1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425
|
/*
* Copyright (C) 2003-2020 Apple Inc. All rights reserved.
* Copyright (C) 2006 Rob Buis <buis@kde.org>
* Copyright (C) 2007-2008 Torch Mobile, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "FloatRect.h"
#include "InlinePathData.h"
#include "WindRule.h"
#include <wtf/EnumTraits.h>
#include <wtf/FastMalloc.h>
#include <wtf/Function.h>
#include <wtf/Forward.h>
#if USE(CG)
#include <wtf/RetainPtr.h>
#include <CoreGraphics/CGPath.h>
typedef struct CGPath PlatformPath;
#elif USE(CAIRO)
#include "RefPtrCairo.h"
#else
typedef void PlatformPath;
#endif
#if !USE(CAIRO)
typedef PlatformPath* PlatformPathPtr;
#if USE(CG)
using PlatformPathStorageType = RetainPtr<CGMutablePathRef>;
#else
using PlatformPathStorageType = PlatformPathPtr;
#endif
#endif
namespace WTF {
class TextStream;
}
namespace WebCore {
class AffineTransform;
class FloatPoint;
class FloatRoundedRect;
class FloatSize;
class GraphicsContext;
class PathTraversalState;
class RoundedRect;
// The points in the structure are the same as those that would be used with the
// add... method. For example, a line returns the endpoint, while a cubic returns
// two tangent points and the endpoint.
struct PathElement {
enum class Type : uint8_t {
MoveToPoint, // The points member will contain 1 value.
AddLineToPoint, // The points member will contain 1 value.
AddQuadCurveToPoint, // The points member will contain 2 values.
AddCurveToPoint, // The points member will contain 3 values.
CloseSubpath // The points member will contain no values.
};
FloatPoint points[3];
Type type;
};
using PathApplierFunction = Function<void(const PathElement&)>;
class Path {
WTF_MAKE_FAST_ALLOCATED;
public:
WEBCORE_EXPORT Path();
#if USE(CG)
Path(RetainPtr<CGMutablePathRef>&&);
#endif
#if USE(CAIRO)
explicit Path(RefPtr<cairo_t>&&);
#endif
WEBCORE_EXPORT ~Path();
WEBCORE_EXPORT Path(const Path&);
WEBCORE_EXPORT Path(Path&&);
WEBCORE_EXPORT Path& operator=(const Path&);
WEBCORE_EXPORT Path& operator=(Path&&);
#if ENABLE(INLINE_PATH_DATA)
static Path from(const InlinePathData& inlineData)
{
Path path;
path.m_inlineData = inlineData;
return path;
}
#endif
static Path polygonPathFromPoints(const Vector<FloatPoint>&);
bool contains(const FloatPoint&, WindRule = WindRule::NonZero) const;
bool strokeContains(const FloatPoint&, const Function<void(GraphicsContext&)>& strokeStyleApplier) const;
// fastBoundingRect() should equal or contain boundingRect(); boundingRect()
// should perfectly bound the points within the path.
FloatRect boundingRect() const;
WEBCORE_EXPORT FloatRect fastBoundingRect() const;
FloatRect strokeBoundingRect(const Function<void(GraphicsContext&)>& strokeStyleApplier = { }) const;
WEBCORE_EXPORT size_t elementCount() const;
float length() const;
PathTraversalState traversalStateAtLength(float length) const;
FloatPoint pointAtLength(float length) const;
WEBCORE_EXPORT void clear();
WEBCORE_EXPORT bool isNull() const;
bool isEmpty() const;
// Gets the current point of the current path, which is conceptually the final point reached by the path so far.
// Note the Path can be empty (isEmpty() == true) and still have a current point.
