File: GStreamerVideoFrameHolder.cpp

package info (click to toggle)
wpewebkit 2.38.6-1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 311,508 kB
  • sloc: cpp: 2,653,313; javascript: 289,013; ansic: 121,268; xml: 64,149; python: 35,534; ruby: 17,287; perl: 15,877; asm: 11,072; yacc: 2,326; sh: 1,863; lex: 1,319; java: 937; makefile: 146; pascal: 60
file content (235 lines) | stat: -rw-r--r-- 9,398 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
/*
 * Copyright (C) 2009, 2019, 2020 Igalia S.L
 * Copyright (C) 2015, 2019 Metrological Group B.V.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * aint with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#include "config.h"

#if ENABLE(VIDEO) && USE(GSTREAMER) && USE(TEXTURE_MAPPER_GL)
#include "GStreamerVideoFrameHolder.h"

#include "BitmapTextureGL.h"
#include "BitmapTexturePool.h"
#include "TextureMapperContextAttributes.h"
#include "TextureMapperGL.h"

#if USE(WPE_VIDEO_PLANE_DISPLAY_DMABUF)
#include <gst/gl/egl/gstglmemoryegl.h>
#endif

namespace WebCore {

GstVideoFrameHolder::GstVideoFrameHolder(GstSample* sample, std::optional<GstVideoDecoderPlatform> videoDecoderPlatform, TextureMapperGL::Flags flags, bool gstGLEnabled)
    : m_videoDecoderPlatform(videoDecoderPlatform)
{
    RELEASE_ASSERT(GST_IS_SAMPLE(sample));

    GstVideoInfo videoInfo;
    if (UNLIKELY(!getSampleVideoInfo(sample, videoInfo)))
        return;

    m_size = IntSize(GST_VIDEO_INFO_WIDTH(&videoInfo), GST_VIDEO_INFO_HEIGHT(&videoInfo));
    m_hasAlphaChannel = GST_VIDEO_INFO_HAS_ALPHA(&videoInfo);
    m_buffer = gst_sample_get_buffer(sample);
    if (UNLIKELY(!GST_IS_BUFFER(m_buffer.get())))
        return;

#if USE(GSTREAMER_GL)
    m_flags = flags | (m_hasAlphaChannel ? TextureMapperGL::ShouldBlend | TextureMapperGL::ShouldPremultiply : 0);

    GstMemory* memory = gst_buffer_peek_memory(m_buffer.get(), 0);
    if (gst_is_gl_memory(memory))
        m_textureTarget = gst_gl_memory_get_texture_target(GST_GL_MEMORY_CAST(memory));

#if USE(WPE_VIDEO_PLANE_DISPLAY_DMABUF)
    m_dmabufFD = -1;
    gsize offset;
    if (gst_is_gl_memory_egl(memory)) {
        GstGLMemoryEGL* eglMemory = (GstGLMemoryEGL*) memory;
        gst_egl_image_export_dmabuf(eglMemory->image, &m_dmabufFD, &m_dmabufStride, &offset);
    } else if (gst_is_gl_memory(memory)) {
        GRefPtr<GstEGLImage> eglImage = adoptGRef(gst_egl_image_from_texture(GST_GL_BASE_MEMORY_CAST(memory)->context, GST_GL_MEMORY_CAST(memory), nullptr));

        if (eglImage)
            gst_egl_image_export_dmabuf(eglImage.get(), &m_dmabufFD, &m_dmabufStride, &offset);
    }

    if (hasDMABuf() && m_dmabufStride == -1) {
        m_isMapped = gst_video_frame_map(&m_videoFrame, &videoInfo, m_buffer.get(), GST_MAP_READ);
        if (m_isMapped)
            m_dmabufStride = GST_VIDEO_INFO_PLANE_STRIDE(&m_videoFrame.info, 0);
    }

    if (hasDMABuf() && m_dmabufStride)
        return;

