File: subsurface_tree.c

package info (click to toggle)
wlroots 0.19.2-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 4,592 kB
  • sloc: ansic: 75,766; xml: 2,739; sh: 33; makefile: 23
file content (370 lines) | stat: -rw-r--r-- 11,951 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
#include <assert.h>
#include <stdlib.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/util/addon.h>
#include "types/wlr_scene.h"

/**
 * A tree for a surface and all of its child sub-surfaces.
 *
 * `tree` contains `scene_surface` and one node per sub-surface.
 */
struct wlr_scene_subsurface_tree {
	struct wlr_scene_tree *tree;
	struct wlr_surface *surface;
	struct wlr_scene_surface *scene_surface;

	struct wl_listener surface_destroy;
	struct wl_listener surface_commit;
	struct wl_listener surface_map;
	struct wl_listener surface_unmap;
	struct wl_listener surface_new_subsurface;

	struct wlr_scene_subsurface_tree *parent; // NULL for the top-level surface

	struct wlr_addon scene_addon;

	struct wlr_box clip;

	// Only valid if the surface is a sub-surface

	struct wlr_addon surface_addon;

	struct wl_listener subsurface_destroy;
};

static void subsurface_tree_addon_destroy(struct wlr_addon *addon) {
	struct wlr_scene_subsurface_tree *subsurface_tree =
		wl_container_of(addon, subsurface_tree, scene_addon);
	// tree and scene_surface will be cleaned up by scene_node_finish
	if (subsurface_tree->parent) {
		wlr_addon_finish(&subsurface_tree->surface_addon);
		wl_list_remove(&subsurface_tree->subsurface_destroy.link);
	}
	wlr_addon_finish(&subsurface_tree->scene_addon);
	wl_list_remove(&subsurface_tree->surface_destroy.link);
	wl_list_remove(&subsurface_tree->surface_commit.link);
	wl_list_remove(&subsurface_tree->surface_map.link);
	wl_list_remove(&subsurface_tree->surface_unmap.link);
	wl_list_remove(&subsurface_tree->surface_new_subsurface.link);
	free(subsurface_tree);
}

static const struct wlr_addon_interface subsurface_tree_surface_addon_impl;

static struct wlr_scene_subsurface_tree *subsurface_tree_from_subsurface(
		struct wlr_scene_subsurface_tree *parent,
		struct wlr_subsurface *subsurface) {
	struct wlr_addon *addon = wlr_addon_find(&subsurface->surface->addons,
		parent, &subsurface_tree_surface_addon_impl);
	assert(addon != NULL);
	struct wlr_scene_subsurface_tree *subsurface_tree =
		wl_container_of(addon, subsurface_tree, surface_addon);
	return subsurface_tree;
}

static bool subsurface_tree_reconfigure_clip(
		struct wlr_scene_subsurface_tree *subsurface_tree) {
	if (subsurface_tree->parent) {
		subsurface_tree->clip = (struct wlr_box){
			.x = subsurface_tree->parent->clip.x - subsurface_tree->tree->node.x,
			.y = subsurface_tree->parent->clip.y - subsurface_tree->tree->node.y,
			.width = subsurface_tree->parent->clip.width,
			.height = subsurface_tree->parent->clip.height,
		};
	}

	if (wlr_box_empty(&subsurface_tree->clip)) {
		scene_surface_set_clip(subsurface_tree->scene_surface, NULL);
		wlr_scene_node_set_enabled(&subsurface_tree->scene_surface->buffer->node, true);
		wlr_scene_node_set_position(&subsurface_tree->scene_surface->buffer->node, 0, 0);

		return false;
	} else {
		struct wlr_box clip = subsurface_tree->clip;
		struct wlr_box surface_box = {
			.width = subsurface_tree->surface->current.width,
			.height = subsurface_tree->surface->current.height,
		};

		bool intersects = wlr_box_intersection(&clip, &clip, &surface_box);
		wlr_scene_node_set_enabled(&subsurface_tree->scene_surface->buffer->node, intersects);

		if (intersects) {
			wlr_scene_node_set_position(&subsurface_tree->scene_surface->buffer->node, clip.x, clip.y);
			scene_surface_set_clip(subsurface_tree->scene_surface, &clip);
		}

		return true;
	}
}

static void subsurface_tree_reconfigure(
		struct wlr_scene_subsurface_tree *subsurface_tree) {
	bool has_clip = subsurface_tree_reconfigure_clip(subsurface_tree);

	struct wlr_surface *surface = subsurface_tree->surface;

	struct wlr_scene_node *prev = NULL;
	struct wlr_subsurface *subsurface;
	wl_list_for_each(subsurface, &surface->current.subsurfaces_below,
			current.link) {
		struct wlr_scene_subsurface_tree *child =
			subsurface_tree_from_subsurface(subsurface_tree, subsurface);
		if (prev != NULL) {
			wlr_scene_node_place_above(&child->tree->node, prev);
		}
		prev = &child->tree->node;

