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#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <wayland-server-core.h>
#include <wlr/interfaces/wlr_touch.h>
#include <wlr/types/wlr_touch.h>
#include "interfaces/wlr_input_device.h"
struct wlr_touch *wlr_touch_from_input_device(
struct wlr_input_device *input_device) {
assert(input_device->type == WLR_INPUT_DEVICE_TOUCH);
return wl_container_of(input_device, (struct wlr_touch *)NULL, base);
}
void wlr_touch_init(struct wlr_touch *touch,
const struct wlr_touch_impl *impl, const char *name) {
*touch = (struct wlr_touch){
.impl = impl,
};
wlr_input_device_init(&touch->base, WLR_INPUT_DEVICE_TOUCH, name);
wl_signal_init(&touch->events.down);
wl_signal_init(&touch->events.up);
wl_signal_init(&touch->events.motion);
wl_signal_init(&touch->events.cancel);
wl_signal_init(&touch->events.frame);
}
void wlr_touch_finish(struct wlr_touch *touch) {
wlr_input_device_finish(&touch->base);
assert(wl_list_empty(&touch->events.down.listener_list));
assert(wl_list_empty(&touch->events.up.listener_list));
assert(wl_list_empty(&touch->events.motion.listener_list));
assert(wl_list_empty(&touch->events.cancel.listener_list));
assert(wl_list_empty(&touch->events.frame.listener_list));
free(touch->output_name);
}
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