    static std::once_flag s_onceFlag;
    std::call_once(s_onceFlag, [] {
        GST_WARNING("Texture export to DMABuf failed, falling back to internal rendering");
    });
#endif // USE(WPE_VIDEO_PLANE_DISPLAY_DMABUF)

    if (gstGLEnabled) {
        m_isMapped = gst_video_frame_map(&m_videoFrame, &videoInfo, m_buffer.get(), static_cast<GstMapFlags>(GST_MAP_READ | GST_MAP_GL));
        if (m_isMapped) {
            m_textureID = *reinterpret_cast<GLuint*>(m_videoFrame.data[0]);
            m_hasMappedTextures = true;
        }
    } else
#else
    UNUSED_PARAM(flags);
    UNUSED_PARAM(gstGLEnabled);
#endif // USE(GSTREAMER_GL)

    {
        m_textureID = 0;
        m_isMapped = gst_video_frame_map(&m_videoFrame, &videoInfo, m_buffer.get(), GST_MAP_READ);
        if (m_isMapped) {
            // Right now the TextureMapper only supports chromas with one plane.
            ASSERT(GST_VIDEO_INFO_N_PLANES(&videoInfo) == 1);
        }
    }
}

GstVideoFrameHolder::~GstVideoFrameHolder()
{
    if (UNLIKELY(!m_isMapped))
        return;

    gst_video_frame_unmap(&m_videoFrame);
}

#if USE(WPE_VIDEO_PLANE_DISPLAY_DMABUF)
void GstVideoFrameHolder::handoffVideoDmaBuf(struct wpe_video_plane_display_dmabuf_source* videoPlaneDisplayDmaBufSource, const IntRect& rect)
{
    if (m_dmabufFD <= 0)
        return;

    wpe_video_plane_display_dmabuf_source_update(videoPlaneDisplayDmaBufSource, m_dmabufFD, rect.x(), rect.y(), m_size.width(), m_size.height(), m_dmabufStride, [](void* data) {
        gst_buffer_unref(GST_BUFFER_CAST(data));
    }, gst_buffer_ref(m_buffer.get()));

    close(m_dmabufFD);
    m_dmabufFD = 0;
}
#endif

#if USE(GSTREAMER_GL)
void GstVideoFrameHolder::waitForCPUSync()
{
    // No need for OpenGL synchronization when using the OpenMAX decoder.
    if (m_videoDecoderPlatform == GstVideoDecoderPlatform::OpenMAX)
        return;

    GstGLSyncMeta* meta = gst_buffer_get_gl_sync_meta(m_buffer.get());
    if (meta) {
        GstMemory* mem = gst_buffer_peek_memory(m_buffer.get(), 0);
        GstGLContext* context = ((GstGLBaseMemory*)mem)->context;
        gst_gl_sync_meta_wait_cpu(meta, context);
    }
}
#endif // USE(GSTREAMER_GL)

void GstVideoFrameHolder::updateTexture(BitmapTextureGL& texture)
{
    ASSERT(!m_textureID);
    GstVideoGLTextureUploadMeta* meta;
    if (m_buffer && (meta = gst_buffer_get_video_gl_texture_upload_meta(m_buffer.get()))) {
        if (meta->n_textures == 1) { // BRGx & BGRA formats use only one texture.
            guint ids[4] = { texture.id(), 0, 0, 0 };

            if (gst_video_gl_texture_upload_meta_upload(meta, ids))
                return;
        }
    }

    if (!m_isMapped)
        return;

    int stride = GST_VIDEO_FRAME_PLANE_STRIDE(&m_videoFrame, 0);
    const void* srcData = GST_VIDEO_FRAME_PLANE_DATA(&m_videoFrame, 0);

    if (!srcData)
        return;

    texture.updateContents(srcData, WebCore::IntRect(0, 0, m_size.width(), m_size.height()), WebCore::IntPoint(0, 0), stride);
}

std::unique_ptr<TextureMapperPlatformLayerBuffer> GstVideoFrameHolder::platformLayerBuffer()
{
    if (!m_hasMappedTextures)
        return nullptr;

    using Buffer = TextureMapperPlatformLayerBuffer;

