1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359
|
/*
* Server-side async I/O support
*
* Copyright (C) 2007 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "windef.h"
#include "winternl.h"
#include "object.h"
#include "file.h"
#include "request.h"
struct async
{
struct object obj; /* object header */
struct thread *thread; /* owning thread */
struct list queue_entry; /* entry in async queue list */
struct async_queue *queue; /* queue containing this async */
unsigned int status; /* current status */
struct timeout_user *timeout;
unsigned int timeout_status; /* status to report upon timeout */
struct event *event;
async_data_t data; /* data for async I/O call */
};
static void async_dump( struct object *obj, int verbose );
static void async_destroy( struct object *obj );
static const struct object_ops async_ops =
{
sizeof(struct async), /* size */
async_dump, /* dump */
no_get_type, /* get_type */
no_add_queue, /* add_queue */
NULL, /* remove_queue */
NULL, /* signaled */
NULL, /* satisfied */
no_signal, /* signal */
no_get_fd, /* get_fd */
no_map_access, /* map_access */
default_get_sd, /* get_sd */
default_set_sd, /* set_sd */
no_lookup_name, /* lookup_name */
no_open_file, /* open_file */
no_close_handle, /* close_handle */
async_destroy /* destroy */
};
struct async_queue
{
struct object obj; /* object header */
struct fd *fd; /* file descriptor owning this queue */
struct completion *completion; /* completion associated with a recently closed file descriptor */
apc_param_t comp_key; /* completion key associated with a recently closed file descriptor */
struct list queue; /* queue of async objects */
};
static void async_queue_dump( struct object *obj, int verbose );
static void async_queue_destroy( struct object *obj );
static const struct object_ops async_queue_ops =
{
sizeof(struct async_queue), /* size */
async_queue_dump, /* dump */
no_get_type, /* get_type */
no_add_queue, /* add_queue */
NULL, /* remove_queue */
NULL, /* signaled */
NULL, /* satisfied */
no_signal, /* signal */
no_get_fd, /* get_fd */
no_map_access, /* map_access */
default_get_sd, /* get_sd */
default_set_sd, /* set_sd */
no_lookup_name, /* lookup_name */
no_open_file, /* open_file */
no_close_handle, /* close_handle */
async_queue_destroy /* destroy */
};
static inline void async_reselect( struct async *async )
{
if (async->queue->fd) fd_reselect_async( async->queue->fd, async->queue );
}
static void async_dump( struct object *obj, int verbose )
{
struct async *async = (struct async *)obj;
assert( obj->ops == &async_ops );
fprintf( stderr, "Async thread=%p\n", async->thread );
}
static void async_destroy( struct object *obj )
{
struct async *async = (struct async *)obj;
assert( obj->ops == &async_ops );
list_remove( &async->queue_entry );
async_reselect( async );
if (async->timeout) remove_timeout_user( async->timeout );
if (async->event) release_object( async->event );
release_object( async->queue );
release_object( async->thread );
}
static void async_queue_dump( struct object *obj, int verbose )
{
struct async_queue *async_queue = (struct async_queue *)obj;
assert( obj->ops == &async_queue_ops );
fprintf( stderr, "Async queue fd=%p\n", async_queue->fd );
}
static void async_queue_destroy( struct object *obj )
{
struct async_queue *async_queue = (struct async_queue *)obj;
assert( obj->ops == &async_queue_ops );
if (async_queue->completion) release_object( async_queue->completion );
}
/* notifies client thread of new status of its async request */
void async_terminate( struct async *async, unsigned int status )
{
apc_call_t data;
assert( status != STATUS_PENDING );
if (async->status != STATUS_PENDING)
{
/* already terminated, just update status */
async->status = status;
return;
}
memset( &data, 0, sizeof(data) );
data.type = APC_ASYNC_IO;
data.async_io.func = async->data.callback;
data.async_io.user = async->data.arg;
data.async_io.sb = async->data.iosb;
data.async_io.status = status;
thread_queue_apc( async->thread, &async->obj, &data );
async->status = status;
async_reselect( async );
release_object( async ); /* so that it gets destroyed when the async is done */
}
/* callback for timeout on an async request */
static void async_timeout( void *private )
{
struct async *async = private;
async->timeout = NULL;
async_terminate( async, async->timeout_status );
}
/* create a new async queue for a given fd */
struct async_queue *create_async_queue( struct fd *fd )
{
struct async_queue *queue = alloc_object( &async_queue_ops );
if (queue)
{
queue->fd = fd;
queue->completion = NULL;
list_init( &queue->queue );
}
return queue;
}
/* free an async queue, cancelling all async operations */
