File: audiosod.h

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/////////////////////////////////////////////////
//
// MUSE Header for .SOD
// Created Thu Aug 13 09:25:58 1992
//
/////////////////////////////////////////////////

#define NUMSOUNDS		    81
#define NUMSNDCHUNKS	    267

//
// Sound names & indexes
//
typedef enum {
	HITWALLSND,              // 0
	MISSILEHITSND,           // 1
	SELECTITEMSND,           // 2
	GHOSTSIGHTSND,           // 3
	MOVEGUN2SND,             // 4
	MOVEGUN1SND,             // 5
	NOWAYSND,                // 6
	NAZIHITPLAYERSND,        // 7
	MISSILEFIRESND,          // 8
	PLAYERDEATHSND,          // 9
	DOGDEATHSND,             // 10
	ATKGATLINGSND,           // 11
	GETKEYSND,               // 12
	NOITEMSND,               // 13
	WALK1SND,                // 14
	WALK2SND,                // 15
	TAKEDAMAGESND,           // 16
	GAMEOVERSND,             // 17
	OPENDOORSND,             // 18
	CLOSEDOORSND,            // 19
	DONOTHINGSND,            // 20
	HALTSND,                 // 21
	DEATHSCREAM2SND,         // 22
	ATKKNIFESND,             // 23
	ATKPISTOLSND,            // 24
	DEATHSCREAM3SND,         // 25
	ATKMACHINEGUNSND,        // 26
	HITENEMYSND,             // 27
	SHOOTDOORSND,            // 28
	DEATHSCREAM1SND,         // 29
	GETMACHINESND,           // 30
	GETAMMOSND,              // 31
	SHOOTSND,                // 32
	HEALTH1SND,              // 33
	HEALTH2SND,              // 34
	BONUS1SND,               // 35
	BONUS2SND,               // 36
	BONUS3SND,               // 37
	GETGATLINGSND,           // 38
	ESCPRESSEDSND,           // 39
	LEVELDONESND,            // 40
	DOGBARKSND,              // 41
	ENDBONUS1SND,            // 42
	ENDBONUS2SND,            // 43
	BONUS1UPSND,             // 44
	BONUS4SND,               // 45
	PUSHWALLSND,             // 46
	NOBONUSSND,              // 47
	PERCENT100SND,           // 48
	BOSSACTIVESND,           // 49
	DEATHSCREAM4SND,         // 50
	SCHUTZADSND,             // 51
	AHHHGSND,                // 52
	DEATHSCREAM5SND,         // 53
	DEATHSCREAM7SND,         // 54
	DEATHSCREAM8SND,         // 55
	LEBENSND,                // 56
	DEATHSCREAM6SND,         // 57
	NAZIFIRESND,             // 58
	BOSSFIRESND,             // 59
	SSFIRESND,               // 60
	SLURPIESND,              // 61
	GHOSTFADESND,            // 62
	DEATHSCREAM9SND,         // 63
	GETAMMOBOXSND,           // 64
	ANGELSIGHTSND,           // 65
	SPIONSND,                // 66
	NEINSOVASSND,            // 67
	DOGATTACKSND,            // 68
	ANGELFIRESND,            // 69
	TRANSSIGHTSND,           // 70
	TRANSDEATHSND,           // 71
	WILHELMSIGHTSND,         // 72
	WILHELMDEATHSND,         // 73
	UBERDEATHSND,            // 74
	KNIGHTSIGHTSND,          // 75
	KNIGHTDEATHSND,          // 76
	ANGELDEATHSND,           // 77
	KNIGHTMISSILESND,        // 78
	GETSPEARSND,             // 79
	ANGELTIREDSND,           // 80
	LASTSOUND
} soundnames;

//
// Base offsets
//
#define STARTPCSOUNDS		0
#define STARTADLIBSOUNDS	81
#define STARTDIGISOUNDS		162
#define STARTMUSIC		    243

//
// Music names & indexes
//
typedef enum {
	XFUNKIE_MUS,             // 0
	DUNGEON_MUS,             // 1
	XDEATH_MUS,              // 2
	GETTHEM_MUS,             // 3
	XTIPTOE_MUS,             // 4
	GOINGAFT_MUS,            // 5
	URAHERO_MUS,             // 6
	XTHEEND_MUS,             // 7
	NAZI_OMI_MUS,            // 8
	POW_MUS,                 // 9
	TWELFTH_MUS,             // 10
	SEARCHN_MUS,             // 11
	SUSPENSE_MUS,            // 12
	ZEROHOUR_MUS,            // 13
	WONDERIN_MUS,            // 14
	ULTIMATE_MUS,            // 15
	ENDLEVEL_MUS,            // 16
	XEVIL_MUS,               // 17
	XJAZNAZI_MUS,            // 18
	COPYPRO_MUS,             // 19
	XAWARD_MUS,              // 20
	XPUTIT_MUS,              // 21
	XGETYOU_MUS,             // 22
	XTOWER2_MUS,             // 23
	LASTMUSIC
} musicnames;

/////////////////////////////////////////////////
//
// Thanks for playing with MUSE!
//
/////////////////////////////////////////////////