File: allocator.h

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/*
 * This an unstable interface of wlroots. No guarantees are made regarding the
 * future consistency of this API.
 */
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif

#ifndef WLR_ALLOCATOR_H
#define WLR_ALLOCATOR_H

#include <wayland-server-core.h>

struct wlr_allocator;
struct wlr_backend;
struct wlr_drm_format;
struct wlr_renderer;

struct wlr_allocator_interface {
	struct wlr_buffer *(*create_buffer)(struct wlr_allocator *alloc,
		int width, int height, const struct wlr_drm_format *format);
	void (*destroy)(struct wlr_allocator *alloc);
};

void wlr_allocator_init(struct wlr_allocator *alloc,
	const struct wlr_allocator_interface *impl, uint32_t buffer_caps);

/**
 * An allocator is responsible for allocating memory for pixel buffers.
 *
 * Each allocator may return buffers with different capabilities (shared
 * memory, DMA-BUF, memory mapping, etc), placement (main memory, VRAM on a
 * GPU, etc) and properties (possible usage, access performance, etc). See
 * struct wlr_buffer.
 *
 * An allocator can be passed to a struct wlr_swapchain for multiple buffering.
 */
struct wlr_allocator {
	const struct wlr_allocator_interface *impl;

	// Capabilities of the buffers created with this allocator
	uint32_t buffer_caps;

	struct {
		struct wl_signal destroy;
	} events;
};

/**
 * Creates the adequate struct wlr_allocator given a backend and a renderer.
 */
struct wlr_allocator *wlr_allocator_autocreate(struct wlr_backend *backend,
	struct wlr_renderer *renderer);
/**
 * Destroy the allocator.
 */
void wlr_allocator_destroy(struct wlr_allocator *alloc);

/**
 * Allocate a new buffer.
 *
 * When the caller is done with it, they must unreference it by calling
 * wlr_buffer_drop().
 *
 * The `format` passed in indicates the format to use and the list of
 * acceptable modifiers. The order in which modifiers are listed is not
 * significant.
 *
 * When running with legacy drivers which don't support explicit modifiers, the
 * allocator must recognize two modifiers: INVALID (for implicit tiling and/or
 * compression) and LINEAR.
 *
 * The allocator must return a buffer using one of the modifiers listed. In
 * particular, allocators must not return a buffer with an implicit modifier
 * unless the user has allowed it by passing INVALID in the modifier list.
 */
struct wlr_buffer *wlr_allocator_create_buffer(struct wlr_allocator *alloc,
	int width, int height, const struct wlr_drm_format *format);

#endif