		wlr_scene_node_set_position(&child->tree->node,
			subsurface->current.x, subsurface->current.y);

		if (has_clip) {
			subsurface_tree_reconfigure_clip(child);
		}
	}

	if (prev != NULL) {
		wlr_scene_node_place_above(&subsurface_tree->scene_surface->buffer->node, prev);
	}
	prev = &subsurface_tree->scene_surface->buffer->node;

	wl_list_for_each(subsurface, &surface->current.subsurfaces_above,
			current.link) {
		struct wlr_scene_subsurface_tree *child =
			subsurface_tree_from_subsurface(subsurface_tree, subsurface);
		wlr_scene_node_place_above(&child->tree->node, prev);
		prev = &child->tree->node;

		wlr_scene_node_set_position(&child->tree->node,
			subsurface->current.x, subsurface->current.y);

		if (has_clip) {
			subsurface_tree_reconfigure_clip(child);
		}
	}
}

static void subsurface_tree_handle_surface_destroy(struct wl_listener *listener,
		void *data) {
	struct wlr_scene_subsurface_tree *subsurface_tree =
		wl_container_of(listener, subsurface_tree, surface_destroy);
	wlr_scene_node_destroy(&subsurface_tree->tree->node);
}

static void subsurface_tree_handle_surface_commit(struct wl_listener *listener,
		void *data) {
	struct wlr_scene_subsurface_tree *subsurface_tree =
		wl_container_of(listener, subsurface_tree, surface_commit);

	// TODO: only do this on subsurface order or position change
	subsurface_tree_reconfigure(subsurface_tree);
}

static void subsurface_tree_handle_subsurface_destroy(struct wl_listener *listener,
		void *data) {
	struct wlr_scene_subsurface_tree *subsurface_tree =
		wl_container_of(listener, subsurface_tree, subsurface_destroy);
	wlr_scene_node_destroy(&subsurface_tree->tree->node);
}

static void subsurface_tree_handle_surface_map(struct wl_listener *listener,
		void *data) {
	struct wlr_scene_subsurface_tree *subsurface_tree =
		wl_container_of(listener, subsurface_tree, surface_map);

	wlr_scene_node_set_enabled(&subsurface_tree->tree->node, true);
}

static void subsurface_tree_handle_surface_unmap(struct wl_listener *listener,
		void *data) {
	struct wlr_scene_subsurface_tree *subsurface_tree =
		wl_container_of(listener, subsurface_tree, surface_unmap);

	wlr_scene_node_set_enabled(&subsurface_tree->tree->node, false);
}

static void subsurface_tree_surface_addon_destroy(struct wlr_addon *addon) {
	struct wlr_scene_subsurface_tree *subsurface_tree =
		wl_container_of(addon, subsurface_tree, surface_addon);
	wlr_scene_node_destroy(&subsurface_tree->tree->node);
}

static const struct wlr_addon_interface subsurface_tree_surface_addon_impl = {
	.name = "wlr_scene_subsurface_tree",
	.destroy = subsurface_tree_surface_addon_destroy,
};

static struct wlr_scene_subsurface_tree *scene_surface_tree_create(
	struct wlr_scene_tree *parent, struct wlr_surface *surface);

static bool subsurface_tree_create_subsurface(
		struct wlr_scene_subsurface_tree *parent,
		struct wlr_subsurface *subsurface) {
	struct wlr_scene_subsurface_tree *child = scene_surface_tree_create(
		parent->tree, subsurface->surface);
	if (child == NULL) {
		return false;
	}

	child->parent = parent;

	wlr_addon_init(&child->surface_addon, &subsurface->surface->addons,
		parent, &subsurface_tree_surface_addon_impl);

	child->subsurface_destroy.notify = subsurface_tree_handle_subsurface_destroy;
	wl_signal_add(&subsurface->events.destroy, &child->subsurface_destroy);

	return true;
}

static void subsurface_tree_handle_surface_new_subsurface(
		struct wl_listener *listener, void *data) {
	struct wlr_scene_subsurface_tree *subsurface_tree =
		wl_container_of(listener, subsurface_tree, surface_new_subsurface);
	struct wlr_subsurface *subsurface = data;
	if (!subsurface_tree_create_subsurface(subsurface_tree, subsurface)) {
		wl_resource_post_no_memory(subsurface->resource);
	}
}

static const struct wlr_addon_interface subsurface_tree_addon_impl = {
	.name = "wlr_scene_subsurface_tree",
	.destroy = subsurface_tree_addon_destroy,
};

