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/*
* Copyright (C) 2006-2021 Apple Inc. All rights reserved.
* Copyright (C) 2007 Alp Toker <alp@atoker.com>
* Copyright (C) 2008 Torch Mobile, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Color.h"
#include "ColorInterpolationMethod.h"
#include "FloatPoint.h"
#include "GradientColorStops.h"
#include "GraphicsTypes.h"
#include <variant>
#include <wtf/Vector.h>
#if USE(CG)
#include "GradientRendererCG.h"
#endif
#if USE(CG)
typedef struct CGContext* CGContextRef;
#endif
#if USE(CAIRO)
typedef struct _cairo_pattern cairo_pattern_t;
#endif
namespace WTF {
class TextStream;
}
namespace WebCore {
class AffineTransform;
class FloatRect;
class GraphicsContext;
class Gradient : public RefCounted<Gradient> {
friend WTF::TextStream& operator<<(WTF::TextStream&, const Gradient&);
public:
struct LinearData {
FloatPoint point0;
FloatPoint point1;
template<typename Encoder> void encode(Encoder&) const;
template<typename Decoder> static std::optional<LinearData> decode(Decoder&);
};
struct RadialData {
FloatPoint point0;
FloatPoint point1;
float startRadius;
float endRadius;
float aspectRatio; // For elliptical gradient, width / height.
template<typename Encoder> void encode(Encoder&) const;
template<typename Decoder> static std::optional<RadialData> decode(Decoder&);
};
struct ConicData {
FloatPoint point0;
float angleRadians;
template<typename Encoder> void encode(Encoder&) const;
template<typename Decoder> static std::optional<ConicData> decode(Decoder&);
};
using Data = std::variant<LinearData, RadialData, ConicData>;
WEBCORE_EXPORT static Ref<Gradient> create(Data&&, ColorInterpolationMethod, GradientSpreadMethod = GradientSpreadMethod::Pad, GradientColorStops&& = { });
bool isZeroSize() const;
const Data& data() const { return m_data; }
WEBCORE_EXPORT void addColorStop(GradientColorStop&&);
const GradientColorStops& stops() const { return m_stops; }
GradientSpreadMethod spreadMethod() const { return m_spreadMethod; }
void fill(GraphicsContext&, const FloatRect&);
void adjustParametersForTiledDrawing(FloatSize&, FloatRect&, const FloatSize& spacing);
unsigned hash() const;
#if USE(CAIRO)
RefPtr<cairo_pattern_t> createPattern(float globalAlpha, const AffineTransform&);
#endif
#if USE(CG)
void paint(GraphicsContext&);
void paint(CGContextRef);
#endif
template<typename Encoder> void encode(Encoder&) const;
template<typename Decoder> static std::optional<Ref<Gradient>> decode(Decoder&);
private:
explicit Gradient(Data&&, ColorInterpolationMethod, GradientSpreadMethod, GradientColorStops&&);
void stopsChanged();
Data m_data;
ColorInterpolationMethod m_colorInterpolationMethod;
GradientSpreadMethod m_spreadMethod;
GradientColorStops m_stops;
mutable unsigned m_cachedHash { 0 };
#if USE(CG)
std::optional<GradientRendererCG> m_platformRenderer;
#endif
};
template<typename Encoder> void Gradient::LinearData::encode(Encoder& encoder) const
{
encoder << point0;
encoder << point1;
}
template<typename Decoder> std::optional<Gradient::LinearData> Gradient::LinearData::decode(Decoder& decoder)
{
std::optional<FloatPoint> point0;
decoder >> point0;
if (!point0)
return std::nullopt;
std::optional<FloatPoint> point1;
decoder >> point1;
if (!point1)
return std::nullopt;
return {{ *point0, *point1 }};
}
template<typename Encoder> void Gradient::RadialData::encode(Encoder& encoder) const
{
encoder << point0;
encoder << point1;
encoder << startRadius;
encoder << endRadius;
encoder << aspectRatio;
}
template<typename Decoder> std::optional<Gradient::RadialData> Gradient::RadialData::decode(Decoder& decoder)
{
std::optional<FloatPoint> point0;
decoder >> point0;
if (!point0)
return std::nullopt;
std::optional<FloatPoint> point1;
decoder >> point1;
if (!point1)
return std::nullopt;
std::optional<float> startRadius;
decoder >> startRadius;
if (!startRadius)
return std::nullopt;
std::optional<float> endRadius;
decoder >> endRadius;
if (!endRadius)
return std::nullopt;
std::optional<float> aspectRatio;
decoder >> aspectRatio;
if (!aspectRatio)
return std::nullopt;
return {{ *point0, *point1, *startRadius, *endRadius, *aspectRatio }};
}
template<typename Encoder> void Gradient::ConicData::encode(Encoder& encoder) const
{
encoder << point0;
encoder << angleRadians;
}
template<typename Decoder> std::optional<Gradient::ConicData> Gradient::ConicData::decode(Decoder& decoder)
{
std::optional<FloatPoint> point0;
decoder >> point0;
if (!point0)
return std::nullopt;
std::optional<float> angleRadians;
decoder >> angleRadians;
if (!angleRadians)
return std::nullopt;
return {{ *point0, *angleRadians }};
}
template<typename Encoder> void Gradient::encode(Encoder& encoder) const
{
encoder << m_data;
encoder << m_colorInterpolationMethod;
encoder << m_spreadMethod;
encoder << m_stops;
}
template<typename Decoder> std::optional<Ref<Gradient>> Gradient::decode(Decoder& decoder)
{
std::optional<Data> data;
decoder >> data;
if (!data)
return std::nullopt;
std::optional<ColorInterpolationMethod> colorInterpolationMethod;
decoder >> colorInterpolationMethod;
if (!colorInterpolationMethod)
return std::nullopt;
std::optional<GradientSpreadMethod> spreadMethod;
decoder >> spreadMethod;
if (!spreadMethod)
return std::nullopt;
std::optional<GradientColorStops> stops;
decoder >> stops;
if (!stops)
return std::nullopt;
return Gradient::create(WTFMove(*data), *colorInterpolationMethod, *spreadMethod, WTFMove(*stops));
}
} // namespace WebCore
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