File: ScrollingTree.h

package info (click to toggle)
wpewebkit 2.38.6-1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 311,508 kB
  • sloc: cpp: 2,653,313; javascript: 289,013; ansic: 121,268; xml: 64,149; python: 35,534; ruby: 17,287; perl: 15,877; asm: 11,072; yacc: 2,326; sh: 1,863; lex: 1,319; java: 937; makefile: 146; pascal: 60
file content (351 lines) | stat: -rw-r--r-- 15,993 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
/*
 * Copyright (C) 2012-2015 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#pragma once

#if ENABLE(ASYNC_SCROLLING)

#include "EventTrackingRegions.h"
#include "PageIdentifier.h"
#include "PlatformWheelEvent.h"
#include "RectEdges.h"
#include "Region.h"
#include "ScrollTypes.h"
#include "ScrollingCoordinatorTypes.h"
#include "ScrollingTreeGestureState.h"
#include "ScrollingTreeLatchingController.h"
#include "WheelEventTestMonitor.h"
#include <wtf/HashMap.h>
#include <wtf/Lock.h>
#include <wtf/MonotonicTime.h>
#include <wtf/ThreadSafeRefCounted.h>
#include <wtf/TypeCasts.h>

namespace WebCore {

class IntPoint;
class ScrollingStateTree;
class ScrollingStateNode;
class ScrollingTreeFrameScrollingNode;
class ScrollingTreeNode;
class ScrollingTreeOverflowScrollProxyNode;
class ScrollingTreePositionedNode;
class ScrollingTreeScrollingNode;
enum class EventListenerRegionType : uint8_t;

using FramesPerSecond = unsigned;
using PlatformDisplayID = uint32_t;

struct WheelEventHandlingResult {
    OptionSet<WheelEventProcessingSteps> steps;
    bool wasHandled { false };
    bool needsMainThreadProcessing() const { return steps.containsAny({ WheelEventProcessingSteps::MainThreadForScrolling, WheelEventProcessingSteps::MainThreadForNonBlockingDOMEventDispatch, WheelEventProcessingSteps::MainThreadForBlockingDOMEventDispatch }); }

    static WheelEventHandlingResult handled(OptionSet<WheelEventProcessingSteps> steps = { })
    {
        return { steps, true };
    }
    static WheelEventHandlingResult unhandled(OptionSet<WheelEventProcessingSteps> steps = { })
    {
        return { steps, false };
    }
    static WheelEventHandlingResult result(bool handled)
    {
        return { { }, handled };
    }
};

enum class EventTargeting : uint8_t { NodeOnly, Propagate };

class ScrollingTree : public ThreadSafeRefCounted<ScrollingTree> {
    WTF_MAKE_FAST_ALLOCATED;
    friend class ScrollingTreeLatchingController;
public:
    WEBCORE_EXPORT ScrollingTree();
    WEBCORE_EXPORT virtual ~ScrollingTree();

    virtual bool isThreadedScrollingTree() const { return false; }
    virtual bool isScrollingTreeMac() const { return false; }
    virtual bool isRemoteScrollingTree() const { return false; }
    virtual bool isScrollingTreeIOS() const { return false; }

    // This implies that we'll do hit-testing in the scrolling tree.
    bool asyncFrameOrOverflowScrollingEnabled() const { return m_asyncFrameOrOverflowScrollingEnabled; }
    void setAsyncFrameOrOverflowScrollingEnabled(bool value) { m_asyncFrameOrOverflowScrollingEnabled = value; }

    bool wheelEventGesturesBecomeNonBlocking() const { return m_wheelEventGesturesBecomeNonBlocking; }
    void setWheelEventGesturesBecomeNonBlocking(bool value) { m_wheelEventGesturesBecomeNonBlocking = value; }

    bool scrollingPerformanceTestingEnabled() const { return m_scrollingPerformanceTestingEnabled; }
    void setScrollingPerformanceTestingEnabled(bool value) { m_scrollingPerformanceTestingEnabled = value; }

    WEBCORE_EXPORT bool isUserScrollInProgressAtEventLocation(const PlatformWheelEvent&);
    WEBCORE_EXPORT OptionSet<WheelEventProcessingSteps> determineWheelEventProcessing(const PlatformWheelEvent&);
    WEBCORE_EXPORT virtual WheelEventHandlingResult handleWheelEvent(const PlatformWheelEvent&, OptionSet<WheelEventProcessingSteps> = { });

    bool isRubberBandInProgressForNode(ScrollingNodeID);
    void setRubberBandingInProgressForNode(ScrollingNodeID, bool);

    bool isUserScrollInProgressForNode(ScrollingNodeID);
    void setUserScrollInProgressForNode(ScrollingNodeID, bool);
    void clearNodesWithUserScrollInProgress();

    bool isScrollSnapInProgressForNode(ScrollingNodeID);
    void setNodeScrollSnapInProgress(ScrollingNodeID, bool);

    bool isScrollAnimationInProgressForNode(ScrollingNodeID);
    void setScrollAnimationInProgressForNode(ScrollingNodeID, bool);

    bool hasNodeWithActiveScrollAnimations();

    virtual void invalidate() { }
    WEBCORE_EXPORT void commitTreeState(std::unique_ptr<ScrollingStateTree>&&);
    