static struct wlr_scene_subsurface_tree *scene_surface_tree_create(
		struct wlr_scene_tree *parent, struct wlr_surface *surface) {
	struct wlr_scene_subsurface_tree *subsurface_tree =
		calloc(1, sizeof(*subsurface_tree));
	if (subsurface_tree == NULL) {
		return NULL;
	}

	subsurface_tree->tree = wlr_scene_tree_create(parent);
	if (subsurface_tree->tree == NULL) {
		goto error_surface_tree;
	}

	subsurface_tree->scene_surface =
		wlr_scene_surface_create(subsurface_tree->tree, surface);
	if (subsurface_tree->scene_surface == NULL) {
		goto error_scene_surface;
	}

	subsurface_tree->surface = surface;

	struct wlr_subsurface *subsurface;
	wl_list_for_each(subsurface, &surface->current.subsurfaces_below,
			current.link) {
		if (!subsurface_tree_create_subsurface(subsurface_tree, subsurface)) {
			goto error_scene_surface;
		}
	}
	wl_list_for_each(subsurface, &surface->current.subsurfaces_above,
			current.link) {
		if (!subsurface_tree_create_subsurface(subsurface_tree, subsurface)) {
			goto error_scene_surface;
		}
	}

	subsurface_tree_reconfigure(subsurface_tree);

	wlr_addon_init(&subsurface_tree->scene_addon, &subsurface_tree->tree->node.addons,
		NULL, &subsurface_tree_addon_impl);

	subsurface_tree->surface_destroy.notify = subsurface_tree_handle_surface_destroy;
	wl_signal_add(&surface->events.destroy, &subsurface_tree->surface_destroy);

	subsurface_tree->surface_commit.notify = subsurface_tree_handle_surface_commit;
	wl_signal_add(&surface->events.commit, &subsurface_tree->surface_commit);

	subsurface_tree->surface_map.notify = subsurface_tree_handle_surface_map;
	wl_signal_add(&surface->events.map, &subsurface_tree->surface_map);

	subsurface_tree->surface_unmap.notify = subsurface_tree_handle_surface_unmap;
	wl_signal_add(&surface->events.unmap, &subsurface_tree->surface_unmap);

	subsurface_tree->surface_new_subsurface.notify =
		subsurface_tree_handle_surface_new_subsurface;
	wl_signal_add(&surface->events.new_subsurface,
		&subsurface_tree->surface_new_subsurface);

	wlr_scene_node_set_enabled(&subsurface_tree->tree->node, surface->mapped);

	return subsurface_tree;

error_scene_surface:
	wlr_scene_node_destroy(&subsurface_tree->tree->node);
error_surface_tree:
	free(subsurface_tree);
	return NULL;
}

struct wlr_scene_tree *wlr_scene_subsurface_tree_create(
		struct wlr_scene_tree *parent, struct wlr_surface *surface) {
	struct wlr_scene_subsurface_tree *subsurface_tree =
		scene_surface_tree_create(parent, surface);
	if (subsurface_tree == NULL) {
		return NULL;
	}
	return subsurface_tree->tree;
}

static struct wlr_scene_subsurface_tree *get_subsurface_tree_from_node(
		struct wlr_scene_node *node) {
	struct wlr_addon *addon = wlr_addon_find(&node->addons, NULL, &subsurface_tree_addon_impl);
	if (!addon) {
		return NULL;
	}

	struct wlr_scene_subsurface_tree *tree =
		wl_container_of(addon, tree, scene_addon);
	return tree;
}

static bool subsurface_tree_set_clip(struct wlr_scene_node *node,
		const struct wlr_box *clip) {
	if (node->type != WLR_SCENE_NODE_TREE) {
		return false;
	}

	bool discovered_subsurface_tree = false;
	struct wlr_scene_subsurface_tree *tree = get_subsurface_tree_from_node(node);
	if (tree) {
		if (tree->parent == NULL) {
			if (wlr_box_equal(&tree->clip, clip)) {
				return true;
			}

			if (clip) {
				tree->clip = *clip;
			} else {
				tree->clip = (struct wlr_box){0};
			}
		}

		discovered_subsurface_tree = true;
		subsurface_tree_reconfigure_clip(tree);
	}

	struct wlr_scene_tree *scene_tree = wlr_scene_tree_from_node(node);
	struct wlr_scene_node *child;
	wl_list_for_each(child, &scene_tree->children, link) {
		discovered_subsurface_tree |= subsurface_tree_set_clip(child, clip);
	}

	return discovered_subsurface_tree;
}

void wlr_scene_subsurface_tree_set_clip(struct wlr_scene_node *node,
		const struct wlr_box *clip) {
#ifndef NDEBUG
	bool found =
#endif
		subsurface_tree_set_clip(node, clip);

	assert(found);
}