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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<a href="#pub-methods">Public Member Functions</a>  </div>
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<div class="title">Wt::WFlashObject Class Reference</div>  </div>
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<!-- doxytag: class="Wt::WFlashObject" --><!-- doxytag: inherits="Wt::WWebWidget" -->
<p>A widget that renders a Flash object (also known as Flash movie).  
 <a href="classWt_1_1WFlashObject.html#details">More...</a></p>

<p><code>#include &lt;Wt/WFlashObject&gt;</code></p>
<div class="dynheader">
Inheritance diagram for Wt::WFlashObject:</div>
<div class="dyncontent">
<div class="center"><img src="classWt_1_1WFlashObject__inherit__graph.png" border="0" usemap="#Wt_1_1WFlashObject_inherit__map" alt="Inheritance graph"/></div>
<map name="Wt_1_1WFlashObject_inherit__map" id="Wt_1_1WFlashObject_inherit__map">
<area shape="rect" href="classWt_1_1WWebWidget.html" title="A base class for widgets with an HTML counterpart." alt="" coords="5,155,133,181"/><area shape="rect" href="classWt_1_1WWidget.html" title="The abstract base class for a user&#45;interface component." alt="" coords="20,80,119,107"/><area shape="rect" href="classWt_1_1WObject.html" title="A base class for objects that participate in the signal/slot system." alt="" coords="21,5,117,32"/></map>
<center><span class="legend">[<a href="graph_legend.html">legend</a>]</span></center></div>

<p><a href="classWt_1_1WFlashObject-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a1ba25b0dc80aaea9bf6bebddb4566297"></a><!-- doxytag: member="Wt::WFlashObject::WFlashObject" ref="a1ba25b0dc80aaea9bf6bebddb4566297" args="(const std::string &amp;url, WContainerWidget *parent=0)" -->
&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classWt_1_1WFlashObject.html#a1ba25b0dc80aaea9bf6bebddb4566297">WFlashObject</a> (const std::string &amp;url, <a class="el" href="classWt_1_1WContainerWidget.html">WContainerWidget</a> *parent=0)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Constructs a Flash widget. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classWt_1_1WFlashObject.html#ab171e2e30fe09b82db7e97b9b9589265">~WFlashObject</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destructor.  <a href="#ab171e2e30fe09b82db7e97b9b9589265"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classWt_1_1WFlashObject.html#ad4cb831ed24e824d7feeb2426994e2e3">resize</a> (const <a class="el" href="classWt_1_1WLength.html">WLength</a> &amp;width, const <a class="el" href="classWt_1_1WLength.html">WLength</a> &amp;height)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Resizes the widget.  <a href="#ad4cb831ed24e824d7feeb2426994e2e3"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classWt_1_1WFlashObject.html#af5b66c371c595a6c749535280c2823e7">setFlashParameter</a> (const std::string &amp;name, const <a class="el" href="classWt_1_1WString.html">WString</a> &amp;value)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets a Flash parameter.  <a href="#af5b66c371c595a6c749535280c2823e7"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classWt_1_1WFlashObject.html#a00d24cf3b700d448f504279b4c3f2501">setFlashVariable</a> (const std::string &amp;name, const <a class="el" href="classWt_1_1WString.html">WString</a> &amp;value)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets a Flash variable.  <a href="#a00d24cf3b700d448f504279b4c3f2501"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classWt_1_1WFlashObject.html#afca00f0fe23c516684b7505bbbf8af62">jsFlashRef</a> () const </td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">A JavaScript expression that returns the DOM node of the Flash object.  <a href="#afca00f0fe23c516684b7505bbbf8af62"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classWt_1_1WFlashObject.html#a00676cbb898bc23f09548c332121a67a">setAlternativeContent</a> (<a class="el" href="classWt_1_1WWidget.html">WWidget</a> *alternative)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets content to be displayed if Flash is not available.  <a href="#a00676cbb898bc23f09548c332121a67a"></a><br/></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>A widget that renders a Flash object (also known as Flash movie). </p>
<p>This class loads a .swf Flash file in the browser.</p>
<p>Usage example: </p>
<div class="fragment"><pre class="fragment"> <a class="code" href="classWt_1_1WFlashObject.html#a1ba25b0dc80aaea9bf6bebddb4566297" title="Constructs a Flash widget.">WFlashObject</a> *player = <span class="keyword">new</span> <a class="code" href="classWt_1_1WFlashObject.html#a1ba25b0dc80aaea9bf6bebddb4566297" title="Constructs a Flash widget.">WFlashObject</a>(<span class="stringliteral">&quot;dummy.swf&quot;</span>, parent);
 player-&gt;resize(300, 600);
 player-&gt;setFlashParameter(<span class="stringliteral">&quot;allowScriptAccess&quot;</span>, <span class="stringliteral">&quot;always&quot;</span>);
 player-&gt;setFlashParameter(<span class="stringliteral">&quot;quality&quot;</span>, <span class="stringliteral">&quot;high&quot;</span>);
 player-&gt;setFlashParameter(<span class="stringliteral">&quot;bgcolor&quot;</span>, <span class="stringliteral">&quot;#aaaaaa&quot;</span>);
 player-&gt;setFlashVariable(<span class="stringliteral">&quot;someVar&quot;</span>, <span class="stringliteral">&quot;foo&quot;</span>);
</pre></div><p>Flash objects must have their size set, so do not forget to call <a class="el" href="classWt_1_1WFlashObject.html#ad4cb831ed24e824d7feeb2426994e2e3" title="Resizes the widget.">resize()</a> after instantiation or your content will be invisible. Wt will modify width and height attributes of the Flash object if <a class="el" href="classWt_1_1WFlashObject.html#ad4cb831ed24e824d7feeb2426994e2e3" title="Resizes the widget.">resize()</a> is called after the object is instantiated; it is however not clear if this is permitted by the Flash plugin.</p>
<p>Any <a class="el" href="classWt_1_1WWidget.html" title="The abstract base class for a user-interface component.">WWidget</a> can be set with <a class="el" href="classWt_1_1WFlashObject.html#a00676cbb898bc23f09548c332121a67a" title="Sets content to be displayed if Flash is not available.">setAlternativeContent()</a>, and this widget will be shown only when the browser has no Flash support. By default, a 'Download Flash' button will be displayed that links to a website where the Flash player can be downloaded. You may modify this to be any widget, such as a <a class="el" href="classWt_1_1WImage.html" title="A widget that displays an image.">WImage</a>, or a native Wt implementation of the Flash movie.</p>
<h3>CSS</h3>
<p>Styling through CSS is not applicable. </p>
</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="ab171e2e30fe09b82db7e97b9b9589265"></a><!-- doxytag: member="Wt::WFlashObject::~WFlashObject" ref="ab171e2e30fe09b82db7e97b9b9589265" args="()" -->
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          <td class="memname">Wt::WFlashObject::~WFlashObject </td>
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<p>Destructor. </p>
<p>The Flash object is removed. </p>