    WEBCORE_EXPORT virtual void applyLayerPositions();
    WEBCORE_EXPORT void applyLayerPositionsAfterCommit();

    virtual Ref<ScrollingTreeNode> createScrollingTreeNode(ScrollingNodeType, ScrollingNodeID) = 0;
    
    WEBCORE_EXPORT ScrollingTreeNode* nodeForID(ScrollingNodeID) const;

    using VisitorFunction = Function<void(ScrollingNodeID, ScrollingNodeType, std::optional<FloatPoint> scrollPosition, std::optional<FloatPoint> layoutViewportOrigin, bool scrolledSinceLastCommit)>;
    void traverseScrollingTree(VisitorFunction&&);

    // Called after a scrolling tree node has handled a scroll and updated its layers.
    // Updates FrameView/RenderLayer scrolling state and GraphicsLayers.
    virtual void scrollingTreeNodeDidScroll(ScrollingTreeScrollingNode&, ScrollingLayerPositionAction = ScrollingLayerPositionAction::Sync) = 0;
    virtual void scrollingTreeNodeDidStopAnimatedScroll(ScrollingTreeScrollingNode&) { }

    // Called for requested scroll position updates. Returns true if handled.
    virtual bool scrollingTreeNodeRequestsScroll(ScrollingNodeID, const RequestedScrollData&) { return false; }

    // Delegated scrolling/zooming has caused the viewport to change, so update viewport-constrained layers
    WEBCORE_EXPORT void mainFrameViewportChangedViaDelegatedScrolling(const FloatPoint& scrollPosition, const WebCore::FloatRect& layoutViewport, double scale);

    void setNeedsApplyLayerPositionsAfterCommit() { m_needsApplyLayerPositionsAfterCommit = true; }

    void notifyRelatedNodesAfterScrollPositionChange(ScrollingTreeScrollingNode& changedNode);

    virtual void reportSynchronousScrollingReasonsChanged(MonotonicTime, OptionSet<SynchronousScrollingReason>) { }
    virtual void reportExposedUnfilledArea(MonotonicTime, unsigned /* unfilledArea */) { }

#if PLATFORM(IOS_FAMILY)
    virtual void scrollingTreeNodeWillStartPanGesture(ScrollingNodeID) { }
    virtual void scrollingTreeNodeWillStartScroll(ScrollingNodeID) { }
    virtual void scrollingTreeNodeDidEndScroll(ScrollingNodeID) { }
#endif

    WEBCORE_EXPORT TrackingType eventTrackingTypeForPoint(EventTrackingRegions::EventType, IntPoint);

    virtual WheelEventTestMonitor* wheelEventTestMonitor() { return nullptr; }

#if PLATFORM(MAC)
    virtual void handleWheelEventPhase(ScrollingNodeID, PlatformWheelEventPhase) = 0;
    virtual void setActiveScrollSnapIndices(ScrollingNodeID, std::optional<unsigned> /*horizontalIndex*/, std::optional<unsigned> /*verticalIndex*/) { }

    virtual void setWheelEventTestMonitor(RefPtr<WheelEventTestMonitor>&&) { }

    virtual void deferWheelEventTestCompletionForReason(WheelEventTestMonitor::ScrollableAreaIdentifier, WheelEventTestMonitor::DeferReason) { }
    virtual void removeWheelEventTestCompletionDeferralForReason(WheelEventTestMonitor::ScrollableAreaIdentifier, WheelEventTestMonitor::DeferReason) { }
#else
    void handleWheelEventPhase(ScrollingNodeID, PlatformWheelEventPhase) { }
#endif

#if PLATFORM(COCOA)
    WEBCORE_EXPORT virtual void currentSnapPointIndicesDidChange(ScrollingNodeID, std::optional<unsigned> horizontal, std::optional<unsigned> vertical) = 0;
#endif

    void setMainFramePinnedState(RectEdges<bool>);