#if USE(GSTREAMER_GL)
    if (m_textureTarget == GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
        return makeUnique<Buffer>(Buffer::TextureVariant { Buffer::ExternalOESTexture { m_textureID } }, m_size, m_flags, GL_DONT_CARE);
#endif

    if ((GST_VIDEO_INFO_IS_RGB(&m_videoFrame.info) && GST_VIDEO_INFO_N_PLANES(&m_videoFrame.info) == 1))
        return makeUnique<Buffer>(Buffer::TextureVariant { Buffer::RGBTexture { m_textureID } }, m_size, m_flags, GL_RGBA);

    if (GST_VIDEO_INFO_IS_YUV(&m_videoFrame.info)) {
        if (GST_VIDEO_INFO_N_COMPONENTS(&m_videoFrame.info) < 3 || GST_VIDEO_INFO_N_PLANES(&m_videoFrame.info) > 4)
            return nullptr;

        if (m_videoDecoderPlatform && *m_videoDecoderPlatform == GstVideoDecoderPlatform::ImxVPU) {
            // IMX VPU decoder decodes YUV data only into the Y texture from which the sampler
            // then directly produces RGBA data. Textures for other planes aren't used, but
            // that's decoder's problem. We have to treat that Y texture as having RGBA data.
            return makeUnique<Buffer>(Buffer::TextureVariant { Buffer::RGBTexture { m_textureID } }, m_size, m_flags, GL_RGBA);
        }

        unsigned numberOfPlanes = GST_VIDEO_INFO_N_PLANES(&m_videoFrame.info);
        std::array<GLuint, 4> planes;
        std::array<unsigned, 4> yuvPlane;
        std::array<unsigned, 4> yuvPlaneOffset;
        for (unsigned i = 0; i < numberOfPlanes; ++i)
            planes[i] = *static_cast<GLuint*>(m_videoFrame.data[i]);
        for (unsigned i = 0; i < numberOfPlanes; ++i) {
            yuvPlane[i] = GST_VIDEO_INFO_COMP_PLANE(&m_videoFrame.info, i);
            yuvPlaneOffset[i] = GST_VIDEO_INFO_COMP_POFFSET(&m_videoFrame.info, i);
        }

        std::array<GLfloat, 16> yuvToRgb;
        if (gst_video_colorimetry_matches(&GST_VIDEO_INFO_COLORIMETRY(&m_videoFrame.info), GST_VIDEO_COLORIMETRY_BT709)) {
            yuvToRgb = {
                1.164383561643836f, -0.0f,                1.792741071428571f, -0.972945075016308f,
                1.164383561643836f, -0.213248614273739f, -0.532909328559444f,  0.301482665475862f,
                1.164383561643836f,  2.112401785714286f, -0.0f,               -1.133402217873451f,
                0.0f,                0.0f,                0.0f,                1.0f,
            };
        } else {
            // Default to bt601. This is the same behaviour as GStreamer's glcolorconvert element.
            yuvToRgb = {
                1.164383561643836f,  0.0f,                1.596026785714286f, -0.874202217873451f,
                1.164383561643836f, -0.391762290094914f, -0.812967647237771f,  0.531667823499146f,
                1.164383561643836f,  2.017232142857143f, -0.0f,               -1.085630789302022f,
                0.0f,                0.0f,                0.0f,                1.0f,
            };
        }

        return makeUnique<Buffer>(Buffer::TextureVariant { Buffer::YUVTexture { numberOfPlanes, planes, yuvPlane, yuvPlaneOffset, yuvToRgb } }, m_size, m_flags, GL_RGBA);
    }

    return nullptr;
}

}
#endif