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<hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="afca00f0fe23c516684b7505bbbf8af62"></a><!-- doxytag: member="Wt::WFlashObject::jsFlashRef" ref="afca00f0fe23c516684b7505bbbf8af62" args="() const " -->
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          <td class="memname">std::string Wt::WFlashObject::jsFlashRef </td>
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<p>A JavaScript expression that returns the DOM node of the Flash object. </p>
<p>The Flash object is not stored in <a class="el" href="classWt_1_1WWidget.html#aa2b7078b3b43d53a85e5244b45d504f7" title="Returns a JavaScript expression to the corresponding DOM node.">jsRef()</a>, but in <a class="el" href="classWt_1_1WFlashObject.html#afca00f0fe23c516684b7505bbbf8af62" title="A JavaScript expression that returns the DOM node of the Flash object.">jsFlashRef()</a>. Use this method in conjuction with <a class="el" href="classWt_1_1WApplication.html#a2a92457b9212cef4057cb54e56183967" title="Executes some JavaScript code.">WApplication::doJavaScript()</a> or <a class="el" href="classWt_1_1JSlot.html" title="A slot that is only implemented in client side JavaScript code.">JSlot</a> in custom JavaScript code to refer to the Flash content.</p>
<p>The expression returned by <a class="el" href="classWt_1_1WFlashObject.html#afca00f0fe23c516684b7505bbbf8af62" title="A JavaScript expression that returns the DOM node of the Flash object.">jsFlashRef()</a> may be null, for example on IE when flash is not installed. </p>

