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// This may look like C code, but it's really -*- C++ -*-
#include <Wt/WContainerWidget>
#include <Wt/WPaintDevice>
#include <Wt/WPaintedWidget>
#include <Wt/WPainter>
#include <Wt/WColor>
#include <Wt/WFont>
#include <Wt/WRectF>
#include <Wt/Chart/WStandardColorMap>
#include <map>
using namespace Wt;
using namespace Wt::Chart;
class ColorMapTest : public Wt::WPaintedWidget
{
public:
ColorMapTest(Wt::WContainerWidget *parent = 0)
: Wt::WPaintedWidget(parent)
{
resize(500, 300);
std::vector<WStandardColorMap::Pair> colormap;
colormap.push_back(WStandardColorMap::Pair(0,WColor(darkRed)));
colormap.push_back(WStandardColorMap::Pair(1,WColor(red)));
colormap.push_back(WStandardColorMap::Pair(2,WColor(gray)));
colormap_ = new WStandardColorMap(0,3,colormap, false);
colormap2_ = new WStandardColorMap(0,2,colormap, true);
}
~ColorMapTest()
{
delete colormap_;
delete colormap2_;
}
protected:
void paintEvent(Wt::WPaintDevice *paintDevice) {
WPainter painter(paintDevice);
painter.translate(50,0);
colormap_->paintLegend(&painter);
painter.translate(150,0);
colormap2_->paintLegend(&painter);
painter.translate(150,0);
colormap2_->discretise(5);
colormap2_->paintLegend(&painter);
}
private:
Wt::Chart::WStandardColorMap *colormap_;
Wt::Chart::WStandardColorMap *colormap2_;
};
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