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/* ========================================================================= */
/**
* @file buffer.h
*
* @copyright
* Copyright 2023 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __WLMTK_BUFFER_H__
#define __WLMTK_BUFFER_H__
#include <libbase/libbase.h>
#include <stdbool.h>
#include <wayland-server-core.h>
#include "element.h"
#include "input.h"
/** Forward declaration: Buffer state. */
typedef struct _wlmtk_buffer_t wlmtk_buffer_t;
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
/** State of a texture-backed buffer. */
struct _wlmtk_buffer_t {
/** Super class of the buffer: An element. */
wlmtk_element_t super_element;
/** Virtual method table of the super element before extending it. */
wlmtk_element_vmt_t orig_super_element_vmt;
/** Cursor to set when we have pointer focus. */
wlmtk_pointer_cursor_t pointer_cursor;
/** WLR buffer holding the contents. */
struct wlr_buffer *wlr_buffer_ptr;
/** Scene graph API node. Only set after calling `create_scene_node`. */
struct wlr_scene_buffer *wlr_scene_buffer_ptr;
/** Listener for the `destroy` signal of `wlr_scene_buffer_ptr->node`. */
struct wl_listener wlr_scene_buffer_node_destroy_listener;
/** Listener for @ref wlmtk_element_events_t::pointer_enter. */
struct wl_listener element_pointer_enter_listener;
};
/**
* Initializes the buffer.
*
* @param buffer_ptr
*
* @return true on success.
*/
bool wlmtk_buffer_init(wlmtk_buffer_t *buffer_ptr);
/**
* Cleans up the buffer.
*
* @param buffer_ptr
*/
void wlmtk_buffer_fini(wlmtk_buffer_t *buffer_ptr);
/**
* Sets (or updates) buffer contents.
*
* @param buffer_ptr
* @param wlr_buffer_ptr A WLR buffer to use for the update. That buffer
* will get locked by @ref wlmtk_buffer_t for the
* duration of it's use.
*/
void wlmtk_buffer_set(
wlmtk_buffer_t *buffer_ptr,
struct wlr_buffer *wlr_buffer_ptr);
/** @return the superclass' @ref wlmtk_element_t of `buffer_ptr`. */
wlmtk_element_t *wlmtk_buffer_element(wlmtk_buffer_t *buffer_ptr);
/** Unit test cases. */
extern const bs_test_case_t wlmtk_buffer_test_cases[];
#ifdef __cplusplus
} // extern "C"
#endif // __cplusplus
#endif /* __WLMTK_BUFFER_H__ */
/* == End of buffer.h ====================================================== */
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