1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107
|
<?xml version="1.0" encoding="iso-8859-1"?>
<resources>
<section name="main_menu">
<surface name="bg" file="menu/img/background.png" />
<sprite name="button">
<image file="menu/img/button.png">
<grid pos="0,0" size="402,64" array="2,1" />
</image>
</sprite>
</section>
<section name="menu">
<surface name="bg_option" file="menu/img/background_options.png" />
<surface name="bg_play" file="menu/img/background_play.png" />
<sprite name="valider">
<image file="menu/img/validate.png">
<grid pos="0,0" size="32,32" array="1,2" />
</image>
</sprite>
<sprite name="annuler">
<image file="menu/img/cancel.png">
<grid pos="0,0" size="32,32" array="1,2" />
</image>
</sprite>
<sprite name="check">
<image file="menu/img/check.png">
<grid pos="0,0" size="16,16" array="1,2" />
</image>
</sprite>
<sprite name="plus">
<image file="menu/img/plus.png">
<grid pos="0,0" size="5,10" array="2,1" />
</image>
</sprite>
<sprite name="minus">
<image file="menu/img/minus.png">
<grid pos="0,0" size="5,10" array="2,1" />
</image>
</sprite>
<sprite name="up">
<image file="menu/img/up.png">
<grid pos="0,0" size="10,5" array="1,2" />
</image>
</sprite>
<sprite name="down">
<image file="menu/img/down.png">
<grid pos="0,0" size="10,5" array="1,2" />
</image>
</sprite>
<sprite name="arrow-right">
<image file="menu/img/arrow-right.png">
<grid pos="0,0" size="58,48" array="2,1" />
</image>
</sprite>
<sprite name="arrow-left">
<image file="menu/img/arrow-left.png">
<grid pos="0,0" size="58,48" array="2,1" />
</image>
</sprite>
</section>
<section name="objet">
<sprite name="caisse">
<image file="object/bonus_box.png">
<grid pos="0,0" size="84,88" array="4,1" />
<animation loop_mode="false"/>
</image>
</sprite>
</section>
<section name="interface">
<surface name="menu_jeu" file="interface/game_menu.png" />
<surface name="menu_arme" file="interface/weapons_menu.png" />
<surface name="button1_icon" file="interface/button1.png"/>
<surface name="button2_icon" file="interface/button2.png"/>
<surface name="button3_icon" file="interface/button3.png"/>
<surface name="button4_icon" file="interface/button4.png"/>
<surface name="button5_icon" file="interface/button5.png"/>
<surface name="weapon_box_button" file="interface/Grey-Button.png"/>
<surface name="fond_compteur" file="interface/compteur.png"/>
<surface name="pause_screen" file="interface/pause.png"/>
</section>
<section name ="mouse">
<surface name="pointer_select" file="interface/pointer_select.png"/>
<surface name="pointer_move" file="interface/pointer_move.png"/>
<surface name="pointer_aim" file="interface/pointer_aim.png"/>
</section>
<section name="gfx">
<surface name="pointeur1" file="gfx/pointer.png" />
<sprite name="curseur">
<image file="gfx/arrow.png" />
</sprite>
<surface name="water" file="gfx/water.png" />
<surface name="fond_eau" file="gfx/water_bottom.png" />
</section>
</resources>
|