// FIXME: The above comment might need to be updated; on all supported platforms, the result of hasCurrentPoint() is identical
// to !isEmpty().
bool hasCurrentPoint() const;
FloatPoint currentPoint() const;
bool isClosed() const;
WEBCORE_EXPORT void moveTo(const FloatPoint&);
WEBCORE_EXPORT void addLineTo(const FloatPoint&);
WEBCORE_EXPORT void addQuadCurveTo(const FloatPoint& controlPoint, const FloatPoint& endPoint);
WEBCORE_EXPORT void addBezierCurveTo(const FloatPoint& controlPoint1, const FloatPoint& controlPoint2, const FloatPoint& endPoint);
void addArcTo(const FloatPoint&, const FloatPoint&, float radius);
WEBCORE_EXPORT void closeSubpath();
void addArc(const FloatPoint&, float radius, float startAngle, float endAngle, bool anticlockwise);
WEBCORE_EXPORT void addRect(const FloatRect&);
void addEllipse(FloatPoint, float radiusX, float radiusY, float rotation, float startAngle, float endAngle, bool anticlockwise);
void addEllipse(const FloatRect&);
enum class RoundedRectStrategy : uint8_t {
PreferNative,
PreferBezier
};
WEBCORE_EXPORT void addRoundedRect(const FloatRect&, const FloatSize& roundingRadii, RoundedRectStrategy = RoundedRectStrategy::PreferNative);
WEBCORE_EXPORT void addRoundedRect(const FloatRoundedRect&, RoundedRectStrategy = RoundedRectStrategy::PreferNative);
void addRoundedRect(const RoundedRect&);
void addPath(const Path&, const AffineTransform&);
void translate(const FloatSize&);
// To keep Path() cheap, it does not allocate a PlatformPath immediately
// meaning Path::platformPath() can return null.
#if USE(CG)
WEBCORE_EXPORT PlatformPathPtr platformPath() const;
#elif USE(CAIRO)
cairo_t* cairoPath() const { return m_path.get(); }
#else
PlatformPathPtr platformPath() const { return m_path; }
#endif
#if !USE(CAIRO)
// ensurePlatformPath() will allocate a PlatformPath if it has not yet been and will never return null.
WEBCORE_EXPORT PlatformPathPtr ensurePlatformPath();
#endif
WEBCORE_EXPORT void apply(const PathApplierFunction&) const;
void transform(const AffineTransform&);
static float circleControlPoint()
{
// Approximation of control point positions on a bezier to simulate a quarter of a circle.
// This is 1-kappa, where kappa = 4 * (sqrt(2) - 1) / 3
return 0.447715;
}
void addBeziersForRoundedRect(const FloatRect&, const FloatSize& topLeftRadius, const FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const FloatSize& bottomRightRadius);
#if USE(CG)
void platformAddPathForRoundedRect(const FloatRect&, const FloatSize& topLeftRadius, const FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const FloatSize& bottomRightRadius);
#endif
#ifndef NDEBUG
void dump() const;
#endif
template<class Encoder> void encode(Encoder&) const;
template<class Decoder> static std::optional<Path> decode(Decoder&);
#if ENABLE(INLINE_PATH_DATA)
template<typename DataType> const DataType& inlineData() const;
InlinePathData inlineData() const { return m_inlineData; }
template<typename DataType> bool hasInlineData() const;
bool hasInlineData() const;
#endif
private:
#if ENABLE(INLINE_PATH_DATA)
template<typename DataType> DataType& inlineData();
std::optional<FloatRect> fastBoundingRectFromInlineData() const;
std::optional<FloatRect> boundingRectFromInlineData() const;
#endif
void moveToSlowCase(const FloatPoint&);
void addLineToSlowCase(const FloatPoint&);
void addArcSlowCase(const FloatPoint&, float radius, float startAngle, float endAngle, bool anticlockwise);
void addQuadCurveToSlowCase(const FloatPoint& controlPoint, const FloatPoint& endPoint);
void addBezierCurveToSlowCase(const FloatPoint& controlPoint1, const FloatPoint& controlPoint2, const FloatPoint& endPoint);
FloatRect boundingRectSlowCase() const;
FloatRect fastBoundingRectSlowCase() const;
bool isEmptySlowCase() const;
FloatPoint currentPointSlowCase() const;