    // Can be called from any thread. Will update what edges allow rubber-banding.
    WEBCORE_EXPORT void setMainFrameCanRubberBand(RectEdges<bool>);
    bool mainFrameCanRubberBandOnSide(BoxSide);

    bool isHandlingProgrammaticScroll() const { return m_isHandlingProgrammaticScroll; }
    void setIsHandlingProgrammaticScroll(bool isHandlingProgrammaticScroll) { m_isHandlingProgrammaticScroll = isHandlingProgrammaticScroll; }
    
    void setScrollPinningBehavior(ScrollPinningBehavior);
    WEBCORE_EXPORT ScrollPinningBehavior scrollPinningBehavior();

    WEBCORE_EXPORT bool willWheelEventStartSwipeGesture(const PlatformWheelEvent&);

    ScrollingTreeFrameScrollingNode* rootNode() const { return m_rootNode.get(); }
    std::optional<ScrollingNodeID> latchedNodeID() const;
    void clearLatchedNode();

    bool hasFixedOrSticky() const { return !!m_fixedOrStickyNodeCount; }
    void fixedOrStickyNodeAdded() { ++m_fixedOrStickyNodeCount; }
    void fixedOrStickyNodeRemoved()
    {
        ASSERT(m_fixedOrStickyNodeCount);
        --m_fixedOrStickyNodeCount;
    }

    // A map of overflow scrolling nodes to positioned nodes which need to be updated
    // when the scroller changes, but are not descendants.
    using RelatedNodesMap = HashMap<ScrollingNodeID, Vector<ScrollingNodeID>>;
    RelatedNodesMap& overflowRelatedNodes() { return m_overflowRelatedNodesMap; }

    HashSet<Ref<ScrollingTreeOverflowScrollProxyNode>>& activeOverflowScrollProxyNodes() { return m_activeOverflowScrollProxyNodes; }
    HashSet<Ref<ScrollingTreePositionedNode>>& activePositionedNodes() { return m_activePositionedNodes; }

    WEBCORE_EXPORT String scrollingTreeAsText(OptionSet<ScrollingStateTreeAsTextBehavior> = { });

    bool isMonitoringWheelEvents() const { return m_isMonitoringWheelEvents; }
    bool inCommitTreeState() const { return m_inCommitTreeState; }

    void scrollBySimulatingWheelEventForTesting(ScrollingNodeID, FloatSize);

    virtual void lockLayersForHitTesting() { }
    virtual void unlockLayersForHitTesting() { }

    virtual bool isScrollingSynchronizedWithMainThread() WTF_REQUIRES_LOCK(m_treeLock) { return true; }

    virtual void willSendEventToMainThread(const PlatformWheelEvent&) { }
    virtual void waitForEventToBeProcessedByMainThread(const PlatformWheelEvent&) { };

    Lock& treeLock() WTF_RETURNS_LOCK(m_treeLock) { return m_treeLock; }

    void windowScreenDidChange(PlatformDisplayID, std::optional<FramesPerSecond> nominalFramesPerSecond);
    PlatformDisplayID displayID();
    
    WEBCORE_EXPORT void willProcessWheelEvent();

    WEBCORE_EXPORT void addPendingScrollUpdate(ScrollUpdate&&);
    WEBCORE_EXPORT Vector<ScrollUpdate> takePendingScrollUpdates();
    WEBCORE_EXPORT bool hasPendingScrollUpdates();

    virtual void removePendingScrollAnimationForNode(ScrollingNodeID) { }

protected:
    WheelEventHandlingResult handleWheelEventWithNode(const PlatformWheelEvent&, OptionSet<WheelEventProcessingSteps>, ScrollingTreeNode*, EventTargeting = EventTargeting::Propagate);

    FloatPoint mainFrameScrollPosition() const WTF_REQUIRES_LOCK(m_treeStateLock);
    void setMainFrameScrollPosition(FloatPoint);

    void setGestureState(std::optional<WheelScrollGestureState>);
    std::optional<WheelScrollGestureState> gestureState();

    std::optional<FramesPerSecond> nominalFramesPerSecond();

    WEBCORE_EXPORT virtual void applyLayerPositionsInternal() WTF_REQUIRES_LOCK(m_treeLock);
    void removeAllNodes() WTF_REQUIRES_LOCK(m_treeLock);
    
    virtual void hasNodeWithAnimatedScrollChanged(bool /* hasNodeWithAnimatedScroll */) { }

    bool hasProcessedWheelEventsRecently();

    HashSet<ScrollingNodeID> nodesWithActiveScrollAnimations();

    Lock m_treeLock; // Protects the scrolling tree.