void free_async_queue( struct async_queue *queue )
{
if (!queue) return;
if (queue->fd) queue->completion = fd_get_completion( queue->fd, &queue->comp_key );
queue->fd = NULL;
async_wake_up( queue, STATUS_HANDLES_CLOSED );
release_object( queue );
}
/* create an async on a given queue of a fd */
struct async *create_async( struct thread *thread, struct async_queue *queue, const async_data_t *data )
{
struct event *event = NULL;
struct async *async;
if (data->event && !(event = get_event_obj( thread->process, data->event, EVENT_MODIFY_STATE )))
return NULL;
if (!(async = alloc_object( &async_ops )))
{
if (event) release_object( event );
return NULL;
}
async->thread = (struct thread *)grab_object( thread );
async->event = event;
async->status = STATUS_PENDING;
async->data = *data;
async->timeout = NULL;
async->queue = (struct async_queue *)grab_object( queue );
list_add_tail( &queue->queue, &async->queue_entry );
grab_object( async );
if (queue->fd) set_fd_signaled( queue->fd, 0 );
if (event) reset_event( event );
return async;
}
/* set the timeout of an async operation */
void async_set_timeout( struct async *async, timeout_t timeout, unsigned int status )
{
if (async->timeout) remove_timeout_user( async->timeout );
if (timeout != TIMEOUT_INFINITE) async->timeout = add_timeout_user( timeout, async_timeout, async );
else async->timeout = NULL;
async->timeout_status = status;
}
static void add_async_completion( struct async_queue *queue, apc_param_t cvalue, unsigned int status,
unsigned int information )
{
if (status == STATUS_MORE_PROCESSING_REQUIRED)
return; /* The async callback has successfully finished but no completion should be reported */
if (queue->fd)
{
apc_param_t ckey;
struct completion *completion = fd_get_completion( queue->fd, &ckey );
if (completion)
{
add_completion( completion, ckey, cvalue, status, information );
release_object( completion );
}
}
else if (queue->completion) add_completion( queue->completion, queue->comp_key,
cvalue, status, information );
}
/* store the result of the client-side async callback */
void async_set_result( struct object *obj, unsigned int status, unsigned int total, client_ptr_t apc )
{
struct async *async = (struct async *)obj;
if (obj->ops != &async_ops) return; /* in case the client messed up the APC results */
assert( async->status != STATUS_PENDING ); /* it must have been woken up if we get a result */
if (status == STATUS_PENDING) /* restart it */
{
status = async->status;
async->status = STATUS_PENDING;
grab_object( async );
if (status != STATUS_ALERTED) /* it was terminated in the meantime */
async_terminate( async, status );
else
async_reselect( async );
}
else
{
if (async->timeout) remove_timeout_user( async->timeout );
async->timeout = NULL;
async->status = status;
if (async->data.cvalue) add_async_completion( async->queue, async->data.cvalue, status, total );
if (apc)
{
apc_call_t data;
memset( &data, 0, sizeof(data) );
data.type = APC_USER;
data.user.func = apc;
data.user.args[0] = async->data.arg;
data.user.args[1] = async->data.iosb;
data.user.args[2] = 0;
thread_queue_apc( async->thread, NULL, &data );
}
if (async->event) set_event( async->event );
else if (async->queue->fd) set_fd_signaled( async->queue->fd, 1 );
}
}
/* check if there are any queued async operations */
int async_queued( struct async_queue *queue )
{
return queue && list_head( &queue->queue );
}
/* check if an async operation is waiting to be alerted */
int async_waiting( struct async_queue *queue )
{
struct list *ptr;
struct async *async;
if (!queue) return 0;
if (!(ptr = list_head( &queue->queue ))) return 0;
async = LIST_ENTRY( ptr, struct async, queue_entry );
return async->status == STATUS_PENDING;
}
int async_wake_up_by( struct async_queue *queue, struct process *process,
struct thread *thread, client_ptr_t iosb, unsigned int status )
{
struct list *ptr, *next;
int woken = 0;
if (!queue || (!process && !thread && !iosb)) return 0;
LIST_FOR_EACH_SAFE( ptr, next, &queue->queue )
{
struct async *async = LIST_ENTRY( ptr, struct async, queue_entry );
if ( (!process || async->thread->process == process) &&
(!thread || async->thread == thread) &&
(!iosb || async->data.iosb == iosb) )
{
async_terminate( async, status );
woken++;
}
}
return woken;
}
/* wake up async operations on the queue */
void async_wake_up( struct async_queue *queue, unsigned int status )
{
struct list *ptr, *next;
if (!queue) return;
LIST_FOR_EACH_SAFE( ptr, next, &queue->queue )
{
struct async *async = LIST_ENTRY( ptr, struct async, queue_entry );
async_terminate( async, status );
if (status == STATUS_ALERTED) break; /* only wake up the first one */
}
}
|