File: ChangeLog

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- added RSaveTitledImage()

- removed obsoleted RDestroyImage()
- removed Hermes code.
- Put back asm/mmx optimized code.

- fixed a bug in RCombineAreaWithOpaqueness() (Brad <lists@anomie.yi.org>)

- Added retain/release mechanism to RImage by adding RRetainImage() and
  RReleaseImage(). RDestroyImage() is an alias to RReleaseImage() now, but
  will be removed in a future release because it no longer fits with the
  semantics. Will be kept for a while to allow a smoother transition.
  More about in NEWS
- Fixed crashing for Pseudocolor visuals with BestMatchRendering
- Small speed improvement for 24 and 32 bpp, if internal converter is used
- Small speed improvement for generating gradients.
- Fixed RSaveXPM() to output correct xpm images.
- Fixed speckles (white dots) on dithered images (bug still present on the
  PowerPC architecture, because on LinuxPPC char is unsigned by default, not
  signed like on the other platforms).
  Bug fixed by Philip Derrin <philipd@student.unsw.edu.au>
- Fixed not working Grayscale visual (was crashing)
- Fixed wrong display of images with alpha in StaticGray and GrayScale visuals


- fixed code dependant on the order of evaluation. code like
  *ptr++ = *ptr++ = *ptr++ = color;
  is wrong, because there is no guarantee that ptr will be incremented
  _between_ the assignment operations. it can be incremented after all
  assignment operations as well. Because of this both of these are valid
  implementations for a compiler:
   a. assign, increment, assign, increment, assign, increment
   b. assign, assign, assign, increment by 3
  In case b. only the first memory location of the 3 will be modified, being
  assigned 3 times the same value, while the other 2 remain unchanged.
  For example egcs-2.91.66 (and possibly gcc-2.95.x too) implement this in
  the second way (like in case b.)
  Also the order in which the assignement is made is undefined (left to right
  or right to left).

- added RMakeCenteredImage()

- Added code to draw pixels and lines. Both writing absolute values, or
  offseting existing pixels with delta values are supported.
- Remade the beveling code to be simpler, using the RAlterLine() functions.
- Fixed some pixels in the bevels.
- Changed RAlter* functions to more generic ROperate*