private:
    void updateTreeFromStateNodeRecursive(const ScrollingStateNode*, struct CommitTreeState&) WTF_REQUIRES_LOCK(m_treeLock);
    virtual void propagateSynchronousScrollingReasons(const HashSet<ScrollingNodeID>&) WTF_REQUIRES_LOCK(m_treeLock) { }

    void applyLayerPositionsRecursive(ScrollingTreeNode&) WTF_REQUIRES_LOCK(m_treeLock);
    void notifyRelatedNodesRecursive(ScrollingTreeNode&);
    void traverseScrollingTreeRecursive(ScrollingTreeNode&, const VisitorFunction&) WTF_REQUIRES_LOCK(m_treeLock);
    
    virtual void didCommitTree() { }

    WEBCORE_EXPORT virtual RefPtr<ScrollingTreeNode> scrollingNodeForPoint(FloatPoint);
#if ENABLE(WHEEL_EVENT_REGIONS)
    WEBCORE_EXPORT virtual OptionSet<EventListenerRegionType> eventListenerRegionTypesForPoint(FloatPoint) const;
#endif

    OptionSet<WheelEventProcessingSteps> computeWheelProcessingSteps(const PlatformWheelEvent&) WTF_REQUIRES_LOCK(m_treeStateLock);

    virtual void receivedWheelEvent(const PlatformWheelEvent&) { }

    RefPtr<ScrollingTreeFrameScrollingNode> m_rootNode;

    using ScrollingTreeNodeMap = HashMap<ScrollingNodeID, RefPtr<ScrollingTreeNode>>;
    ScrollingTreeNodeMap m_nodeMap;

    ScrollingTreeLatchingController m_latchingController;
    ScrollingTreeGestureState m_gestureState;

    RelatedNodesMap m_overflowRelatedNodesMap;

    HashSet<Ref<ScrollingTreeOverflowScrollProxyNode>> m_activeOverflowScrollProxyNodes;
    HashSet<Ref<ScrollingTreePositionedNode>> m_activePositionedNodes;

    struct TreeState {
        EventTrackingRegions eventTrackingRegions;
        FloatPoint mainFrameScrollPosition;
        PlatformDisplayID displayID { 0 };
        std::optional<FramesPerSecond> nominalFramesPerSecond;
        std::optional<WheelScrollGestureState> gestureState;
        HashSet<ScrollingNodeID> nodesWithActiveRubberBanding;
        HashSet<ScrollingNodeID> nodesWithActiveScrollSnap;
        HashSet<ScrollingNodeID> nodesWithActiveUserScrolls;
        HashSet<ScrollingNodeID> nodesWithActiveScrollAnimations;
    };
    
    Lock m_treeStateLock;
    TreeState m_treeState WTF_GUARDED_BY_LOCK(m_treeStateLock);

    struct SwipeState {
        ScrollPinningBehavior scrollPinningBehavior { DoNotPin };
        bool rubberBandsAtLeft { true };
        bool rubberBandsAtRight { true };
        bool rubberBandsAtTop { true };
        bool rubberBandsAtBottom { true };
        
        RectEdges<bool> canRubberBand  { true, true, true, true };
        RectEdges<bool> mainFramePinnedState { true, true, true, true };
    };

    Lock m_swipeStateLock;
    SwipeState m_swipeState WTF_GUARDED_BY_LOCK(m_swipeStateLock);

    Lock m_pendingScrollUpdatesLock;
    Vector<ScrollUpdate> m_pendingScrollUpdates WTF_GUARDED_BY_LOCK(m_pendingScrollUpdatesLock);

    Lock m_lastWheelEventTimeLock;
    MonotonicTime m_lastWheelEventTime WTF_GUARDED_BY_LOCK(m_lastWheelEventTimeLock);

protected:
    bool m_allowLatching { true };

private:
    unsigned m_fixedOrStickyNodeCount { 0 };
    bool m_isHandlingProgrammaticScroll { false };
    bool m_isMonitoringWheelEvents { false };
    bool m_scrollingPerformanceTestingEnabled { false };
    bool m_asyncFrameOrOverflowScrollingEnabled { false };
    bool m_wheelEventGesturesBecomeNonBlocking { false };
    bool m_needsApplyLayerPositionsAfterCommit { false };
    bool m_inCommitTreeState { false };
};

} // namespace WebCore

#define SPECIALIZE_TYPE_TRAITS_SCROLLING_TREE(ToValueTypeName, predicate) \
SPECIALIZE_TYPE_TRAITS_BEGIN(ToValueTypeName) \
    static bool isType(const WebCore::ScrollingTree& tree) { return tree.predicate; } \
SPECIALIZE_TYPE_TRAITS_END()
#endif // ENABLE(ASYNC_SCROLLING)