1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250
|
/*
* Copyright 1993 Bob Amstadt
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdlib.h>
#include "windef.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(int);
struct Win87EmInfoStruct
{
unsigned short Version;
unsigned short SizeSaveArea;
unsigned short WinDataSeg;
unsigned short WinCodeSeg;
unsigned short Have80x87;
unsigned short Unused;
};
/* Implementing this is easy cause Linux and *BSD* ALWAYS have a numerical
* coprocessor. (either real or emulated on kernellevel)
*/
/* win87em.dll also sets interrupt vectors: 2 (NMI), 0x34 - 0x3f (emulator
* calls of standard libraries, see Ralph Browns interrupt list), 0x75
* (int13 error reporting of coprocessor)
*/
/* have a look at /usr/src/linux/arch/i386/math-emu/ *.[ch] for more info
* especially control_w.h and status_w.h
*/
/* FIXME: Still rather skeletal implementation only */
static BOOL Installed = 0;
static WORD RefCount = 0;
static WORD CtrlWord_1 = 0;
static WORD CtrlWord_2 = 0;
static WORD CtrlWord_Internal = 0;
static WORD StatusWord_1 = 0x000b;
static WORD StatusWord_2 = 0;
static WORD StatusWord_3 = 0;
static WORD StackTop = 175;
static WORD StackBottom = 0;
static WORD Inthandler02hVar = 1;
static void WIN87_ClearCtrlWord( CONTEXT86 *context )
{
context->Eax &= ~0xffff; /* set AX to 0 */
if (Installed)
#ifdef __i386__
__asm__("fclex");
#else
;
#endif
StatusWord_3 = StatusWord_2 = 0;
}
static void WIN87_SetCtrlWord( CONTEXT86 *context )
{
CtrlWord_1 = LOWORD(context->Eax);
context->Eax &= ~0x00c3;
if (Installed) {
CtrlWord_Internal = LOWORD(context->Eax);
#ifdef __i386__
__asm__("wait;fldcw %0" : : "m" (CtrlWord_Internal));
#endif
}
CtrlWord_2 = LOWORD(context->Eax);
}
static void WIN87_Init( CONTEXT86 *context )
{
if (Installed) {
#ifdef __i386__
__asm__("fninit");
__asm__("fninit");
#endif
}
StackBottom = StackTop;
context->Eax = (context->Eax & ~0xffff) | 0x1332;
WIN87_SetCtrlWord(context);
WIN87_ClearCtrlWord(context);
}
/***********************************************************************
* _fpMath (WIN87EM.1)
*/
void WINAPI WIN87_fpmath( CONTEXT86 *context )
{
TRACE("(cs:eip=%x:%x es=%x bx=%04x ax=%04x dx=%04x)\n",
(WORD)context->SegCs, context->Eip,
(WORD)context->SegEs, (WORD)context->Ebx,
(WORD)context->Eax, (WORD)context->Edx );
switch(LOWORD(context->Ebx))
{
case 0: /* install (increase instanceref) emulator, install NMI vector */
RefCount++;
#if 0
if (Installed)
InstallIntVecs02hAnd75h();
#endif
WIN87_Init(context);
context->Eax &= ~0xffff; /* set AX to 0 */
break;
case 1: /* Init Emulator */
WIN87_Init(context);
break;
case 2: /* deinstall emulator (decrease instanceref), deinstall NMI vector
* if zero. Every '0' call should have a matching '2' call.
*/
WIN87_Init(context);
RefCount--;
#if 0
if (!RefCount && Installed)
RestoreInt02h();
#endif
break;
case 3:
/*INT_SetHandler(0x3E,MAKELONG(AX,DX));*/
break;
case 4: /* set control word (& ~(CW_Denormal|CW_Invalid)) */
/* OUT: newset control word in AX */
WIN87_SetCtrlWord(context);
break;
case 5: /* return internal control word in AX */
context->Eax = (context->Eax & ~0xffff) | CtrlWord_1;
break;
case 6: /* round top of stack to integer using method AX & 0x0C00 */
/* returns current controlword */
{
DWORD dw=0;
WORD save,mask;
/* I don't know much about asm() programming. This could be
* wrong.
*/
#ifdef __i386__
__asm__ __volatile__("fstcw %0;wait" : "=m" (save) : : "memory");
__asm__ __volatile__("fstcw %0;wait" : "=m" (mask) : : "memory");
__asm__ __volatile__("orw $0xC00,%0" : "=m" (mask) : : "memory");
__asm__ __volatile__("fldcw %0;wait" : : "m" (mask));
__asm__ __volatile__("frndint");
__asm__ __volatile__("fist %0;wait" : "=m" (dw) : : "memory");
__asm__ __volatile__("fldcw %0" : : "m" (save));
#endif
TRACE("On top of stack is %d\n",dw);
}
break;
case 7: /* POP top of stack as integer into DX:AX */
/* IN: AX&0x0C00 rounding protocol */
/* OUT: DX:AX variable popped */
{
DWORD dw=0;
/* I don't know much about asm() programming. This could be
* wrong.
*/
/* FIXME: could someone who really understands asm() fix this please? --AJ */
/* __asm__("fistp %0;wait" : "=m" (dw) : : "memory"); */
TRACE("On top of stack was %d\n",dw);
context->Eax = (context->Eax & ~0xffff) | LOWORD(dw);
context->Edx = (context->Edx & ~0xffff) | HIWORD(dw);
}
break;
case 8: /* restore internal status words from emulator status word */
context->Eax &= ~0xffff; /* set AX to 0 */
if (Installed) {
#ifdef __i386__
__asm__("fstsw %0;wait" : "=m" (StatusWord_1));
#endif
context->Eax |= StatusWord_1 & 0x3f;
}
context->Eax = (context->Eax | StatusWord_2) & ~0xe000;
StatusWord_2 = LOWORD(context->Eax);
break;
case 9: /* clear emu control word and some other things */
WIN87_ClearCtrlWord(context);
break;
case 10: /* dunno. but looks like returning nr. of things on stack in AX */
context->Eax &= ~0xffff; /* set AX to 0 */
break;
case 11: /* just returns the installed flag in DX:AX */
context->Edx &= ~0xffff; /* set DX to 0 */
context->Eax = (context->Eax & ~0xffff) | Installed;
break;
case 12: /* save AX in some internal state var */
Inthandler02hVar = LOWORD(context->Eax);
break;
default: /* error. Say that loud and clear */
FIXME("unhandled switch %d\n",LOWORD(context->Ebx));
context->Eax |= 0xffff;
context->Edx |= 0xffff;
break;
}
}
/***********************************************************************
* __WinEm87Info (WIN87EM.3)
*/
void WINAPI WIN87_WinEm87Info(struct Win87EmInfoStruct *pWIS,
int cbWin87EmInfoStruct)
{
FIXME("(%p,%d), stub !\n",pWIS,cbWin87EmInfoStruct);
}
/***********************************************************************
* __WinEm87Restore (WIN87EM.4)
*/
void WINAPI WIN87_WinEm87Restore(void *pWin87EmSaveArea,
int cbWin87EmSaveArea)
{
FIXME("(%p,%d), stub !\n",
pWin87EmSaveArea,cbWin87EmSaveArea);
}
/***********************************************************************
* __WinEm87Save (WIN87EM.5)
*/
void WINAPI WIN87_WinEm87Save(void *pWin87EmSaveArea, int cbWin87EmSaveArea)
{
FIXME("(%p,%d), stub !\n",
pWin87EmSaveArea,cbWin87EmSaveArea);
}
|