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/* Copyright (C) 2000 Anil Shrestha and Adam Hiatt
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* AnimationTYPE *
* *
* This class provides the methods for storing pictures, specifically groups *
* of images that are logically linked together (e.g. all the cells in a *
* ship's animation). *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef AnimationTYPE_H
#define AnimationTYPE_H
#include "additional/apstring.h"
#include "additional/apvector.h"
#include <allegro.h>
#include <fstream>
class AnimationTYPE
{
public :
// CONSTRUCTOR / DESTRUCTOR
AnimationTYPE ( );
AnimationTYPE ( char * fileName );
~AnimationTYPE ( );
// MODIFIER
void LoadImages ( const char * fileName );
// ACCESSOR
BITMAP * GetImage ( int Index ) const;
RGB * GetPallete ( );
int Length ( ) const;
private :
int mySize;
PALLETE myPal;
apvector < BITMAP* > myImageBank;
};
#endif
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