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<a class="anchor" id="ad4cb831ed24e824d7feeb2426994e2e3"></a><!-- doxytag: member="Wt::WFlashObject::resize" ref="ad4cb831ed24e824d7feeb2426994e2e3" args="(const WLength &amp;width, const WLength &amp;height)" -->
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          <td class="memname">void Wt::WFlashObject::resize </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="classWt_1_1WLength.html">WLength</a> &amp;&#160;</td>
          <td class="paramname"><em>width</em>, </td>
        </tr>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const <a class="el" href="classWt_1_1WLength.html">WLength</a> &amp;&#160;</td>
          <td class="paramname"><em>height</em>&#160;</td>
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          <td>)</td>
          <td></td><td><code> [virtual]</code></td>
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<p>Resizes the widget. </p>
<p>Specify a new size for this widget, by specifying width and height. By default a widget has automatic width and height, see <a class="el" href="classWt_1_1WLength.html#ab4c9733029342fdbc1dee34a523ee40d" title="Returns whether the length is &#39;auto&#39;.">WLength::isAuto()</a>.</p>
<p>This applies to CSS-based layout, and only <a class="el" href="classWt_1_1WWebWidget.html#ad0957c892e70c6bf5399cf71e66f3e11">block</a> widgets can be given a size reliably.</p>
<p>When inserted in a layout manager, the widget may be informed about its current size using <a class="el" href="classWt_1_1WWidget.html#a4f83592912a7f8fa4fd35dadde78ee74" title="Sets the widget to be aware of its size set by a layout manager.">setLayoutSizeAware()</a>. If you have defined a <code>"wtResize()"</code> JavaScript method for the widget, then this method will also be called. operation.</p>
<dl class="see"><dt><b>See also:</b></dt><dd><a class="el" href="classWt_1_1WWebWidget.html#a66ea6d827d488a855abc7a36d8d414ca" title="Returns the width.">width()</a>, <a class="el" href="classWt_1_1WWebWidget.html#a890a25fe2e8567525f44c0d2ecf0547b" title="Returns the height.">height()</a> </dd></dl>

<p>Reimplemented from <a class="el" href="classWt_1_1WWebWidget.html#a4762c1aa0b5788e54a52270674f21e23">Wt::WWebWidget</a>.</p>

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<a class="anchor" id="a00676cbb898bc23f09548c332121a67a"></a><!-- doxytag: member="Wt::WFlashObject::setAlternativeContent" ref="a00676cbb898bc23f09548c332121a67a" args="(WWidget *alternative)" -->
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          <td class="memname">void Wt::WFlashObject::setAlternativeContent </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="classWt_1_1WWidget.html">WWidget</a> *&#160;</td>
          <td class="paramname"><em>alternative</em></td><td>)</td>
          <td></td>
        </tr>
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<p>Sets content to be displayed if Flash is not available. </p>
<p>Any widget can be a placeholder when Flash is not installed in the users browser. By default, this will show a 'Download Flash' button and link to the Flash download site.</p>
<p>Call this method with a NULL pointer to remove the alternative content. </p>

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<a class="anchor" id="af5b66c371c595a6c749535280c2823e7"></a><!-- doxytag: member="Wt::WFlashObject::setFlashParameter" ref="af5b66c371c595a6c749535280c2823e7" args="(const std::string &amp;name, const WString &amp;value)" -->
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          <td class="memname">void Wt::WFlashObject::setFlashParameter </td>
          <td>(</td>
          <td class="paramtype">const std::string &amp;&#160;</td>
          <td class="paramname"><em>name</em>, </td>
        </tr>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const <a class="el" href="classWt_1_1WString.html">WString</a> &amp;&#160;</td>
          <td class="paramname"><em>value</em>&#160;</td>
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          <td>)</td>
          <td></td><td></td>
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<p>Sets a Flash parameter. </p>
<p>The Flash parameters are items such as quality, scale, menu, ... They are passed as PARAM objects to the Flash movie. See the adobe website for more information about these parameters: <a href="http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_12701">http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_12701</a></p>
<p>Setting the same Flash parameter a second time will overwrite the previous value. Flash parameters can only be set before the widget is rendered for the first time, so it is recommended to call this method shortly after construction before returning to the idle loop. </p>

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<a class="anchor" id="a00d24cf3b700d448f504279b4c3f2501"></a><!-- doxytag: member="Wt::WFlashObject::setFlashVariable" ref="a00d24cf3b700d448f504279b4c3f2501" args="(const std::string &amp;name, const WString &amp;value)" -->
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          <td class="memname">void Wt::WFlashObject::setFlashVariable </td>
          <td>(</td>
          <td class="paramtype">const std::string &amp;&#160;</td>
          <td class="paramname"><em>name</em>, </td>
        </tr>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const <a class="el" href="classWt_1_1WString.html">WString</a> &amp;&#160;</td>
          <td class="paramname"><em>value</em>&#160;</td>
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          <td>)</td>
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<p>Sets a Flash variable. </p>
<p>This method is a helper function to set variable values in the flashvars parameter.</p>
<p>The flash variables will be properly encoded (URL encoding) before being passed to the flashvars parameter.</p>
<p>Setting the same Flash variable a second time will overwrite the previous value. Flash variables can only be set before the widget is rendered for the first time, so it is recommended to call this method shortly after construction before returning to the idle loop. </p>

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