text,
UINT32 style )
{
LPSTR p = HEAP_strdupWtoA( GetProcessHeap(), 0, text );
DrawStatusText32A(hdc, lprc, p, style);
HeapFree( GetProcessHeap(), 0, p );
}
/***********************************************************************
* DrawStatusText16 (COMCTL32.23)
*/
void WINAPI DrawStatusText16( HDC16 hdc, LPRECT16 lprc, LPCSTR text,
UINT16 style )
{
if(!lprc)
DrawStatusText32A((HDC32)hdc, 0, text, (UINT32)style);
else{
RECT32 rect32;
CONV_RECT16TO32( lprc, &rect32 );
DrawStatusText32A((HDC32)hdc, &rect32, text, (UINT32)style);
}
}
/***********************************************************************
* CreateStatusWindow32A (COMCTL32.6)
*/
HWND32 WINAPI CreateStatusWindow32A( INT32 style, LPCSTR text, HWND32 parent,
UINT32 wid )
{
return CreateWindow32A(STATUSCLASSNAME32A, text, style,
CW_USEDEFAULT32, CW_USEDEFAULT32,
CW_USEDEFAULT32, CW_USEDEFAULT32,
parent, wid, 0, 0);
}
/***********************************************************************
* CreateStatusWindow16 (COMCTL32.18)
*/
HWND16 WINAPI CreateStatusWindow16( INT16 style, LPCSTR text, HWND16 parent,
UINT16 wid )
{
return CreateWindow16(STATUSCLASSNAME16, text, style,
CW_USEDEFAULT16, CW_USEDEFAULT16,
CW_USEDEFAULT16, CW_USEDEFAULT16,
parent, wid, 0, 0);
}
/***********************************************************************
* CreateStatusWindow32W (COMCTL32.19)
*/
HWND32 WINAPI CreateStatusWindow32W( INT32 style, LPCWSTR text, HWND32 parent,
UINT32 wid )
{
return CreateWindow32W(STATUSCLASSNAME32W, text, style,
CW_USEDEFAULT32, CW_USEDEFAULT32,
CW_USEDEFAULT32, CW_USEDEFAULT32,
parent, wid, 0, 0);
}
/***********************************************************************
* CreateUpDownControl (COMCTL32.16)
*/
HWND32 WINAPI CreateUpDownControl( DWORD style, INT32 x, INT32 y,
INT32 cx, INT32 cy, HWND32 parent,
INT32 id, HINSTANCE32 inst, HWND32 buddy,
INT32 maxVal, INT32 minVal, INT32 curVal )
{
HWND32 hUD = CreateWindow32A(UPDOWN_CLASS32A, 0, style, x, y, cx, cy,
parent, id, inst, 0);
if(hUD){
SendMessage32A(hUD, UDM_SETBUDDY, buddy, 0);
SendMessage32A(hUD, UDM_SETRANGE, 0, MAKELONG(maxVal, minVal));
SendMessage32A(hUD, UDM_SETPOS, 0, MAKELONG(curVal, 0));
}
return hUD;
}
/***********************************************************************
* InitCommonControls (COMCTL32.17)
*/
void WINAPI InitCommonControls(void)
{
int i;
char name[30];
const char *old_name;
WNDCLASS32A *class32 = WIDGETS_CommonControls32;
for (i = 0; i < NB_COMMON_CONTROLS32; i++, class32++)
{
/* Just to make sure the string is > 0x10000 */
old_name = class32->lpszClassName;
strcpy( name, (char *)class32->lpszClassName );
class32->lpszClassName = name;
class32->hCursor = LoadCursor16( 0, IDC_ARROW );
RegisterClass32A( class32 );
class32->lpszClassName = old_name;
}
}
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