size_t elementCountSlowCase() const;
void applySlowCase(const PathApplierFunction&) const;
#if USE(CG)
void createCGPath() const;
void swap(Path&);
#endif
#if USE(CAIRO)
cairo_t* ensureCairoPath();
void appendElement(PathElement::Type, Vector<FloatPoint, 3>&&);
#endif
#if USE(CAIRO)
RefPtr<cairo_t> m_path;
#else
mutable PlatformPathStorageType m_path;
#endif
#if ENABLE(INLINE_PATH_DATA)
InlinePathData m_inlineData;
#endif
#if USE(CG)
mutable bool m_copyPathBeforeMutation { false };
#endif
#if USE(CAIRO)
std::optional<Vector<PathElement>> m_elements;
#endif
};
WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, const Path&);
template<class Encoder> void Path::encode(Encoder& encoder) const
{
#if ENABLE(INLINE_PATH_DATA)
bool hasInlineData = this->hasInlineData();
encoder << hasInlineData;
if (hasInlineData) {
encoder << m_inlineData;
return;
}
#endif
encoder << static_cast<uint64_t>(elementCount());
apply([&](auto& element) {
encoder << element.type;
switch (element.type) {
case PathElement::Type::MoveToPoint:
encoder << element.points[0];
break;
case PathElement::Type::AddLineToPoint:
encoder << element.points[0];
break;
case PathElement::Type::AddQuadCurveToPoint:
encoder << element.points[0];
encoder << element.points[1];
break;
case PathElement::Type::AddCurveToPoint:
encoder << element.points[0];
encoder << element.points[1];
encoder << element.points[2];
break;
case PathElement::Type::CloseSubpath:
break;
}
});
}
template<class Decoder> std::optional<Path> Path::decode(Decoder& decoder)
{
Path path;
#if ENABLE(INLINE_PATH_DATA)
bool hasInlineData;
if (!decoder.decode(hasInlineData))
return std::nullopt;
if (hasInlineData) {
if (!decoder.decode(path.m_inlineData))
return std::nullopt;
return path;
}
#endif
uint64_t numPoints;
if (!decoder.decode(numPoints))
return std::nullopt;
path.clear();
for (uint64_t i = 0; i < numPoints; ++i) {
PathElement::Type elementType;
if (!decoder.decode(elementType))
return std::nullopt;
switch (elementType) {
case PathElement::Type::MoveToPoint: {
FloatPoint point;
if (!decoder.decode(point))
return std::nullopt;
path.moveTo(point);
break;
}
case PathElement::Type::AddLineToPoint: {
FloatPoint point;
if (!decoder.decode(point))
return std::nullopt;
path.addLineTo(point);
break;
}
case PathElement::Type::AddQuadCurveToPoint: {
FloatPoint controlPoint;
if (!decoder.decode(controlPoint))
return std::nullopt;
FloatPoint endPoint;
if (!decoder.decode(endPoint))
return std::nullopt;
path.addQuadCurveTo(controlPoint, endPoint);
break;
}
case PathElement::Type::AddCurveToPoint: {
FloatPoint controlPoint1;
if (!decoder.decode(controlPoint1))
return std::nullopt;
FloatPoint controlPoint2;
if (!decoder.decode(controlPoint2))
return std::nullopt;
FloatPoint endPoint;
if (!decoder.decode(endPoint))
return std::nullopt;
path.addBezierCurveTo(controlPoint1, controlPoint2, endPoint);
break;
}
case PathElement::Type::CloseSubpath:
path.closeSubpath();
break;
}
}
return path;
}
#if ENABLE(INLINE_PATH_DATA)
template <typename DataType> inline bool Path::hasInlineData() const
{
return std::holds_alternative<DataType>(m_inlineData);
}
template<typename DataType> inline const DataType& Path::inlineData() const
{
return std::get<DataType>(m_inlineData);
}
template<typename DataType> inline DataType& Path::inlineData()
{
return std::get<DataType>(m_inlineData);
}
inline bool Path::hasInlineData() const
{
return !hasInlineData<std::monostate>();
}
#endif
} // namespace WebCore
namespace WTF {
template<> struct EnumTraits<WebCore::PathElement::Type> {
using values = EnumValues<
WebCore::PathElement::Type,
WebCore::PathElement::Type::MoveToPoint,
WebCore::PathElement::Type::AddLineToPoint,
WebCore::PathElement::Type::AddQuadCurveToPoint,
WebCore::PathElement::Type::AddCurveToPoint,
WebCore::PathElement::Type::CloseSubpath
>;
};
} // namespace WTF
|