1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260
|
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
** Author: Eric Veach, July 1994.
**
*/
#include <stddef.h>
#include <assert.h>
#include <limits.h> /* LONG_MAX */
#include "memalloc.h"
/* Include all the code for the regular heap-based queue here. */
#include "priorityq-heap.c"
/* Now redefine all the function names to map to their "Sort" versions. */
#include "priorityq-sort.h"
/* really __gl_pqSortNewPriorityQ */
PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) )
{
PriorityQ *pq = (PriorityQ *)memAlloc( sizeof( PriorityQ ));
if (pq == NULL) return NULL;
pq->heap = __gl_pqHeapNewPriorityQ( leq );
if (pq->heap == NULL) {
memFree(pq);
return NULL;
}
pq->keys = (PQHeapKey *)memAlloc( INIT_SIZE * sizeof(pq->keys[0]) );
if (pq->keys == NULL) {
__gl_pqHeapDeletePriorityQ(pq->heap);
memFree(pq);
return NULL;
}
pq->order = NULL;
pq->size = 0;
pq->max = INIT_SIZE;
pq->initialized = FALSE;
pq->leq = leq;
return pq;
}
/* really __gl_pqSortDeletePriorityQ */
void pqDeletePriorityQ( PriorityQ *pq )
{
assert(pq != NULL);
if (pq->heap != NULL) __gl_pqHeapDeletePriorityQ( pq->heap );
if (pq->order != NULL) memFree( pq->order );
if (pq->keys != NULL) memFree( pq->keys );
memFree( pq );
}
#define LT(x,y) (! LEQ(y,x))
#define GT(x,y) (! LEQ(x,y))
#define Swap(a,b) do{PQkey *tmp = *a; *a = *b; *b = tmp;}while(0)
/* really __gl_pqSortInit */
int pqInit( PriorityQ *pq )
{
PQkey **p, **r, **i, **j, *piv;
struct { PQkey **p, **r; } Stack[50], *top = Stack;
unsigned long seed = 2016473283;
/* Create an array of indirect pointers to the keys, so that we
* the handles we have returned are still valid.
*/
/*
pq->order = (PQHeapKey **)memAlloc( (size_t)
(pq->size * sizeof(pq->order[0])) );
*/
pq->order = (PQHeapKey **)memAlloc( (size_t)
((pq->size+1) * sizeof(pq->order[0])) );
/* the previous line is a patch to compensate for the fact that IBM */
/* machines return a null on a malloc of zero bytes (unlike SGI), */
/* so we have to put in this defense to guard against a memory */
/* fault four lines down. from fossum@austin.ibm.com. */
if (pq->order == NULL) return 0;
p = pq->order;
r = p + pq->size - 1;
for( piv = pq->keys, i = p; i <= r; ++piv, ++i ) {
*i = piv;
}
/* Sort the indirect pointers in descending order,
* using randomized Quicksort
*/
top->p = p; top->r = r; ++top;
while( --top >= Stack ) {
p = top->p;
r = top->r;
while( r > p + 10 ) {
seed = seed * 1539415821 + 1;
i = p + seed % (r - p + 1);
piv = *i;
*i = *p;
*p = piv;
i = p - 1;
j = r + 1;
do {
do { ++i; } while( GT( **i, *piv ));
do { --j; } while( LT( **j, *piv ));
Swap( i, j );
} while( i < j );
Swap( i, j ); /* Undo last swap */
if( i - p < r - j ) {
top->p = j+1; top->r = r; ++top;
r = i-1;
} else {
top->p = p; top->r = i-1; ++top;
p = j+1;
}
}
/* Insertion sort small lists */
for( i = p+1; i <= r; ++i ) {
piv = *i;
for( j = i; j > p && LT( **(j-1), *piv ); --j ) {
*j = *(j-1);
}
*j = piv;
}
}
pq->max = pq->size;
pq->initialized = TRUE;
__gl_pqHeapInit( pq->heap ); /* always succeeds */
#ifndef NDEBUG
p = pq->order;
r = p + pq->size - 1;
for( i = p; i < r; ++i ) {
assert( LEQ( **(i+1), **i ));
}
#endif
return 1;
}
/* really __gl_pqSortInsert */
/* returns LONG_MAX iff out of memory */
PQhandle pqInsert( PriorityQ *pq, PQkey keyNew )
{
long curr;
if( pq->initialized ) {
return __gl_pqHeapInsert( pq->heap, keyNew );
}
curr = pq->size;
if( ++ pq->size >= pq->max ) {
PQkey *saveKey= pq->keys;
/* If the heap overflows, double its size. */
pq->max <<= 1;
pq->keys = (PQHeapKey *)memRealloc( pq->keys,
(size_t)
(pq->max * sizeof( pq->keys[0] )));
if (pq->keys == NULL) {
pq->keys = saveKey; /* restore ptr to free upon return */
return LONG_MAX;
}
}
assert(curr != LONG_MAX);
pq->keys[curr] = keyNew;
/* Negative handles index the sorted array. */
return -(curr+1);
}
/* really __gl_pqSortExtractMin */
PQkey pqExtractMin( PriorityQ *pq )
{
PQkey sortMin, heapMin;
if( pq->size == 0 ) {
return __gl_pqHeapExtractMin( pq->heap );
}
sortMin = *(pq->order[pq->size-1]);
if( ! __gl_pqHeapIsEmpty( pq->heap )) {
heapMin = __gl_pqHeapMinimum( pq->heap );
if( LEQ( heapMin, sortMin )) {
return __gl_pqHeapExtractMin( pq->heap );
}
}
do {
-- pq->size;
} while( pq->size > 0 && *(pq->order[pq->size-1]) == NULL );
return sortMin;
}
/* really __gl_pqSortMinimum */
PQkey pqMinimum( PriorityQ *pq )
{
PQkey sortMin, heapMin;
if( pq->size == 0 ) {
return __gl_pqHeapMinimum( pq->heap );
}
sortMin = *(pq->order[pq->size-1]);
if( ! __gl_pqHeapIsEmpty( pq->heap )) {
heapMin = __gl_pqHeapMinimum( pq->heap );
if( LEQ( heapMin, sortMin )) {
return heapMin;
}
}
return sortMin;
}
/* really __gl_pqSortIsEmpty */
int pqIsEmpty( PriorityQ *pq )
{
return (pq->size == 0) && __gl_pqHeapIsEmpty( pq->heap );
}
/* really __gl_pqSortDelete */
void pqDelete( PriorityQ *pq, PQhandle curr )
{
if( curr >= 0 ) {
__gl_pqHeapDelete( pq->heap, curr );
return;
}
curr = -(curr+1);
assert( curr < pq->max && pq->keys[curr] != NULL );
pq->keys[curr] = NULL;
while( pq->size > 0 && *(pq->order[pq->size-1]) == NULL ) {
-- pq->size;
}
}
|